Player Matchup

Da Ji
Da Ji
Fiddle45
Da Ji
Level 158
God Stats
19W - 18L
1,451 SR
Queue Stats
264W - 271L
1,406 Elo+
Party 2
Ares
Ares
Mothcheeks
Ares
Level 59
God Stats
14W - 14L
1,466 SR
Queue Stats
120W - 141L
1,367 Elo+
Party 2
Ishtar
Ishtar
Sorrycase
Ishtar
Level 96
God Stats
0W - 2L
1,392 SR
Queue Stats
6W - 9L
1,398 Elo+
Solo
Hel
Hel
carbajal47
Hel
Level 88
God Stats
0W - 2L
1,246 SR
Queue Stats
51W - 49L
1,591 Elo+
Solo
Loki
Loki
taxer21
Loki
Level 128
God Stats
1W - 3L
1,810 SR
Queue Stats
59W - 54L
1,567 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,466 Elo+

VS

Team Averages
Level 116
1,487 SR
1,505 Elo+
Sobek
Sobek
Chinpinner
Sobek
Level 135
God Stats
4W - 0L
1,575 SR
Queue Stats
12W - 10L
1,563 Elo+
Party 1
Chernobog
Chernobog
Goofu
Chernobog
Level 129
God Stats
14W - 10L
1,533 SR
Queue Stats
725W - 762L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
HellHakase
Cu Chulainn
Level 125
God Stats
1W - 1L
1,296 SR
Queue Stats
93W - 73L
1,554 Elo+
Party 1
Poseidon
Poseidon
Leoyescribo
Poseidon
Level 124
God Stats
8W - 7L
1,541 SR
Queue Stats
220W - 223L
1,453 Elo+
Solo
Mercury
Mercury
e1oghost
Mercury
Level 69
God Stats
58W - 60L
1,492 SR
Queue Stats
413W - 460L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fiddle45
Da Ji
11
1 / 1 / 0
6,178
562
2,571
9,259
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 0
4,069
370
991
2,730
1,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Sorrycase
Ishtar
9
0 / 4 / 0
5,299
482
4,714
6,469
2,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,236
567
3,346
7,303
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
taxer21
Loki
10
1 / 3 / 0
5,677
516
3,926
8,491
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
4 / 0 / 5
6,978
634
2,534
7,868
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Goofu
Chernobog
10
5 / 0 / 4
6,508
592
4,748
6,937
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
HellHakase
Cu Chulainn
12
1 / 1 / 0
6,974
634
5,110
6,055
3,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Leoyescribo
Poseidon
12
1 / 1 / 2
6,741
613
4,384
4,843
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
e1oghost
Mercury
11
0 / 0 / 4
5,990
545
1,366
7,454
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
11
11
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
0
5
6.5
L
Da Ji
Fiddle45
Da Ji
1
1
0
1
W
Chernobog
Goofu
Chernobog
5
0
4
7
W
Cu Chulainn
HellHakase
Cu Chulainn
1
1
0
1
W
Poseidon
Leoyescribo
Poseidon
1
1
2
2
L
0
2
0
0
L
Ishtar
Sorrycase
Ishtar
0
4
0
0
L
0
1
0
0
W
Mercury
e1oghost
Mercury
0
0
4
2
L
Loki
taxer21
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
18,142
34,252
Taken
33,157
12,874
Mitigated
17,278
13,872
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,534
159
0
3,714
7,868
6,606
260
435
7,109
12,241
0
L
Da Ji
Fiddle45
Da Ji
2,571
663
0
5,663
9,259
4,162
0
394
8,865
0
38,786
W
Chernobog
Goofu
Chernobog
4,748
2,425
0
2,159
6,937
2,721
625
556
6,381
0
36,582
W
Cu Chulainn
HellHakase
Cu Chulainn
5,110
1,188
0
1,764
6,055
3,735
20
0
6,055
6,211
44,500
W
Poseidon
Leoyescribo
Poseidon
4,384
703
0
750
4,843
1,672
0
1,977
2,866
53,819
0
L
991
133
50
292
2,730
1,060
0
601
2,129
3,909
0
L
Ishtar
Sorrycase
Ishtar
4,714
2,601
67
699
6,469
2,118
0
1,269
5,154
0
33,231
L
3,346
225
213
4,190
7,303
2,502
0
2,781
4,220
57,643
0
W
Mercury
e1oghost
Mercury
1,366
296
0
625
7,454
2,544
0
1,369
5,703
0
39,963
L
Loki
taxer21
Loki
3,926
1,503
0
2,698
8,491
3,032
0
1,813
6,572
0
33,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
33,191
308
Minions Killed
361
0
Camps Cleared
0
917,995
Distance Traveled
1,177,621
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,978
634
8
1
0
222,612
3
L
Da Ji
6,178
562
87
8
0
188,332
0
W
Chernobog
6,508
592
77
7
0
194,844
1
W
Cu Chulainn
6,974
634
94
9
0
254,594
2
W
Poseidon
6,741
613
101
9
0
235,871
1
L
Ares
4,069
370
3
0
0
62,792
0
L
Ishtar
5,299
482
53
5
0
225,036
5
L
Hel
6,236
567
102
9
0
193,089
4
W
Mercury
5,990
545
81
7
0
269,700
3
L
Loki
5,677
516
63
6
0
248,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role