Player Matchup

Loki
Loki
Drowsyfnz
Loki
Level 95
God Stats
97W - 78L
1,482 SR
Queue Stats
423W - 414L
1,442 Elo+
Party 1
Hades
Hades
LimitsBroken275
Hades
Level 78
God Stats
6W - 3L
1,563 SR
Queue Stats
259W - 256L
1,467 Elo+
Party 1
Thanatos
Thanatos
RedKn1ghtt1
Thanatos
Level 85
God Stats
1W - 2L
1,444 SR
Queue Stats
12W - 8L
1,566 Elo+
Solo
King Arthur
King Arthur
compumaster
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,440 Elo+
Party 3
Cerberus
Cerberus
darkruler89
Cerberus
Level 81
God Stats
0W - 2L
1,229 SR
Queue Stats
11W - 20L
1,344 Elo+
Party 3
Team Averages
Level 86
1,444 SR
1,452 Elo+

VS

Team Averages
Level 126
1,390 SR
1,451 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
IC01dWar
Ao Kuang
Level 157
God Stats
2W - 2L
1,290 SR
Queue Stats
127W - 128L
1,446 Elo+
Party 2
Izanami
Izanami
MeatSword69
Izanami
Level 146
God Stats
2W - 6L
1,160 SR
Queue Stats
51W - 59L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrRedLane4
Cu Chulainn
Level 68
God Stats
9W - 9L
1,355 SR
Queue Stats
58W - 61L
1,387 Elo+
Solo
Aphrodite
Aphrodite
THREE C ZACH
Aphrodite
Level 146
God Stats
6W - 3L
1,647 SR
Queue Stats
69W - 80L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 5 / 4
10,173
442
9,760
15,785
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
5 / 4 / 4
11,257
489
23,075
18,878
12,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
RedKn1ghtt1
Thanatos
8
1 / 3 / 3
7,827
340
4,729
8,163
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
compumaster
King Arthur
16
2 / 4 / 4
10,245
445
11,057
24,427
25,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
darkruler89
Cerberus
16
3 / 2 / 7
10,775
468
12,947
21,849
25,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 4 / 8
10,579
460
11,435
29,213
38,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
IC01dWar
Ao Kuang
16
2 / 1 / 6
10,728
466
9,729
22,871
10,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
MeatSword69
Izanami
18
5 / 4 / 5
11,998
522
17,099
16,639
7,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MrRedLane4
Cu Chulainn
16
6 / 4 / 6
11,437
497
16,247
25,329
29,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
THREE C ZACH
Aphrodite
16
2 / 4 / 8
10,486
456
9,069
17,241
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
16
Kills
18
18
Deaths
17
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
4
8
1.75
L
Loki
5
5
4
1.4
W
Ao Kuang
IC01dWar
Ao Kuang
2
1
6
5
L
5
4
4
1.75
W
Izanami
MeatSword69
Izanami
5
4
5
1.88
W
Cu Chulainn
MrRedLane4
Cu Chulainn
6
4
6
2.25
L
Thanatos
RedKn1ghtt1
Thanatos
1
3
3
0.83
W
Aphrodite
THREE C ZACH
Aphrodite
2
4
8
1.5
L
King Arthur
compumaster
King Arthur
2
4
4
1
L
Cerberus
darkruler89
Cerberus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,568
Damage
63,579
89,102
Taken
111,293
73,487
Mitigated
95,231
23,460
Healing
44,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,435
3,249
3,470
5,886
29,213
38,557
925
9,603
19,610
46,455
19,957
L
Loki
9,760
2,769
0
3,278
15,785
7,084
0
4,499
11,146
0
58,502
W
Ao Kuang
IC01dWar
Ao Kuang
9,729
2,179
0
8,862
22,871
10,155
705
6,474
16,397
92,015
0
L
23,075
1,244
683
6,188
18,878
12,317
0
8,842
9,872
82,861
0
W
Izanami
MeatSword69
Izanami
17,099
12,352
0
3,872
16,639
7,558
4,707
6,497
10,142
0
112,023
W
Cu Chulainn
MrRedLane4
Cu Chulainn
16,247
2,134
0
5,198
25,329
29,700
1,353
7,097
18,232
0
69,666
L
Thanatos
RedKn1ghtt1
Thanatos
4,729
998
0
5,615
8,163
3,500
0
2,489
5,609
0
30,672
W
Aphrodite
THREE C ZACH
Aphrodite
9,069
262
8,138
8,663
17,241
9,261
663
7,698
9,543
76,717
0
L
King Arthur
compumaster
King Arthur
11,057
559
0
3,015
24,427
25,377
204
7,836
15,906
0
77,780
L
Cerberus
darkruler89
Cerberus
12,947
1,150
0
4,681
21,849
25,209
160
6,456
14,907
67,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,277
Gold Earned
55,228
495
Minions Killed
583
0
Camps Cleared
0
1,871,665
Distance Traveled
1,996,046
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,579
460
74
3
0
321,950
2
L
Loki
10,173
442
86
4
0
397,017
4
W
Ao Kuang
10,728
466
111
5
0
442,667
4
L
Hades
11,257
489
120
5
0
420,246
0
W
Izanami
11,998
522
174
8
0
393,839
8
W
Cu Chulainn
11,437
497
108
5
0
434,416
5
L
Thanatos
7,827
340
45
2
0
218,932
1
W
Aphrodite
10,486
456
116
5
0
403,174
0
L
King Arthur
10,245
445
95
4
0
417,820
2
L
Cerberus
10,775
468
149
6
0
417,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role