Player Matchup

Anubis
Anubis
InvaildUsername
Anubis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItsJusKills
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,341 Elo+
Party 1
Bacchus
Bacchus
Redninja5901
Bacchus
Level 50
God Stats
0W - 2L
1,611 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
SDKiller6565
Ao Kuang
Level 78
God Stats
0W - 1L
1,294 SR
Queue Stats
19W - 16L
1,501 Elo+
Party 1
Horus
Horus
likeaemu
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 77
1,481 SR
1,440 Elo+

VS

Team Averages
Level 65
1,713 SR
1,452 Elo+
Danzaburou
Danzaburou
CookieInvasion
Danzaburou
Level 44
God Stats
2W - 3L
1,538 SR
Queue Stats
9W - 13L
1,410 Elo+
Party 2
Hachiman
Hachiman
DCREDEYES
Hachiman
Level 29
God Stats
1W - 3L
1,709 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
Krakalakyn
Xing Tian
Level 21
God Stats
1W - 0L
1,985 SR
Queue Stats
6W - 4L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
OmgHotbuns
Baron Samedi
Level 107
God Stats
1W - 0L
1,651 SR
Queue Stats
10W - 13L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
omgbacon676
Gilgamesh
Level 125
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 13L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,294
643
17,421
15,873
9,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ItsJusKills
Cthulhu
18
3 / 6 / 8
10,657
666
22,117
29,732
35,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Redninja5901
Bacchus
17
4 / 8 / 9
10,790
674
15,561
25,624
24,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SDKiller6565
Ao Kuang
18
7 / 8 / 5
11,618
726
23,791
32,657
18,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
likeaemu
Horus
16
2 / 8 / 11
10,563
660
8,725
19,621
23,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CookieInvasion
Danzaburou
19
3 / 6 / 18
12,124
758
21,063
19,851
9,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
DCREDEYES
Hachiman
20
15 / 3 / 7
13,697
856
22,556
14,597
7,427
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Krakalakyn
Xing Tian
19
6 / 0 / 19
12,998
812
18,070
22,796
28,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
OmgHotbuns
Baron Samedi
19
8 / 5 / 19
12,493
781
27,504
24,470
13,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
omgbacon676
Gilgamesh
18
3 / 5 / 18
12,424
777
17,648
23,718
18,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
19
Kills
35
35
Deaths
19
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CookieInvasion
Danzaburou
3
6
18
2
W
Hachiman
DCREDEYES
Hachiman
15
3
7
6.17
L
3
5
3
0.9
L
Cthulhu
ItsJusKills
Cthulhu
3
6
8
1.17
W
Xing Tian
Krakalakyn
Xing Tian
6
0
19
15.5
W
Baron Samedi
OmgHotbuns
Baron Samedi
8
5
19
3.5
L
Bacchus
Redninja5901
Bacchus
4
8
9
1.06
L
Ao Kuang
SDKiller6565
Ao Kuang
7
8
5
1.19
L
Horus
likeaemu
Horus
2
8
11
0.94
W
Gilgamesh
omgbacon676
Gilgamesh
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,615
Damage
106,841
123,507
Taken
105,432
110,873
Mitigated
77,354
21,948
Healing
41,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CookieInvasion
Danzaburou
21,063
13,456
163
5,570
19,851
9,532
2,892
15,618
3,884
0
55,639
W
Hachiman
DCREDEYES
Hachiman
22,556
16,840
0
3,111
14,597
7,427
1,962
11,408
2,927
0
62,731
L
17,421
1,190
0
3,396
15,873
9,508
333
7,668
8,088
25,724
0
L
Cthulhu
ItsJusKills
Cthulhu
22,117
916
0
1,339
29,732
35,289
0
9,676
19,628
43,906
0
W
Xing Tian
Krakalakyn
Xing Tian
18,070
2,348
0
5,359
22,796
28,815
491
15,006
7,315
40,414
0
W
Baron Samedi
OmgHotbuns
Baron Samedi
27,504
1,599
7,465
10,544
24,470
13,011
80
19,426
4,710
54,923
0
L
Bacchus
Redninja5901
Bacchus
15,561
1,802
0
0
25,624
24,172
0
6,986
18,259
23,550
0
L
Ao Kuang
SDKiller6565
Ao Kuang
23,791
6,009
0
11,645
32,657
18,092
758
14,247
18,310
42,216
0
L
Horus
likeaemu
Horus
8,725
3,462
1,895
3,673
19,621
23,812
42
6,509
12,936
0
11,357
W
Gilgamesh
omgbacon676
Gilgamesh
17,648
4,929
2,674
6,317
23,718
18,569
1,168
16,259
6,926
0
33,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
63,736
104
Minions Killed
243
0
Camps Cleared
0
1,382,459
Distance Traveled
1,559,803
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,124
758
90
6
0
244,052
0
W
Hachiman
13,697
856
68
4
0
311,555
0
L
Anubis
10,294
643
16
1
0
249,149
0
L
Cthulhu
10,657
666
48
3
0
300,349
0
W
Xing Tian
12,998
812
33
2
0
365,068
2
W
Baron Samedi
12,493
781
36
2
0
320,852
2
L
Bacchus
10,790
674
14
1
0
296,070
0
L
Ao Kuang
11,618
726
22
1
0
280,996
3
L
Horus
10,563
660
4
0
0
255,895
3
W
Gilgamesh
12,424
777
16
1
0
318,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role