Player Matchup

Tyr
Tyr
AwardableHat129
Tyr
Level 97
God Stats
2W - 4L
1,648 SR
Queue Stats
82W - 53L
1,612 Elo+
Party 3
Ullr
Ullr
BuckeyeJim
Ullr
Level 104
God Stats
2W - 1L
1,619 SR
Queue Stats
87W - 31L
1,804 Elo+
Party 2
Hel
Hel
NonstopSoda19
Hel
Level 101
God Stats
3W - 0L
1,200 SR
Queue Stats
373W - 307L
1,589 Elo+
Solo
Nemesis
Nemesis
SKUVIDUVI
Nemesis
Level 126
God Stats
5W - 4L
1,565 SR
Queue Stats
141W - 113L
1,576 Elo+
Party 3
Cerberus
Cerberus
TheCµmShotDiff
Cerberus
Level 101
God Stats
3W - 2L
1,327 SR
Queue Stats
48W - 27L
1,600 Elo+
Party 2
Team Averages
Level 106
1,472 SR
1,636 Elo+

VS

Team Averages
Level 147
1,505 SR
1,606 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bobo l6l
Bacchus
Level 145
God Stats
3W - 8L
1,429 SR
Queue Stats
598W - 485L
1,647 Elo+
Party 1
Geb
Geb
KpcHbNAeMoH
Geb
Level 147
God Stats
7W - 8L
1,613 SR
Queue Stats
245W - 232L
1,599 Elo+
Party 1
Ra
Ra
THE GREAT ROOK
Ra
Level 126
God Stats
4W - 7L
1,491 SR
Queue Stats
351W - 349L
1,623 Elo+
Solo
King Arthur
King Arthur
Vnansiuuuuu
King Arthur
Level 157
God Stats
11W - 14L
1,489 SR
Queue Stats
481W - 373L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,876
572
12,190
15,279
13,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 3
11,251
592
17,285
16,982
7,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
6 / 3 / 5
10,267
540
12,217
13,649
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SKUVIDUVI
Nemesis
15
1 / 3 / 3
9,630
507
6,270
14,046
7,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
15
3 / 1 / 11
10,196
537
10,795
16,816
16,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 7 / 3
9,705
511
8,593
16,300
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Bobo l6l
Bacchus
11
2 / 7 / 6
7,682
404
9,777
16,974
11,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 2
8,921
470
7,424
13,486
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 1 / 2
8,448
445
4,484
11,750
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Vnansiuuuuu
King Arthur
16
1 / 4 / 3
9,780
515
15,389
20,775
17,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
21
Kills
10
10
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
3
0.5
W
5
1
4
7
L
Bacchus
Bobo l6l
Bacchus
2
7
6
0.71
W
6
2
3
3.75
L
5
2
2
3
W
6
3
5
2.83
W
Nemesis
SKUVIDUVI
Nemesis
1
3
3
0.83
L
0
1
2
1
W
Cerberus
3
1
11
8.5
L
King Arthur
Vnansiuuuuu
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,757
Damage
45,667
76,772
Taken
79,285
51,162
Mitigated
47,878
30,566
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,593
3,878
0
1,748
16,300
7,019
0
3,639
12,661
0
86,541
W
12,190
1,519
0
8,212
15,279
13,048
722
1,548
13,662
0
77,842
L
Bacchus
Bobo l6l
Bacchus
9,777
1,299
0
354
16,974
11,728
0
6,641
10,333
22,267
0
W
17,285
7,650
0
3,877
16,982
7,530
800
5,791
10,743
0
105,692
L
7,424
858
0
1,473
13,486
7,209
0
4,042
9,444
54,949
0
W
12,217
1,624
4,242
6,370
13,649
7,148
859
6,071
7,374
82,995
0
W
Nemesis
SKUVIDUVI
Nemesis
6,270
3,238
0
2,399
14,046
7,202
0
2,262
11,714
0
88,190
L
4,484
219
603
3,211
11,750
4,903
0
5,331
6,419
81,090
0
W
Cerberus
10,795
1,348
0
5,466
16,816
16,234
0
5,263
11,105
36,181
0
L
King Arthur
Vnansiuuuuu
King Arthur
15,389
1,505
0
4,722
20,775
17,019
0
3,359
17,416
0
92,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
44,536
597
Minions Killed
588
0
Camps Cleared
0
1,890,285
Distance Traveled
1,772,574
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,705
511
150
8
0
296,400
7
W
Tyr
10,876
572
130
7
0
380,853
1
L
Bacchus
7,682
404
36
2
0
356,608
4
W
Ullr
11,251
592
146
8
0
371,575
3
L
Geb
8,921
470
88
5
0
400,697
2
W
Hel
10,267
540
129
7
0
352,290
2
W
Nemesis
9,630
507
132
7
0
416,643
4
L
Ra
8,448
445
144
8
0
376,751
8
W
Cerberus
10,196
537
60
3
0
368,924
1
L
King Arthur
9,780
515
170
9
0
342,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role