Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Averywjohnson
Rama
Level 123
God Stats
8W - 14L
1,162 SR
Queue Stats
52W - 72L
1,365 Elo+
Party 3
Ymir
Ymir
JohnCena316
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Anubis
Anubis
Wooferoo
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Nemesis
Nemesis
ggonzales2
Nemesis
Level 123
God Stats
1W - 2L
1,515 SR
Queue Stats
57W - 81L
1,361 Elo+
Party 3
Team Averages
Level 77
1,435 SR
1,341 Elo+

VS

Team Averages
Level 93
1,591 SR
1,583 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Crymson
Da Ji
Level 160
God Stats
4W - 0L
1,855 SR
Queue Stats
214W - 64L
1,724 Elo+
Party 1
Nox
Nox
RapsBK
Nox
Level 21
God Stats
8W - 1L
1,627 SR
Queue Stats
24W - 6L
1,795 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slimee_Woodz
Cu Chulainn
Level 63
God Stats
43W - 38L
1,474 SR
Queue Stats
100W - 120L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 8 / 0
7,490
749
5,760
15,838
13,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
6,847
685
4,384
10,689
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 7 / 1
6,989
699
3,798
17,618
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Wooferoo
Anubis
12
0 / 8 / 2
6,559
656
6,438
11,142
5,781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ggonzales2
Nemesis
13
0 / 4 / 0
6,752
675
2,152
10,873
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
15 / 0 / 11
10,458
1,046
28,771
9,726
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
 
Kumbhakarna
16
6 / 0 / 16
9,718
972
5,188
11,291
12,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Crymson
Da Ji
15
3 / 1 / 17
8,578
858
10,342
8,734
4,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
RapsBK
Nox
16
4 / 1 / 18
8,993
899
10,749
5,235
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Slimee_Woodz
Cu Chulainn
16
4 / 0 / 5
8,997
900
4,042
9,926
8,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
99
2
Kills
32
32
Deaths
2
4
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
8
0
0.25
W
Ishtar
 
Ishtar
15
0
11
20.5
W
Kumbhakarna
 
Kumbhakarna
6
0
16
14
L
0
5
1
0.1
W
Da Ji
Crymson
Da Ji
3
1
17
11.5
L
0
7
1
0.07
W
Nox
RapsBK
Nox
4
1
18
13
W
Cu Chulainn
Slimee_Woodz
Cu Chulainn
4
0
5
6.5
L
Anubis
Wooferoo
Anubis
0
8
2
0.13
L
Nemesis
ggonzales2
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,532
Damage
59,092
66,160
Taken
44,912
45,195
Mitigated
32,834
2,296
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,760
645
0
80
15,838
13,746
0
4,154
11,554
0
14,903
W
Ishtar
 
Ishtar
28,771
19,687
0
3,624
9,726
5,289
3,401
2,417
7,309
0
59,834
W
Kumbhakarna
 
Kumbhakarna
5,188
374
0
3,744
11,291
12,307
469
2,722
8,569
18,440
0
L
4,384
4,029
0
546
10,689
4,835
165
1,749
8,910
0
25,275
W
Da Ji
Crymson
Da Ji
10,342
1,985
0
340
8,734
4,172
627
1,935
6,799
0
24,784
L
3,798
625
0
898
17,618
16,236
0
5,372
11,966
8,308
0
W
Nox
RapsBK
Nox
10,749
374
0
390
5,235
2,683
451
1,610
3,625
22,567
0
W
Cu Chulainn
Slimee_Woodz
Cu Chulainn
4,042
631
0
3,526
9,926
8,383
2,268
1,552
8,374
64
35,462
L
Anubis
Wooferoo
Anubis
6,438
94
0
0
11,142
5,781
0
1,304
9,790
12,258
0
L
Nemesis
ggonzales2
Nemesis
2,152
234
0
772
10,873
4,597
0
2,820
7,939
0
17,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
46,744
121
Minions Killed
249
0
Camps Cleared
0
891,988
Distance Traveled
1,130,482
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,490
749
20
2
0
172,088
0
W
Ishtar
10,458
1,046
82
8
0
218,479
2
W
Kumbhakarna
9,718
972
24
2
0
243,988
0
L
Rama
6,847
685
46
5
0
175,241
0
W
Da Ji
8,578
858
33
3
0
221,812
1
L
Ymir
6,989
699
10
1
0
181,159
0
W
Nox
8,993
899
39
4
0
217,541
3
W
Cu Chulainn
8,997
900
71
7
0
228,662
4
L
Anubis
6,559
656
12
1
0
152,216
0
L
Nemesis
6,752
675
33
3
0
211,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role