Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SyKo OPM
Neith
Level 151
God Stats
10W - 7L
1,546 SR
Queue Stats
670W - 698L
1,513 Elo+
Solo
Zeus
Zeus
crossbleazer
Zeus
Level 158
God Stats
8W - 5L
1,524 SR
Queue Stats
340W - 367L
1,498 Elo+
Solo
Aphrodite
Aphrodite
whynot295
Aphrodite
Level 107
God Stats
11W - 9L
1,458 SR
Queue Stats
365W - 361L
1,519 Elo+
Solo
Cerberus
Cerberus
yellamach1
Cerberus
Level 148
God Stats
7W - 3L
1,933 SR
Queue Stats
392W - 374L
1,489 Elo+
Solo
Team Averages
Level 131
1,592 SR
1,504 Elo+

VS

Team Averages
Level 128
1,554 SR
1,537 Elo+
Hel
Hel
CaesarCorydon
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,605 Elo+
Solo
Cliodhna
Cliodhna
Fazwatch
Cliodhna
Level 159
God Stats
0W - 1L
1,717 SR
Queue Stats
22W - 22L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
PsychoBruhAttack
Ne Zha
Level 149
God Stats
1W - 1L
1,714 SR
Queue Stats
13W - 16L
1,461 Elo+
Party 1
Thoth
Thoth
Rock_Candy_85
Thoth
Level 160
God Stats
0W - 1L
1,340 SR
Queue Stats
155W - 138L
1,563 Elo+
Solo
The Morrigan
The Morrigan
ShyStepBroo
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 3 / 13
9,190
1,021
7,524
13,821
16,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SyKo OPM
Neith
14
4 / 2 / 11
8,354
928
13,317
11,134
5,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
7 / 1 / 8
8,897
989
11,926
5,743
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
whynot295
Aphrodite
14
2 / 2 / 12
8,034
893
7,667
8,478
4,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
yellamach1
Cerberus
14
6 / 4 / 13
8,732
970
7,208
15,692
21,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
6,846
761
3,971
11,403
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Fazwatch
Cliodhna
12
3 / 5 / 6
7,658
851
8,090
10,725
7,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 4 / 5
6,358
706
7,485
9,280
3,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 6
7,321
813
9,597
10,737
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
ShyStepBroo
The Morrigan
14
4 / 2 / 6
7,500
833
7,425
7,488
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
22
Kills
11
12
Deaths
22
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
13
3.17
L
1
5
7
0.9
L
Cliodhna
Fazwatch
Cliodhna
3
5
6
1.2
L
1
4
5
0.88
L
2
6
6
0.83
L
The Morrigan
ShyStepBroo
The Morrigan
4
2
6
3.5
W
Neith
SyKo OPM
Neith
4
2
11
4.75
W
7
1
8
11
W
Aphrodite
whynot295
Aphrodite
2
2
12
4
W
Cerberus
yellamach1
Cerberus
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
36,568
54,868
Taken
49,633
50,309
Mitigated
23,953
23,434
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,524
1,202
562
1,405
13,821
16,253
524
4,042
9,779
24,753
0
L
3,971
167
4,838
3,235
11,403
4,729
0
8,695
2,708
6,483
0
L
Cliodhna
Fazwatch
Cliodhna
8,090
666
1,256
1,345
10,725
7,913
0
7,612
3,113
0
14,439
L
7,485
108
1,208
1,772
9,280
3,862
0
6,031
3,249
0
11,815
L
9,597
627
40
1,039
10,737
4,290
0
6,174
4,563
19,045
0
L
The Morrigan
ShyStepBroo
The Morrigan
7,425
912
283
1,131
7,488
3,159
0
5,813
1,675
14,561
836
W
Neith
SyKo OPM
Neith
13,317
3,478
900
2,476
11,134
5,229
3,825
5,022
6,112
0
25,678
W
11,926
433
1,330
395
5,743
2,361
2,213
2,810
2,933
30,276
0
W
Aphrodite
whynot295
Aphrodite
7,667
444
8,631
5,121
8,478
4,688
647
2,725
5,753
16,172
0
W
Cerberus
yellamach1
Cerberus
7,208
324
781
1,833
15,692
21,778
240
5,558
10,134
14,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
35,683
120
Minions Killed
66
0
Camps Cleared
0
852,544
Distance Traveled
820,837
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,190
1,021
32
4
0
162,076
2
L
Hel
6,846
761
11
1
0
155,483
0
L
Cliodhna
7,658
851
13
1
0
185,292
0
L
Ne Zha
6,358
706
2
0
0
151,377
0
L
Thoth
7,321
813
23
3
0
154,914
1
L
The Morrigan
7,500
833
17
2
0
173,771
0
W
Neith
8,354
928
19
2
0
164,372
0
W
Zeus
8,897
989
34
4
0
167,124
1
W
Aphrodite
8,034
893
19
2
0
187,268
1
W
Cerberus
8,732
970
16
2
0
171,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role