Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Cardx
Nox
Level 155
God Stats
3W - 8L
1,437 SR
Queue Stats
256W - 274L
1,572 Elo+
Party 2
Horus
Horus
Heymycheese
Horus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 318L
1,561 Elo+
Solo
Hades
Hades
Sn0wst0rm
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,649 Elo+
Solo
Ares
Ares
alexito388
Ares
Level 148
God Stats
2W - 5L
1,364 SR
Queue Stats
143W - 160L
1,608 Elo+
Solo
Team Averages
Level 139
1,460 SR
1,578 Elo+

VS

Team Averages
Level 154
1,521 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AsukaBurst
Medusa
Level 146
God Stats
1W - 3L
1,535 SR
Queue Stats
81W - 79L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
Synyster Mynd
Erlang Shen
Level 160
God Stats
5W - 2L
1,660 SR
Queue Stats
424W - 365L
1,556 Elo+
Solo
Terra
Terra
cozyhime
Terra
Level 160
God Stats
3W - 3L
1,315 SR
Queue Stats
125W - 100L
1,576 Elo+
Party 1
Eset
Eset
glogunk
Eset
Level 160
God Stats
1W - 0L
1,594 SR
Queue Stats
102W - 81L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 5 / 1
8,028
730
17,940
14,193
7,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
Cardx
Nox
15
2 / 4 / 7
8,384
762
7,579
10,743
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 4
7,881
716
6,448
17,218
21,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Sn0wst0rm
Hades
13
0 / 5 / 5
7,277
662
5,058
11,592
8,293
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 5
7,209
655
7,499
18,061
15,250
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 14
9,172
834
19,134
10,811
3,834
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AsukaBurst
Medusa
18
10 / 2 / 10
10,428
948
17,081
9,689
4,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Synyster Mynd
Erlang Shen
16
2 / 3 / 18
10,126
921
11,419
15,709
16,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
cozyhime
Terra
15
2 / 1 / 17
9,806
891
7,897
11,670
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
glogunk
Eset
17
6 / 2 / 11
9,826
893
9,362
13,130
6,540
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
8
Kills
23
23
Deaths
10
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
1
0.9
W
Sol
 
Sol
3
2
14
5
W
Medusa
AsukaBurst
Medusa
10
2
10
7.5
L
Nox
Cardx
Nox
2
4
7
1.38
L
1
4
4
0.75
L
Hades
Sn0wst0rm
Hades
0
5
5
0.5
W
Erlang Shen
Synyster Mynd
Erlang Shen
2
3
18
3.67
L
1
5
5
0.7
W
Terra
cozyhime
Terra
2
1
17
10.5
W
Eset
glogunk
Eset
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
64,893
71,807
Taken
61,009
58,217
Mitigated
43,080
20,404
Healing
28,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
17,940
1,473
654
1,395
14,193
7,587
0
8,128
6,065
0
28,748
W
Sol
 
Sol
19,134
6,989
573
3,179
10,811
3,834
4,339
1,934
8,877
33,218
0
W
Medusa
AsukaBurst
Medusa
17,081
7,686
0
90
9,689
4,594
2,750
3,689
6,000
0
29,462
L
Nox
Cardx
Nox
7,579
582
1,253
1,033
10,743
5,687
0
5,777
4,966
26,199
0
L
6,448
3,133
5,425
5,395
17,218
21,400
0
7,982
9,236
0
9,129
L
Hades
Sn0wst0rm
Hades
5,058
369
2,186
1,553
11,592
8,293
230
6,357
5,235
11,980
0
W
Erlang Shen
Synyster Mynd
Erlang Shen
11,419
4,182
2,259
3,530
15,709
16,653
579
5,518
10,191
0
17,964
L
7,499
62
568
942
18,061
15,250
0
8,149
9,912
11,362
0
W
Terra
cozyhime
Terra
7,897
703
8,627
4,298
11,670
11,459
213
3,906
7,764
16,420
0
W
Eset
glogunk
Eset
9,362
747
2,717
3,613
13,130
6,540
812
5,089
8,041
20,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
49,358
96
Minions Killed
114
0
Camps Cleared
0
940,259
Distance Traveled
1,138,753
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,028
730
20
2
0
204,462
4
W
Sol
9,172
834
36
3
0
227,087
1
W
Medusa
10,428
948
33
3
0
226,835
0
L
Nox
8,384
762
39
4
0
188,115
3
L
Horus
7,881
716
6
1
0
172,915
4
L
Hades
7,277
662
24
2
0
185,070
5
W
Erlang Shen
10,126
921
12
1
0
233,055
1
L
Ares
7,209
655
7
1
0
189,697
0
W
Terra
9,806
891
6
1
0
233,329
2
W
Eset
9,826
893
27
2
0
218,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role