Player Matchup

Sobek
Sobek
Loaffing
Sobek
Level 119
God Stats
1W - 1L
1,224 SR
Queue Stats
30W - 23L
1,508 Elo+
Party 1
Bellona
Bellona
MalwareCookies_
Bellona
Level 119
God Stats
2W - 0L
1,993 SR
Queue Stats
170W - 146L
1,618 Elo+
Solo
Vulcan
Vulcan
SenseiMuz
Vulcan
Level 126
God Stats
2W - 0L
1,755 SR
Queue Stats
104W - 79L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
TripleCCC1
Xing Tian
Level 150
God Stats
14W - 2L
1,858 SR
Queue Stats
192W - 156L
1,604 Elo+
Party 1
Apollo
Apollo
greshtarduk
Apollo
Level 105
God Stats
9W - 1L
1,939 SR
Queue Stats
123W - 22L
1,903 Elo+
Party 1
Team Averages
Level 124
1,754 SR
1,638 Elo+

VS

Team Averages
Level 130
1,536 SR
1,612 Elo+
Hades
Hades
Ayasys
Hades
Level 126
God Stats
2W - 1L
1,722 SR
Queue Stats
516W - 518L
1,627 Elo+
Solo
Jing Wei
Jing Wei
Ibeterr
Jing Wei
Level 120
God Stats
6W - 6L
1,593 SR
Queue Stats
277W - 268L
1,617 Elo+
Party 2
Kali
Kali
Krusty08
Kali
Level 154
God Stats
3W - 4L
1,367 SR
Queue Stats
183W - 191L
1,549 Elo+
Party 2
The Morrigan
The Morrigan
NYCgamer
The Morrigan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 124L
1,701 Elo+
Solo
Odin
Odin
PolxrX
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 129L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Loaffing
Sobek
9
1 / 0 / 3
6,239
480
2,664
5,369
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 1
7,581
583
10,323
14,270
12,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
SenseiMuz
Vulcan
11
0 / 0 / 3
6,482
499
6,551
5,194
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TripleCCC1
Xing Tian
12
2 / 0 / 3
6,871
529
4,939
8,838
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
13
3 / 0 / 3
7,832
602
9,003
8,577
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ayasys
Hades
12
0 / 3 / 0
6,928
533
6,647
12,876
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Ibeterr
Jing Wei
12
0 / 2 / 0
6,985
537
4,540
8,442
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
0 / 0 / 0
6,936
534
2,882
11,964
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
NYCgamer
The Morrigan
9
0 / 2 / 0
5,763
443
4,876
5,596
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
PolxrX
Odin
9
0 / 2 / 0
6,296
484
3,473
11,102
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
Ayasys
Hades
0
3
0
0
L
Jing Wei
Ibeterr
Jing Wei
0
2
0
0
L
Kali
0
0
0
0
W
Sobek
Loaffing
Sobek
1
0
3
2.5
W
3
0
1
3.5
L
The Morrigan
NYCgamer
The Morrigan
0
2
0
0
L
Odin
PolxrX
Odin
0
2
0
0
W
Vulcan
SenseiMuz
Vulcan
0
0
3
1.5
W
Xing Tian
TripleCCC1
Xing Tian
2
0
3
3.5
W
Apollo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
22,418
42,248
Taken
49,980
25,716
Mitigated
23,479
21,529
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ayasys
Hades
6,647
1,631
0
5,810
12,876
5,683
0
195
12,681
46,846
0
L
Jing Wei
Ibeterr
Jing Wei
4,540
3,863
0
2,908
8,442
2,653
0
511
7,931
0
55,948
L
Kali
2,882
1,365
0
4,129
11,964
4,997
0
3,645
8,175
0
68,692
W
Sobek
Loaffing
Sobek
2,664
140
0
2,872
5,369
4,192
0
1,058
4,311
12,722
0
W
10,323
3,723
0
6,926
14,270
12,034
0
7,422
6,848
0
59,072
L
The Morrigan
NYCgamer
The Morrigan
4,876
1,120
0
1,003
5,596
1,992
24
3,687
1,815
45,706
1,038
L
Odin
PolxrX
Odin
3,473
430
0
2,422
11,102
8,154
0
5,636
5,224
0
16,881
W
Vulcan
SenseiMuz
Vulcan
6,551
1,654
0
1,440
5,194
2,085
0
1,548
3,646
51,819
0
W
Xing Tian
TripleCCC1
Xing Tian
4,939
335
0
3,822
8,838
4,596
0
1,430
7,408
47,391
0
W
Apollo
9,003
6,248
0
6,469
8,577
2,809
1,181
0
8,577
0
72,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
32,908
432
Minions Killed
435
0
Camps Cleared
0
1,326,341
Distance Traveled
1,252,123
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,928
533
101
8
0
214,390
3
L
Jing Wei
6,985
537
116
9
0
236,065
2
L
Kali
6,936
534
118
9
0
311,307
2
W
Sobek
6,239
480
16
1
0
251,761
6
W
Bellona
7,581
583
103
8
0
269,221
1
L
The Morrigan
5,763
443
80
6
0
234,436
6
L
Odin
6,296
484
20
2
0
255,925
1
W
Vulcan
6,482
499
101
8
0
276,455
3
W
Xing Tian
6,871
529
85
7
0
276,118
6
W
Apollo
7,832
602
127
10
0
252,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role