Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EricaLeenaBee
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 1
Bakasura
Bakasura
Jordac
Bakasura
Level 22
God Stats
0W - 1L
1,414 SR
Queue Stats
12W - 10L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
TallySwacker
Danzaburou
Level 127
God Stats
2W - 4L
1,444 SR
Queue Stats
462W - 456L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
ZaloV2
Kukulkan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 60L
1,486 Elo+
Party 2
Hades
Hades
follinm
Hades
Level 105
God Stats
2W - 2L
1,596 SR
Queue Stats
196W - 198L
1,465 Elo+
Party 1
Team Averages
Level 76
1,491 SR
1,498 Elo+

VS

Team Averages
Level 68
1,570 SR
1,467 Elo+
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Aimbotilux
Sol
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
107W - 61L
1,589 Elo+
Party 3
Serqet
Serqet
Godslayer883553
Serqet
Level 70
God Stats
5W - 2L
1,850 SR
Queue Stats
442W - 235L
1,631 Elo+
Party 3
Kukulkan
Kukulkan
PaperCartoon682
Kukulkan
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 26L
1,286 Elo+
Party 3
Raijin
Raijin
scribal_sniff1
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EricaLeenaBee
Ah Muzen Cab
20
5 / 3 / 6
12,321
725
21,208
15,126
7,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Jordac
Bakasura
17
2 / 3 / 10
10,123
595
2,645
13,868
8,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
TallySwacker
Danzaburou
18
6 / 7 / 6
10,915
642
13,610
17,776
8,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ZaloV2
Kukulkan
20
8 / 4 / 12
12,632
743
30,747
15,713
7,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
follinm
Hades
10
0 / 11 / 7
8,447
497
3,090
16,446
10,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
0 / 3 / 21
11,916
701
13,493
22,542
27,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 4 / 12
12,968
763
20,002
21,551
9,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 5 / 14
11,028
649
8,367
15,473
11,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
6 / 5 / 14
12,473
734
13,533
13,675
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 4 / 15
12,930
761
16,433
15,429
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
21
Kills
28
28
Deaths
21
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
21
3.5
W
10
4
12
4
L
Ah Muzen Cab
EricaLeenaBee
Ah Muzen Cab
5
3
6
2.67
W
4
5
14
2.2
L
Bakasura
Jordac
Bakasura
2
3
10
2.33
W
Kukulkan
6
5
14
2.6
L
Danzaburou
TallySwacker
Danzaburou
6
7
6
1.29
L
Kukulkan
ZaloV2
Kukulkan
8
4
12
3.5
L
Hades
follinm
Hades
0
11
7
0.32
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,300
Damage
71,828
78,929
Taken
88,670
42,585
Mitigated
64,656
22,562
Healing
29,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,493
416
2,698
4,911
22,542
27,468
591
9,729
12,580
26,869
0
W
20,002
11,136
1,421
9,094
21,551
9,449
4,869
6,900
14,581
44,410
0
L
Ah Muzen Cab
EricaLeenaBee
Ah Muzen Cab
21,208
5,487
3,482
4,772
15,126
7,317
1,362
11,865
3,053
0
46,352
W
8,367
1,086
1,784
1,667
15,473
11,640
309
6,186
9,113
0
10,695
L
Bakasura
Jordac
Bakasura
2,645
1,767
1,938
3,437
13,868
8,364
114
11,473
1,681
0
4,558
W
Kukulkan
13,533
856
1,938
1,056
13,675
7,505
1,834
4,953
8,722
28,571
0
L
Danzaburou
TallySwacker
Danzaburou
13,610
3,077
541
2,217
17,776
8,512
128
14,635
3,033
0
21,501
L
Kukulkan
ZaloV2
Kukulkan
30,747
3,052
1,030
3,796
15,713
7,526
556
12,905
2,052
59,571
0
L
Hades
follinm
Hades
3,090
227
627
722
16,446
10,866
40
12,583
3,668
4,312
0
W
16,433
1,366
2,019
2,943
15,429
8,594
121
6,069
9,360
46,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
61,315
153
Minions Killed
242
0
Camps Cleared
0
1,405,810
Distance Traveled
1,486,011
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,916
701
18
1
0
302,893
6
W
Sol
12,968
763
64
4
0
300,763
0
L
Ah Muzen Cab
12,321
725
53
3
0
335,492
5
W
Serqet
11,028
649
28
2
0
309,028
0
L
Bakasura
10,123
595
22
1
0
338,826
0
W
Kukulkan
12,473
734
43
3
0
283,741
0
L
Danzaburou
10,915
642
24
1
0
244,873
0
L
Kukulkan
12,632
743
54
3
0
303,217
1
L
Hades
8,447
497
0
0
0
183,402
2
W
Raijin
12,930
761
89
5
0
289,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role