Player Matchup

Apollo
Apollo
 
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AnimeAfroMN
Hades
Level 106
God Stats
29W - 20L
1,516 SR
Queue Stats
706W - 760L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jonny_CrossBones
Tsukuyomi
Level 82
God Stats
2W - 2L
1,752 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 3
Sun Wukong
Sun Wukong
Siegfried_021
Sun Wukong
Level 66
God Stats
5W - 3L
1,555 SR
Queue Stats
73W - 111L
1,347 Elo+
Party 1
Team Averages
Level 69
1,565 SR
1,404 Elo+

VS

Team Averages
Level 118
1,565 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MuchLongDino
Anubis
Level 140
God Stats
8W - 4L
1,681 SR
Queue Stats
182W - 190L
1,500 Elo+
Solo
Ishtar
Ishtar
ShadysSlim
Ishtar
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 123L
1,409 Elo+
Solo
Lancelot
Lancelot
Why Hurj
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 234L
1,287 Elo+
Solo
Jormungandr
Jormungandr
Yandere_Pineappl
Jormungandr
Level 160
God Stats
6W - 3L
1,643 SR
Queue Stats
406W - 431L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
8 / 0 / 6
10,597
589
11,342
11,451
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
13
2 / 4 / 6
8,556
475
6,379
19,343
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 6
10,084
560
15,587
16,436
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
13
6 / 5 / 9
9,052
503
9,478
15,972
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Siegfried_021
Sun Wukong
15
3 / 2 / 5
9,352
520
7,869
17,635
11,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 2
9,421
523
11,587
11,450
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
12
2 / 7 / 2
8,024
446
13,349
17,265
8,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
ShadysSlim
Ishtar
13
1 / 4 / 1
8,305
461
6,274
11,386
4,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Why Hurj
Lancelot
12
3 / 8 / 2
7,823
435
7,405
18,056
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Yandere_Pineappl
Jormungandr
12
2 / 4 / 1
7,885
438
9,972
14,398
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
26
Kills
10
11
Deaths
26
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
6
11
W
Cerberus
 
Cerberus
2
4
6
1.25
L
Sol
 
Sol
2
3
2
1
W
7
0
6
10
W
Tsukuyomi
6
5
9
2.1
L
Anubis
2
7
2
0.43
L
Ishtar
ShadysSlim
Ishtar
1
4
1
0.38
W
Sun Wukong
Siegfried_021
Sun Wukong
3
2
5
2.75
L
Lancelot
Why Hurj
Lancelot
3
8
2
0.5
L
Jormungandr
Yandere_Pineappl
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,655
Damage
48,587
80,837
Taken
72,555
48,614
Mitigated
32,248
28,357
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,342
5,428
0
2,652
11,451
5,859
2,790
2,220
9,231
0
84,383
W
Cerberus
 
Cerberus
6,379
637
0
4,744
19,343
16,453
0
6,086
13,257
35,988
0
L
Sol
 
Sol
11,587
3,462
174
5,338
11,450
4,817
306
1,830
9,620
63,167
6,913
W
15,587
1,093
876
9,646
16,436
8,245
1,358
8,386
8,050
72,232
0
W
Tsukuyomi
9,478
2,121
0
3,174
15,972
6,157
754
5,905
10,067
0
36,654
L
Anubis
13,349
390
0
6,252
17,265
8,984
0
7,317
9,948
55,195
0
L
Ishtar
ShadysSlim
Ishtar
6,274
4,531
32
3,260
11,386
4,648
1,003
2,246
9,140
0
52,863
W
Sun Wukong
Siegfried_021
Sun Wukong
7,869
1,112
0
7,265
17,635
11,900
0
11,334
6,301
0
63,127
L
Lancelot
Why Hurj
Lancelot
7,405
1,347
0
2,532
18,056
7,381
0
5,591
12,465
0
48,837
L
Jormungandr
Yandere_Pineappl
Jormungandr
9,972
3,381
0
3,012
14,398
6,418
240
4,982
9,416
54,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
41,458
487
Minions Killed
431
0
Camps Cleared
0
1,739,719
Distance Traveled
1,592,821
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,597
589
158
9
0
386,743
0
W
Cerberus
8,556
475
64
4
0
335,577
4
L
Sol
9,421
523
127
7
0
301,829
8
W
Hades
10,084
560
112
6
0
326,696
2
W
Tsukuyomi
9,052
503
46
3
0
338,067
0
L
Anubis
8,024
446
70
4
0
290,328
2
L
Ishtar
8,305
461
90
5
0
312,582
0
W
Sun Wukong
9,352
520
107
6
0
352,636
3
L
Lancelot
7,823
435
63
4
0
343,983
4
L
Jormungandr
7,885
438
81
5
0
344,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role