Player Matchup

Jormungandr
Jormungandr
DebutyLongNip
Jormungandr
Level 35
God Stats
17W - 19L
1,489 SR
Queue Stats
101W - 107L
1,429 Elo+
Party 1
Nemesis
Nemesis
Snowiemen
Nemesis
Level 103
God Stats
4W - 6L
1,334 SR
Queue Stats
616W - 601L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
asneakyninja3
Xing Tian
Level 149
God Stats
11W - 13L
1,565 SR
Queue Stats
480W - 456L
1,537 Elo+
Party 3
Cupid
Cupid
nlycan
Cupid
Level 126
God Stats
10W - 4L
1,704 SR
Queue Stats
632W - 585L
1,530 Elo+
Party 3
Nox
Nox
yeoldkevo
Nox
Level 35
God Stats
2W - 2L
1,562 SR
Queue Stats
57W - 24L
1,708 Elo+
Party 3
Team Averages
Level 90
1,531 SR
1,553 Elo+

VS

Team Averages
Level 86
1,543 SR
1,575 Elo+
Tyr
Tyr
 
Tyr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ishtar
Ishtar
Ghogert
Ishtar
Level 100
God Stats
14W - 8L
1,753 SR
Queue Stats
39W - 13L
1,751 Elo+
Party 2
Nemesis
Nemesis
Pаnda
Nemesis
Level 154
God Stats
3W - 8L
1,460 SR
Queue Stats
333W - 284L
1,571 Elo+
Party 4
Cthulhu
Cthulhu
Swarmso
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
1,739 Elo+
Party 2
Raijin
Raijin
papàperversos
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DebutyLongNip
Jormungandr
10
0 / 0 / 2
5,873
587
6,186
5,280
5,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Snowiemen
Nemesis
12
4 / 0 / 2
6,632
663
3,579
6,612
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
asneakyninja3
Xing Tian
8
0 / 1 / 6
5,274
527
3,920
9,064
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
nlycan
Cupid
10
5 / 1 / 0
5,936
594
4,653
5,373
1,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 2
5,996
600
4,758
5,804
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 2 / 0
5,349
535
3,391
10,791
6,880
Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Ghogert
Ishtar
9
1 / 3 / 0
5,213
521
4,373
6,501
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Pаnda
Nemesis
8
0 / 3 / 1
4,782
478
3,549
7,749
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Swarmso
Cthulhu
7
1 / 3 / 0
4,912
491
5,560
9,605
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 2 / 0
3,553
355
594
1,894
648
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Jormungandr
DebutyLongNip
Jormungandr
0
0
2
1
L
Ishtar
Ghogert
Ishtar
1
3
0
0.33
L
Nemesis
Pаnda
Nemesis
0
3
1
0.17
W
Nemesis
Snowiemen
Nemesis
4
0
2
5
L
Cthulhu
Swarmso
Cthulhu
1
3
0
0.33
W
Xing Tian
asneakyninja3
Xing Tian
0
1
6
3
W
Cupid
nlycan
Cupid
5
1
0
5
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
17,467
32,133
Taken
36,540
16,649
Mitigated
18,326
10,912
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,391
635
0
5,201
10,791
6,880
0
6,186
4,605
0
38,774
W
Jormungandr
DebutyLongNip
Jormungandr
6,186
3,559
0
1,538
5,280
5,059
120
0
5,280
42,017
0
L
Ishtar
Ghogert
Ishtar
4,373
2,506
0
961
6,501
2,730
0
991
5,510
0
39,278
L
Nemesis
Pаnda
Nemesis
3,549
970
0
879
7,749
2,930
0
2,750
4,999
0
28,331
W
Nemesis
Snowiemen
Nemesis
3,579
1,970
0
3,953
6,612
2,347
0
981
5,631
0
42,399
L
Cthulhu
Swarmso
Cthulhu
5,560
1,039
0
1,967
9,605
5,138
0
3,921
5,684
17,389
0
W
Xing Tian
asneakyninja3
Xing Tian
3,920
1,050
0
2,301
9,064
5,083
0
2,019
7,045
16,179
0
W
Cupid
nlycan
Cupid
4,653
2,960
247
2,623
5,373
1,777
0
1,109
4,264
0
33,778
L
594
174
0
266
1,894
648
0
1,016
878
4,146
0
W
4,758
747
0
250
5,804
2,383
120
2,045
3,759
31,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
23,809
307
Minions Killed
231
0
Camps Cleared
0
959,517
Distance Traveled
799,328
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,349
535
84
8
0
208,240
1
W
Jormungandr
5,873
587
68
7
0
165,073
3
L
Ishtar
5,213
521
66
7
0
170,457
2
L
Nemesis
4,782
478
50
5
0
180,871
1
W
Nemesis
6,632
663
89
9
0
217,102
1
L
Cthulhu
4,912
491
22
2
0
187,235
0
W
Xing Tian
5,274
527
18
2
0
191,191
4
W
Cupid
5,936
594
59
6
0
188,787
0
L
Raijin
3,553
355
9
1
0
52,525
1
W
Nox
5,996
600
73
7
0
197,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role