Player Matchup

Heimdallr
Heimdallr
EffTheChief
Heimdallr
Level 100
God Stats
5W - 9L
1,794 SR
Queue Stats
178W - 180L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
GinjaNinjaJohn
Cthulhu
Level 80
God Stats
0W - 2L
1,379 SR
Queue Stats
91W - 87L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
kyleJ2G
Kukulkan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 132L
1,578 Elo+
Party 2
Team Averages
Level 95
1,558 SR
1,589 Elo+

VS

Team Averages
Level 93
1,422 SR
1,498 Elo+
Hercules
Hercules
ALE_DIABLO_2013_
Hercules
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,472 Elo+
Party 1
Bastet
Bastet
Antoniioo_85
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 49L
1,565 Elo+
Party 1
Sol
Sol
iVaLKyRiia
Sol
Level 103
God Stats
1W - 1L
1,267 SR
Queue Stats
47W - 46L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EffTheChief
Heimdallr
17
1 / 3 / 6
11,778
620
15,035
20,633
10,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 7
12,147
639
10,954
24,642
27,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
kyleJ2G
Kukulkan
18
7 / 3 / 1
13,204
695
27,918
13,984
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
12,381
652
13,268
21,364
19,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
18
6 / 3 / 4
13,431
707
20,052
23,101
9,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 8
12,927
680
16,700
20,145
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
11
11
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Bastet
6
3
4
2.67
L
Heimdallr
EffTheChief
Heimdallr
1
3
6
1.33
L
0
5
7
0.7
W
3
2
8
3.5
L
Kukulkan
kyleJ2G
Kukulkan
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,907
Damage
50,020
59,259
Taken
64,610
44,330
Mitigated
37,076
6,401
Healing
28,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,268
1,036
313
9,871
21,364
19,401
69
12,501
8,299
0
33,743
W
Bastet
20,052
5,191
0
7,281
23,101
9,643
263
12,755
9,829
0
71,270
L
Heimdallr
EffTheChief
Heimdallr
15,035
8,428
0
3,740
20,633
10,236
909
6,555
14,078
0
46,874
L
10,954
676
399
2,262
24,642
27,439
92
6,949
17,693
26,812
0
W
16,700
6,947
0
10,758
20,145
8,032
3,176
12,865
6,795
67,733
0
L
Kukulkan
kyleJ2G
Kukulkan
27,918
1,450
0
0
13,984
6,655
502
3,496
10,488
62,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
38,739
223
Minions Killed
212
5
Camps Cleared
10
1,024,334
Distance Traveled
1,131,802
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,381
652
30
2
0
319,415
0
W
Bastet
13,431
707
68
4
7
454,149
5
L
Heimdallr
11,778
620
73
4
3
317,579
3
L
Cthulhu
12,147
639
56
3
1
343,627
3
W
Sol
12,927
680
114
6
3
358,238
1
L
Kukulkan
13,204
695
94
5
1
363,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role