Player Matchup

Ra
Ra
Ch0nk
Ra
Level 92
God Stats
7W - 5L
1,735 SR
Queue Stats
38W - 30L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
Chaccus
Erlang Shen
Level 148
God Stats
5W - 7L
1,495 SR
Queue Stats
214W - 192L
1,545 Elo+
Party 1
Loki
Loki
Coolangel214
Loki
Level 120
God Stats
1W - 2L
1,567 SR
Queue Stats
25W - 25L
1,522 Elo+
Party 1
Ishtar
Ishtar
PepperTeaa
Ishtar
Level 127
God Stats
9W - 9L
1,447 SR
Queue Stats
69W - 64L
1,567 Elo+
Party 1
Atlas
Atlas
SirOof
Atlas
Level 81
God Stats
7W - 4L
1,721 SR
Queue Stats
83W - 77L
1,553 Elo+
Party 1
Team Averages
Level 114
1,593 SR
1,558 Elo+

VS

Team Averages
Level 80
1,614 SR
1,506 Elo+
Sol
Sol
Arkametes
Sol
Level 68
God Stats
11W - 12L
1,481 SR
Queue Stats
256W - 219L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
BaconStrapOne
Xbalanque
Level 67
God Stats
12W - 1L
1,855 SR
Queue Stats
162W - 147L
1,463 Elo+
Solo
Bellona
Bellona
ChopSticks44
Bellona
Level 53
God Stats
4W - 4L
1,557 SR
Queue Stats
98W - 84L
1,537 Elo+
Solo
Nox
Nox
Chumbawumba69
Nox
Level 106
God Stats
25W - 19L
1,590 SR
Queue Stats
407W - 401L
1,547 Elo+
Solo
Achilles
Achilles
TheKumDumpster
Achilles
Level 108
God Stats
6W - 3L
1,585 SR
Queue Stats
333W - 296L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 3 / 0
5,750
523
2,351
5,995
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Erlang Shen
Chaccus
Erlang Shen
11
0 / 2 / 1
6,307
573
3,360
9,454
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
5,918
538
1,879
7,631
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
PepperTeaa
Ishtar
9
0 / 1 / 1
5,290
481
2,594
6,408
2,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
SirOof
Atlas
8
1 / 2 / 0
5,619
511
2,832
8,447
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,867
715
4,706
6,105
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
BaconStrapOne
Xbalanque
11
2 / 1 / 0
6,327
575
4,967
5,738
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ChopSticks44
Bellona
10
0 / 0 / 1
6,197
563
3,377
7,680
5,903
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 1
6,979
634
5,606
6,059
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
12
6 / 0 / 2
7,446
677
5,972
8,376
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
12
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Xbalanque
BaconStrapOne
Xbalanque
2
1
0
2
L
Ra
0
3
0
0
L
Erlang Shen
Chaccus
Erlang Shen
0
2
1
0.25
W
Bellona
ChopSticks44
Bellona
0
0
1
0.5
W
2
2
1
1.25
L
1
5
1
0.3
L
Ishtar
PepperTeaa
Ishtar
0
1
1
0.5
L
Atlas
SirOof
Atlas
1
2
0
0.5
W
Achilles
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,016
Damage
24,628
37,935
Taken
33,958
16,404
Mitigated
16,996
12,467
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,706
888
0
4,527
6,105
2,293
1,402
1,875
4,062
55,305
0
W
Xbalanque
BaconStrapOne
Xbalanque
4,967
2,723
0
1,579
5,738
2,045
0
1,297
4,441
0
53,578
L
Ra
2,351
501
46
1,778
5,995
2,424
0
2,843
2,882
41,079
0
L
Erlang Shen
Chaccus
Erlang Shen
3,360
1,688
0
4,650
9,454
4,083
0
5,124
4,050
0
45,008
W
Bellona
ChopSticks44
Bellona
3,377
1,295
1,358
2,203
7,680
5,903
169
1,935
5,745
0
27,169
W
5,606
1,251
0
625
6,059
3,275
0
0
6,059
44,739
0
L
1,879
393
0
1,946
7,631
2,237
0
1,359
6,189
0
29,992
L
Ishtar
PepperTeaa
Ishtar
2,594
1,918
0
2,008
6,408
2,002
0
0
6,408
0
41,261
L
Atlas
SirOof
Atlas
2,832
944
0
2,039
8,447
5,658
0
327
8,094
15,773
0
W
Achilles
5,972
2,330
0
916
8,376
3,480
0
541
7,781
0
47,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
34,816
324
Minions Killed
409
0
Camps Cleared
0
1,099,421
Distance Traveled
1,134,444
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,867
715
120
11
0
224,254
1
W
Xbalanque
6,327
575
94
9
0
196,396
0
L
Ra
5,750
523
75
7
0
212,077
0
L
Erlang Shen
6,307
573
93
8
0
222,568
2
W
Bellona
6,197
563
40
4
0
232,902
3
W
Nox
6,979
634
80
7
0
205,511
2
L
Loki
5,918
538
54
5
0
220,198
0
L
Ishtar
5,290
481
73
7
0
201,621
3
L
Atlas
5,619
511
29
3
0
242,957
1
W
Achilles
7,446
677
75
7
0
275,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role