Player Matchup

Xing Tian
Xing Tian
FCR3WNIT
Xing Tian
Level 139
God Stats
6W - 5L
1,596 SR
Queue Stats
582W - 569L
1,561 Elo+
Solo
Nike
Nike
KKingYSB
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 147L
1,528 Elo+
Solo
Zeus
Zeus
Pros Envy Me
Zeus
Level 64
God Stats
11W - 9L
1,496 SR
Queue Stats
413W - 382L
1,546 Elo+
Solo
Terra
Terra
justtdf55
Terra
Level 79
God Stats
2W - 1L
1,596 SR
Queue Stats
220W - 212L
1,537 Elo+
Solo
Hades
Hades
xikd
Hades
Level 103
God Stats
6W - 3L
1,624 SR
Queue Stats
534W - 538L
1,471 Elo+
Solo
Team Averages
Level 98
1,562 SR
1,529 Elo+

VS

Team Averages
Level 92
1,571 SR
1,614 Elo+
Sol
Sol
CrazyMFCakes
Sol
Level 34
God Stats
0W - 3L
1,271 SR
Queue Stats
50W - 58L
1,466 Elo+
Solo
Sylvanus
Sylvanus
FlaredRope
Sylvanus
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
278W - 315L
1,499 Elo+
Solo
Hercules
Hercules
Jrobbins
Hercules
Level 99
God Stats
0W - 2L
1,649 SR
Queue Stats
16W - 10L
1,806 Elo+
Party 1
Da Ji
Da Ji
Vile Juggernaut
Da Ji
Level 160
God Stats
4W - 4L
1,404 SR
Queue Stats
563W - 574L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Zerathous
Amaterasu
Level 79
God Stats
0W - 1L
1,829 SR
Queue Stats
8W - 5L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FCR3WNIT
Xing Tian
18
0 / 3 / 22
11,342
597
18,661
31,733
43,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nike
20
5 / 4 / 16
12,853
676
21,918
29,095
39,215
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 4 / 12
14,188
747
37,600
17,966
9,837
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
justtdf55
Terra
18
4 / 5 / 18
12,399
653
23,405
34,329
36,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
xikd
Hades
20
7 / 3 / 16
14,200
747
44,976
27,859
21,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
13,134
691
33,072
29,125
16,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FlaredRope
Sylvanus
18
2 / 6 / 11
11,326
596
19,217
33,551
42,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Jrobbins
Hercules
19
5 / 3 / 7
11,994
631
20,677
46,235
61,967
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 6 / 9
11,904
627
18,610
29,003
32,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Zerathous
Amaterasu
18
1 / 3 / 13
11,406
600
15,126
36,932
32,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
65
24
Kills
16
19
Deaths
24
84
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Xing Tian
FCR3WNIT
Xing Tian
0
3
22
3.67
L
Sylvanus
FlaredRope
Sylvanus
2
6
11
1.25
L
Hercules
Jrobbins
Hercules
5
3
7
2.83
W
Nike
5
4
16
3.25
W
8
4
12
3.5
L
4
6
9
1.42
L
Amaterasu
Zerathous
Amaterasu
1
3
13
2.5
W
Terra
justtdf55
Terra
4
5
18
2.6
W
Hades
xikd
Hades
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,560
Damage
106,702
140,982
Taken
174,846
149,936
Mitigated
185,143
65,798
Healing
88,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,072
13,705
3,565
10,443
29,125
16,302
4,003
20,814
8,311
75,652
0
W
Xing Tian
FCR3WNIT
Xing Tian
18,661
1,582
1,973
4,090
31,733
43,717
1,205
14,406
17,327
29,073
0
L
Sylvanus
FlaredRope
Sylvanus
19,217
3,257
19,358
11,977
33,551
42,415
935
25,534
8,017
32,565
0
L
Hercules
Jrobbins
Hercules
20,677
6,953
817
18,818
46,235
61,967
621
29,358
16,877
0
29,988
W
Nike
21,918
2,039
5,118
3,052
29,095
39,215
532
12,000
17,095
0
31,672
W
37,600
3,281
4,649
4,072
17,966
9,837
1,054
4,614
13,352
74,878
0
L
18,610
3,469
1,755
5,878
29,003
32,031
1,596
19,499
9,504
0
29,827
L
Amaterasu
Zerathous
Amaterasu
15,126
6,091
3,466
12,770
36,932
32,428
565
29,437
7,495
0
27,466
W
Terra
justtdf55
Terra
23,405
1,653
12,124
9,763
34,329
36,093
1,435
10,902
23,427
34,225
0
W
Hades
xikd
Hades
44,976
4,998
8,656
12,301
27,859
21,074
3,951
10,367
17,492
78,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,982
Gold Earned
59,764
220
Minions Killed
186
0
Camps Cleared
0
1,723,122
Distance Traveled
1,594,084
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,134
691
90
5
0
278,970
2
W
Xing Tian
11,342
597
23
1
0
347,089
3
L
Sylvanus
11,326
596
35
2
0
269,848
3
L
Hercules
11,994
631
16
1
0
357,433
0
W
Nike
12,853
676
19
1
0
369,458
0
W
Zeus
14,188
747
76
4
0
313,960
1
L
Da Ji
11,904
627
22
1
0
312,275
1
L
Amaterasu
11,406
600
23
1
0
375,558
0
W
Terra
12,399
653
16
1
0
382,164
1
W
Hades
14,200
747
86
5
0
310,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role