Player Matchup

Sylvanus
Sylvanus
GarysBussy
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,593 Elo+
Party 1
Anubis
Anubis
Jake Busey9243
Anubis
Level 48
God Stats
1W - 1L
1,629 SR
Queue Stats
28W - 20L
1,609 Elo+
Party 1
Cliodhna
Cliodhna
RuSTyBuCKetT93
Cliodhna
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
14W - 18L
1,511 Elo+
Party 1
Ra
Ra
Uhh MF Uhhhh
Ra
Level 26
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 1
Osiris
Osiris
dapm9
Osiris
Level 48
God Stats
5W - 4L
1,575 SR
Queue Stats
72W - 75L
1,435 Elo+
Solo
Team Averages
Level 55
1,540 SR
1,508 Elo+

VS

Team Averages
Level 74
1,468 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
DownfallxRazoR
Tsukuyomi
Level 138
God Stats
2W - 2L
1,179 SR
Queue Stats
188W - 180L
1,468 Elo+
Party 3
Skadi
Skadi
Riikou__
Skadi
Level 43
God Stats
2W - 8L
1,268 SR
Queue Stats
354W - 338L
1,554 Elo+
Party 2
Pele
Pele
SunWK
Pele
Level 16
God Stats
5W - 6L
1,592 SR
Queue Stats
22W - 31L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
The1stWhee1
Cthulhu
Level 26
God Stats
16W - 16L
1,580 SR
Queue Stats
55W - 60L
1,447 Elo+
Party 3
Tiamat
Tiamat
otgmikell
Tiamat
Level 146
God Stats
1W - 3L
1,719 SR
Queue Stats
742W - 656L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GarysBussy
Sylvanus
18
1 / 1 / 14
12,562
483
15,696
20,600
18,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
17 / 3 / 3
17,532
674
26,533
17,653
13,622
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
19
2 / 4 / 7
12,951
498
8,818
19,121
8,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 9
13,942
536
18,375
18,817
10,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
dapm9
Osiris
19
1 / 3 / 2
13,605
523
12,834
24,852
20,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DownfallxRazoR
Tsukuyomi
20
9 / 6 / 4
13,248
510
17,369
25,964
10,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Riikou__
Skadi
17
0 / 9 / 4
10,655
410
6,844
20,067
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
SunWK
Pele
18
1 / 4 / 9
11,582
445
10,373
21,224
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
The1stWhee1
Cthulhu
17
3 / 3 / 4
11,387
438
8,448
22,768
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
otgmikell
Tiamat
19
3 / 2 / 3
12,311
474
14,285
21,284
31,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
23
Kills
16
17
Deaths
24
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DownfallxRazoR
Tsukuyomi
9
6
4
1.83
W
Sylvanus
GarysBussy
Sylvanus
1
1
14
8
W
17
3
3
6.17
L
Skadi
Riikou__
Skadi
0
9
4
0.22
W
Cliodhna
2
4
7
1.38
L
Pele
SunWK
Pele
1
4
9
1.38
L
Cthulhu
The1stWhee1
Cthulhu
3
3
4
1.67
W
2
6
9
1.08
W
Osiris
dapm9
Osiris
1
3
2
0.67
L
Tiamat
otgmikell
Tiamat
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,256
Damage
57,319
101,043
Taken
111,307
72,594
Mitigated
77,727
53,658
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DownfallxRazoR
Tsukuyomi
17,369
4,172
0
5,798
25,964
10,800
0
14,472
11,492
0
95,626
W
Sylvanus
GarysBussy
Sylvanus
15,696
3,872
4,454
9,706
20,600
18,454
1,861
7,324
13,276
51,902
12,614
W
26,533
1,524
0
10,487
17,653
13,622
5,397
2,934
14,719
177,255
0
L
Skadi
Riikou__
Skadi
6,844
3,744
0
1,882
20,067
5,866
0
12,126
7,941
0
84,429
W
Cliodhna
8,818
784
283
8,353
19,121
8,663
2,774
2,642
16,479
0
76,516
L
Pele
SunWK
Pele
10,373
1,385
0
4,378
21,224
7,362
30
11,505
9,719
0
112,112
L
Cthulhu
The1stWhee1
Cthulhu
8,448
943
1,073
4,425
22,768
22,545
62
15,527
7,241
35,107
0
W
18,375
907
5,033
5,884
18,817
10,976
661
2,609
16,208
154,375
0
W
Osiris
dapm9
Osiris
12,834
3,816
0
9,458
24,852
20,879
2,814
10,695
14,157
0
105,039
L
Tiamat
otgmikell
Tiamat
14,285
2,226
0
9,959
21,284
31,154
1,482
5,669
15,615
108,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,592
Gold Earned
59,183
772
Minions Killed
656
0
Camps Cleared
0
2,403,485
Distance Traveled
2,393,589
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,248
510
148
6
0
473,208
9
W
Sylvanus
12,562
483
67
3
0
484,207
0
W
Anubis
17,532
674
234
9
0
417,633
2
L
Skadi
10,655
410
128
5
0
413,071
1
W
Cliodhna
12,951
498
100
4
0
532,277
0
L
Pele
11,582
445
154
6
0
546,068
6
L
Cthulhu
11,387
438
47
2
0
514,346
5
W
Ra
13,942
536
201
8
0
458,337
1
W
Osiris
13,605
523
170
7
0
511,031
9
L
Tiamat
12,311
474
179
7
0
446,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role