Player Matchup

Sol
Sol
I luv osa
Sol
Level 122
God Stats
1W - 1L
1,227 SR
Queue Stats
191W - 168L
1,572 Elo+
Party 1
Ishtar
Ishtar
Itz Drippxd
Ishtar
Level 49
God Stats
16W - 8L
1,626 SR
Queue Stats
235W - 173L
1,597 Elo+
Party 1
Hades
Hades
ItzKingBTW
Hades
Level 85
God Stats
15W - 11L
1,701 SR
Queue Stats
200W - 142L
1,606 Elo+
Party 1
Bakasura
Bakasura
Ryzesin
Bakasura
Level 87
God Stats
20W - 18L
1,612 SR
Queue Stats
181W - 146L
1,570 Elo+
Party 1
Ymir
Ymir
Vraeyz
Ymir
Level 69
God Stats
13W - 7L
1,582 SR
Queue Stats
63W - 55L
1,482 Elo+
Party 1
Team Averages
Level 82
1,550 SR
1,565 Elo+

VS

Team Averages
Level 50
1,490 SR
1,294 Elo+
Izanami
Izanami
ObligatedLeach
Izanami
Level 40
God Stats
3W - 1L
1,697 SR
Queue Stats
19W - 30L
1,284 Elo+
Party 2
Nike
Nike
OhhhSuits
Nike
Level 94
God Stats
3W - 4L
1,356 SR
Queue Stats
31W - 38L
1,400 Elo+
Party 2
Olorun
Olorun
Pillar726
Olorun
Level 49
God Stats
82W - 73L
1,494 SR
Queue Stats
102W - 103L
1,418 Elo+
Solo
Ares
Ares
S0ph13Anna
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 31L
1,071 Elo+
Solo
Hades
Hades
TallGlassOf_Milk
Hades
Level 30
God Stats
0W - 2L
1,404 SR
Queue Stats
32W - 60L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,017
602
7,059
4,947
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
11
1 / 1 / 1
5,867
587
3,833
7,042
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
2 / 0 / 1
6,989
699
3,604
3,527
1,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Ryzesin
Bakasura
10
2 / 0 / 2
6,107
611
4,974
8,230
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
Vraeyz
Ymir
8
2 / 1 / 1
5,602
560
3,075
5,526
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,606
561
3,178
3,987
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
0 / 2 / 0
5,512
551
1,703
9,245
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Pillar726
Olorun
8
0 / 3 / 2
4,902
490
3,446
7,846
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,599
360
0
0
0
8
0 / 3 / 1
5,010
501
3,436
10,235
5,265
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Ishtar
1
1
1
1.5
W
Hades
2
0
1
2.5
L
2
0
0
2
L
Nike
0
2
0
0
L
Olorun
Pillar726
Olorun
0
3
2
0.33
W
Bakasura
Ryzesin
Bakasura
2
0
2
3
L
0
0
0
0
L
0
3
1
0.17
W
Ymir
Vraeyz
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
11,763
29,272
Taken
31,313
12,543
Mitigated
13,023
10,715
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,059
3,008
0
1,787
4,947
2,170
921
1,965
2,982
34,163
5,750
W
Ishtar
3,833
2,534
0
3,503
7,042
2,539
0
1,609
5,433
0
38,737
W
Hades
3,604
572
75
2,820
3,527
1,433
246
0
3,527
46,862
0
L
3,178
1,476
0
1,563
3,987
1,330
0
986
3,001
0
33,772
L
Nike
1,703
915
0
852
9,245
3,838
0
3,660
5,464
0
41,866
L
Olorun
Pillar726
Olorun
3,446
2,082
76
2,363
7,846
2,590
1,194
1,397
6,449
23,709
0
W
Bakasura
Ryzesin
Bakasura
4,974
3,695
0
1,977
8,230
2,924
0
1,141
7,089
0
41,845
L
0
0
0
0
0
0
0
0
0
0
0
L
3,436
618
0
2,950
10,235
5,265
180
6,784
3,378
22,614
0
W
Ymir
Vraeyz
Ymir
3,075
545
0
553
5,526
3,477
0
2,167
3,359
19,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
24,629
369
Minions Killed
215
0
Camps Cleared
0
962,730
Distance Traveled
753,083
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,017
602
70
7
0
165,909
2
W
Ishtar
5,867
587
75
8
0
174,391
1
W
Hades
6,989
699
109
11
0
175,186
1
L
Izanami
5,606
561
58
6
0
188,866
4
L
Nike
5,512
551
80
8
0
230,217
2
L
Olorun
4,902
490
41
4
0
160,909
0
W
Bakasura
6,107
611
93
9
0
234,731
2
L
Ares
3,599
360
0
0
0
0
0
L
Hades
5,010
501
36
4
0
173,091
1
W
Ymir
5,602
560
22
2
0
212,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role