Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DCxUmU
Vamana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 1
Mercury
Mercury
NekochanAF
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 1
Skadi
Skadi
Palvace
Skadi
Level 106
God Stats
1W - 3L
1,335 SR
Queue Stats
93W - 83L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
Tezzy-san
Cabrakan
Level 158
God Stats
1W - 3L
1,482 SR
Queue Stats
225W - 223L
1,502 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,611 Elo+

VS

Team Averages
Level 95
1,318 SR
1,481 Elo+
Scylla
Scylla
Astrovan99
Scylla
Level 81
God Stats
3W - 4L
1,393 SR
Queue Stats
202W - 180L
1,526 Elo+
Solo
Achilles
Achilles
Floodcupcake
Achilles
Level 105
God Stats
2W - 1L
1,371 SR
Queue Stats
130W - 128L
1,495 Elo+
Party 2
Arachne
Arachne
HelpMeGodPlzWhy
Arachne
Level 81
God Stats
4W - 2L
1,128 SR
Queue Stats
100W - 104L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
IPlaySmiteBadly
Ao Kuang
Level 109
God Stats
6W - 0L
1,558 SR
Queue Stats
151W - 158L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
rainbowhead135
Jing Wei
Level 100
God Stats
1W - 3L
1,137 SR
Queue Stats
143W - 158L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 4 / 12
11,252
750
16,823
12,373
5,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
DCxUmU
Vamana
16
1 / 11 / 8
10,414
694
13,328
29,437
26,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
NekochanAF
Mercury
19
5 / 8 / 6
11,133
742
12,808
17,254
8,967
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Palvace
Skadi
19
7 / 5 / 5
11,505
767
23,428
14,230
7,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Tezzy-san
Cabrakan
16
1 / 9 / 11
10,133
676
8,224
25,812
36,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astrovan99
Scylla
20
6 / 4 / 20
12,195
813
21,513
11,695
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Floodcupcake
Achilles
18
3 / 3 / 19
10,975
732
13,398
18,204
18,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 5 / 19
12,642
843
17,742
24,027
19,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
20
15 / 4 / 15
13,002
867
22,765
21,657
12,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
19
3 / 1 / 25
11,503
767
13,231
13,381
7,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
135
17
Kills
37
37
Deaths
17
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
12
2.25
W
Scylla
Astrovan99
Scylla
6
4
20
4
L
Vamana
DCxUmU
Vamana
1
11
8
0.45
W
Achilles
Floodcupcake
Achilles
3
3
19
4.17
W
10
5
19
3.9
W
Ao Kuang
15
4
15
5.63
L
Mercury
NekochanAF
Mercury
5
8
6
1
L
Skadi
Palvace
Skadi
7
5
5
1.9
L
Cabrakan
Tezzy-san
Cabrakan
1
9
11
0.72
W
Jing Wei
3
1
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,611
Damage
88,649
99,106
Taken
88,964
84,725
Mitigated
63,102
18,650
Healing
45,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,823
4,909
1,238
2,934
12,373
5,296
545
6,926
5,282
41,102
0
W
Scylla
Astrovan99
Scylla
21,513
762
4,284
2,104
11,695
5,638
500
2,431
9,264
53,428
0
L
Vamana
DCxUmU
Vamana
13,328
7,348
2,669
6,140
29,437
26,713
69
11,977
17,071
0
25,223
W
Achilles
Floodcupcake
Achilles
13,398
4,494
1,875
5,485
18,204
18,832
1,105
5,701
12,503
0
21,481
W
17,742
10,355
3,145
7,722
24,027
19,313
1,563
5,292
18,735
3,021
27,660
W
Ao Kuang
22,765
7,873
2,959
10,995
21,657
12,194
1,866
6,107
15,550
32,846
0
L
Mercury
NekochanAF
Mercury
12,808
4,382
445
1,530
17,254
8,967
0
7,896
9,224
0
30,318
L
Skadi
Palvace
Skadi
23,428
14,235
773
965
14,230
7,089
164
7,353
6,807
0
43,078
L
Cabrakan
Tezzy-san
Cabrakan
8,224
1,044
490
1,466
25,812
36,660
0
10,927
14,480
17,712
0
W
Jing Wei
13,231
11,026
2,642
4,116
13,381
7,125
2,389
5,516
7,865
0
43,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
60,317
185
Minions Killed
179
0
Camps Cleared
0
1,209,012
Distance Traveled
1,482,371
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,252
750
50
3
0
257,540
4
W
Scylla
12,195
813
69
5
0
280,786
0
L
Vamana
10,414
694
22
1
0
251,617
1
W
Achilles
10,975
732
10
1
0
306,507
0
W
Arachne
12,642
843
19
1
0
298,250
1
W
Ao Kuang
13,002
867
17
1
0
294,975
2
L
Mercury
11,133
742
45
3
0
276,065
0
L
Skadi
11,505
767
54
4
0
235,060
0
L
Cabrakan
10,133
676
14
1
0
188,730
1
W
Jing Wei
11,503
767
64
4
0
301,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role