Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
S0laire0fAstora
Yu Huang
Level 160
God Stats
11W - 8L
1,615 SR
Queue Stats
350W - 366L
1,623 Elo+
Solo
Arachne
Arachne
The3k1ll3r1222
Arachne
Level 124
God Stats
3W - 4L
1,593 SR
Queue Stats
202W - 195L
1,528 Elo+
Party 3
Bacchus
Bacchus
itsRuni
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,561 Elo+
Party 2
Team Averages
Level 125
1,542 SR
1,543 Elo+

VS

Team Averages
Level 117
1,548 SR
1,574 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Acquïesced
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,661 Elo+
Solo
Nemesis
Nemesis
HippieLord
Nemesis
Level 141
God Stats
3W - 3L
1,738 SR
Queue Stats
110W - 81L
1,650 Elo+
Solo
Chaac
Chaac
iSxnT
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 2 / 8
9,246
578
7,274
15,160
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
 
Artemis
14
3 / 4 / 3
8,558
535
5,778
10,468
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
13
2 / 3 / 6
8,370
523
12,080
8,662
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 0 / 4
9,816
614
10,761
16,499
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
itsRuni
Bacchus
15
4 / 0 / 6
9,470
592
12,883
13,053
15,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 6 / 0
7,292
456
9,291
12,006
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
11
1 / 4 / 2
7,157
447
5,147
17,910
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 3
8,756
547
10,468
12,582
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
HippieLord
Nemesis
14
4 / 4 / 3
8,414
526
8,116
13,076
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
iSxnT
Chaac
10
0 / 5 / 0
6,516
407
3,193
12,808
7,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
9
9
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
8
4.5
W
Artemis
 
Artemis
3
4
3
1.13
L
Skadi
 
Skadi
3
6
0
0.5
L
Athena
 
Athena
1
4
2
0.5
L
1
4
3
0.63
L
Nemesis
HippieLord
Nemesis
4
4
3
1.38
W
Yu Huang
2
3
6
1.67
W
9
0
4
11
L
Chaac
iSxnT
Chaac
0
5
0
0
W
Bacchus
itsRuni
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,776
Damage
36,215
63,842
Taken
68,382
47,765
Mitigated
38,477
23,716
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,274
1,720
2,612
5,415
15,160
16,250
300
6,680
8,480
24,943
0
W
Artemis
 
Artemis
5,778
2,473
0
3,241
10,468
3,714
486
1,066
9,402
0
51,158
L
Skadi
 
Skadi
9,291
4,389
0
897
12,006
4,096
14
3,916
7,990
0
46,109
L
Athena
 
Athena
5,147
2,033
0
1,467
17,910
14,755
0
7,336
10,467
26,062
0
L
10,468
1,020
2,203
4,860
12,582
5,761
388
7,360
5,144
82,462
0
L
Nemesis
HippieLord
Nemesis
8,116
3,353
0
1,036
13,076
6,376
0
4,173
8,725
0
64,756
W
Yu Huang
12,080
1,217
0
2,053
8,662
4,153
418
3,208
5,454
64,666
0
W
10,761
6,821
0
5,821
16,499
8,094
8
2,480
14,019
0
87,875
L
Chaac
iSxnT
Chaac
3,193
364
0
2,110
12,808
7,489
605
8,422
3,819
0
35,189
W
Bacchus
itsRuni
Bacchus
12,883
1,334
0
4,574
13,053
15,554
0
2,181
10,872
62,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
38,135
464
Minions Killed
436
0
Camps Cleared
0
1,597,900
Distance Traveled
1,574,615
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,246
578
25
2
0
282,160
0
W
Artemis
8,558
535
88
6
0
300,331
3
L
Skadi
7,292
456
80
5
0
306,265
3
L
Athena
7,157
447
38
2
0
288,425
3
L
Ra
8,756
547
157
10
0
317,256
1
L
Nemesis
8,414
526
99
6
0
358,059
2
W
Yu Huang
8,370
523
123
8
0
319,073
7
W
Arachne
9,816
614
132
8
0
393,374
3
L
Chaac
6,516
407
62
4
0
304,610
5
W
Bacchus
9,470
592
96
6
0
302,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role