Player Matchup

Tyr
Tyr
Fiiives
Tyr
Level 158
God Stats
6W - 5L
1,622 SR
Queue Stats
46W - 64L
1,537 Elo+
Party 1
Arachne
Arachne
Mr McNasty 1
Arachne
Level 126
God Stats
3W - 3L
1,806 SR
Queue Stats
25W - 28L
1,542 Elo+
Party 1
Fafnir
Fafnir
Mr_TryHard--
Fafnir
Level 145
God Stats
8W - 9L
1,549 SR
Queue Stats
215W - 182L
1,576 Elo+
Solo
Rama
Rama
ReversGirafe
Rama
Level 88
God Stats
2W - 2L
1,312 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
khuley
Scylla
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 107L
1,528 Elo+
Party 1
Team Averages
Level 131
1,558 SR
1,536 Elo+

VS

Team Averages
Level 152
1,456 SR
1,520 Elo+
Tsukuyomi
Tsukuyomi
Hammer_Bro99
Tsukuyomi
Level 154
God Stats
1W - 5L
1,338 SR
Queue Stats
261W - 275L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
IronCityLight412
Heimdallr
Level 144
God Stats
2W - 2L
1,595 SR
Queue Stats
91W - 97L
1,517 Elo+
Party 3
Hades
Hades
LaChuleta258
Hades
Level 142
God Stats
3W - 2L
1,279 SR
Queue Stats
311W - 311L
1,528 Elo+
Solo
Kukulkan
Kukulkan
gypsynomad6
Kukulkan
Level 159
God Stats
1W - 0L
1,389 SR
Queue Stats
114W - 97L
1,540 Elo+
Party 2
Ganesha
Ganesha
trogdor879
Ganesha
Level 160
God Stats
2W - 2L
1,678 SR
Queue Stats
48W - 32L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
1 / 2 / 1
11,072
527
12,781
20,779
25,632
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Mr McNasty 1
Arachne
15
3 / 6 / 0
9,506
453
5,586
19,732
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
10
0 / 6 / 1
7,969
379
5,786
21,133
21,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 1 / 0
9,696
462
9,280
14,641
6,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
khuley
Scylla
14
0 / 3 / 2
8,812
420
5,914
10,400
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hammer_Bro99
Tsukuyomi
17
5 / 3 / 7
10,392
495
13,616
18,173
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
18
8 / 0 / 2
11,259
536
13,582
14,858
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 1 / 4
11,691
557
12,040
16,155
14,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
gypsynomad6
Kukulkan
17
2 / 1 / 8
10,164
484
12,971
7,476
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
trogdor879
Ganesha
14
0 / 0 / 13
9,522
453
6,475
17,197
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
18
18
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
2
1
0.75
W
Tsukuyomi
Hammer_Bro99
Tsukuyomi
5
3
7
2.83
W
Heimdallr
8
0
2
9
W
3
1
4
5
L
Arachne
Mr McNasty 1
Arachne
3
6
0
0.5
L
Fafnir
0
6
1
0.08
L
1
1
0
1
W
Kukulkan
gypsynomad6
Kukulkan
2
1
8
6
L
Scylla
khuley
Scylla
0
3
2
0.33
W
Ganesha
trogdor879
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,347
Damage
58,684
86,685
Taken
73,859
66,338
Mitigated
54,619
26,831
Healing
31,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
12,781
1,853
0
9,156
20,779
25,632
0
9,776
11,003
441
108,016
W
Tsukuyomi
Hammer_Bro99
Tsukuyomi
13,616
2,881
0
7,789
18,173
8,208
60
4,046
13,961
24
95,605
W
Heimdallr
13,582
6,936
0
10,001
14,858
8,092
353
1,415
13,403
0
101,479
W
12,040
1,652
484
10,009
16,155
14,961
0
1,666
14,461
102,407
0
L
Arachne
Mr McNasty 1
Arachne
5,586
4,403
0
2,007
19,732
8,241
0
7,183
12,543
0
73,643
L
Fafnir
5,786
1,335
3,683
4,749
21,133
21,528
0
7,019
13,466
23,155
0
L
9,280
8,048
0
6,824
14,641
6,723
0
3,079
11,562
0
86,008
W
Kukulkan
gypsynomad6
Kukulkan
12,971
217
0
502
7,476
3,939
395
918
6,496
98,930
0
L
Scylla
khuley
Scylla
5,914
311
0
412
10,400
4,214
0
4,453
5,947
77,666
0
W
Ganesha
trogdor879
Ganesha
6,475
480
0
3,075
17,197
19,419
164
3,638
12,045
29,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
53,028
649
Minions Killed
647
0
Camps Cleared
0
2,035,823
Distance Traveled
1,975,215
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,072
527
211
10
0
416,123
5
W
Tsukuyomi
10,392
495
128
6
0
441,119
6
W
Heimdallr
11,259
536
161
8
0
349,797
3
W
Hades
11,691
557
189
9
0
372,730
1
L
Arachne
9,506
453
123
6
0
452,122
4
L
Fafnir
7,969
379
33
2
0
412,231
4
L
Rama
9,696
462
151
7
0
387,919
0
W
Kukulkan
10,164
484
156
7
0
394,535
2
L
Scylla
8,812
420
131
6
0
367,428
5
W
Ganesha
9,522
453
13
1
0
417,034
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role