Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
datcheesekiddo
Sylvanus
Gold IV
Level 74
God Stats
13W - 12L
1,688 SR
Queue Stats
91W - 111L
1,390 MMR
Party 1
Neith
Neith
Gold IV
turkeysandvich1
Neith
Gold IV
Level 88
God Stats
8W - 6L
1,782 SR
Queue Stats
91W - 111L
1,390 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,656 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,545 SR
1,452 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
Griimnak
Chaac
Bronze V
Level 108
God Stats
0W - 2L
1,636 SR
Queue Stats
1W - 4L
1,403 MMR
Party 2
Merlin
Merlin
Silver III
Trainerboii
Merlin
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 4
6,722
840
5,201
4,881
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
1 / 0 / 6
6,965
871
2,530
4,971
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 4
7,049
881
8,153
6,901
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioAtlasHerculesThothAh Muzen Cab

VS

Bans
GilgameshAchillesIzanamiAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 3 / 1
5,903
738
4,586
7,141
2,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Griimnak
Chaac
9
1 / 2 / 0
5,477
685
6,455
7,509
3,909
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
8
0 / 3 / 0
5,090
636
1,770
3,861
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
2
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
Cupid
 
Cupid
1
3
1
0.5
L
Chaac
Griimnak
Chaac
1
2
0
0.5
L
Merlin
0
3
0
0
W
Sylvanus
1
0
6
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
12,811
16,753
Taken
18,511
8,818
Mitigated
8,065
7,070
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,201
200
0
280
4,881
1,707
204
690
4,191
22,120
0
L
Cupid
 
Cupid
4,586
2,340
245
1,560
7,141
2,570
0
3,959
3,182
0
23,382
L
Chaac
Griimnak
Chaac
6,455
1,954
0
1,660
7,509
3,909
0
1,850
5,659
0
14,292
L
Merlin
1,770
33
0
250
3,861
1,586
0
2,097
1,764
9,297
0
W
Sylvanus
2,530
646
1,595
2,998
4,971
4,072
272
1,296
3,675
8,574
0
W
8,153
3,794
120
2,077
6,901
3,039
858
165
6,736
0
25,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,736
Gold Earned
16,470
99
Minions Killed
96
5
Camps Cleared
3
479,096
Distance Traveled
432,736
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,722
840
38
5
3
168,794
4
L
Cupid
5,903
738
63
8
2
146,319
4
L
Chaac
5,477
685
17
2
1
171,642
1
L
Merlin
5,090
636
16
2
0
114,775
2
W
Sylvanus
6,965
871
12
2
1
147,910
4
W
Neith
7,049
881
49
6
1
162,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role