Player Matchup

Discordia
Discordia
Brick_Bazooka_69
Discordia
Level 147
God Stats
7W - 6L
1,548 SR
Queue Stats
540W - 585L
1,438 Elo+
Solo
Anubis
Anubis
Jurake
Anubis
Level 109
God Stats
3W - 1L
1,628 SR
Queue Stats
219W - 215L
1,436 Elo+
Solo
Odin
Odin
OldGravyLegs
Odin
Level 37
God Stats
6W - 1L
1,500 SR
Queue Stats
348W - 340L
1,366 Elo+
Party 2
Merlin
Merlin
QuikrTrigrFinger
Merlin
Level 102
God Stats
2W - 1L
1,527 SR
Queue Stats
81W - 64L
1,475 Elo+
Solo
Fenrir
Fenrir
alcohol1cxUwU
Fenrir
Level 28
God Stats
2W - 4L
1,168 SR
Queue Stats
311W - 312L
1,387 Elo+
Party 2
Team Averages
Level 85
1,474 SR
1,420 Elo+

VS

Team Averages
Level 95
1,473 SR
1,378 Elo+
Raijin
Raijin
CelestlChaos
Raijin
Level 156
God Stats
6W - 7L
1,447 SR
Queue Stats
383W - 399L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
IPoundTheTeam12
Sun Wukong
Level 68
God Stats
2W - 3L
1,439 SR
Queue Stats
439W - 458L
1,313 Elo+
Party 1
Amaterasu
Amaterasu
RussellxRussell
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo
Thor
Thor
cerfbear
Thor
Level 119
God Stats
2W - 5L
1,357 SR
Queue Stats
213W - 199L
1,467 Elo+
Solo
Camazotz
Camazotz
gungalalha
Camazotz
Level 114
God Stats
5W - 6L
1,624 SR
Queue Stats
238W - 229L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
2 / 5 / 22
12,875
644
27,130
13,473
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Jurake
Anubis
20
7 / 4 / 17
13,598
680
24,848
14,456
8,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 3 / 30
14,852
743
12,734
37,773
48,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 2 / 17
14,611
731
24,600
10,376
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 4 / 14
15,089
754
24,522
20,270
19,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
5 / 8 / 5
13,706
685
19,877
23,006
11,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IPoundTheTeam12
Sun Wukong
20
1 / 3 / 9
11,341
567
13,981
25,134
31,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RussellxRussell
Amaterasu
17
1 / 9 / 7
10,721
536
5,254
26,960
25,316
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
19
5 / 12 / 8
12,729
636
13,893
23,907
11,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
gungalalha
Camazotz
20
5 / 4 / 6
12,719
636
15,697
24,434
25,760
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
36
Kills
17
18
Deaths
36
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
2
5
22
2.6
L
Raijin
5
8
5
0.94
L
Sun Wukong
IPoundTheTeam12
Sun Wukong
1
3
9
1.83
W
Anubis
Jurake
Anubis
7
4
17
3.88
W
2
3
30
5.67
W
9
2
17
8.75
L
Amaterasu
RussellxRussell
Amaterasu
1
9
7
0.5
W
16
4
14
5.75
L
Thor
5
12
8
0.75
L
Camazotz
gungalalha
Camazotz
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,834
Damage
68,702
96,348
Taken
123,441
88,587
Mitigated
105,104
44,170
Healing
42,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
27,130
884
1,833
961
13,473
6,438
3,327
2,937
10,536
52,048
0
L
Raijin
19,877
1,535
1,382
5,398
23,006
11,419
37
16,226
6,651
59,735
0
L
Sun Wukong
IPoundTheTeam12
Sun Wukong
13,981
2,183
4,655
9,675
25,134
31,327
412
13,111
11,636
0
29,948
W
Anubis
Jurake
Anubis
24,848
1,669
2,804
4,642
14,456
8,810
1,647
3,747
10,709
51,530
0
W
12,734
4,651
3,357
17,159
37,773
48,326
879
6,651
31,122
0
24,933
W
24,600
1,170
2,455
2,062
10,376
5,962
1,498
2,683
7,693
63,614
0
L
Amaterasu
RussellxRussell
Amaterasu
5,254
1,194
294
4,272
26,960
25,316
0
17,231
9,526
566
11,352
W
24,522
3,449
4,211
4,686
20,270
19,051
1,066
3,957
16,313
423
38,449
L
Thor
13,893
3,497
1,843
1,708
23,907
11,282
694
13,184
10,365
0
21,082
L
Camazotz
gungalalha
Camazotz
15,697
1,841
1,241
11,683
24,434
25,760
264
17,009
7,197
0
32,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,025
Gold Earned
61,216
237
Minions Killed
187
0
Camps Cleared
0
1,822,476
Distance Traveled
1,672,216
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,875
644
49
2
0
320,129
0
L
Raijin
13,706
685
94
5
0
308,027
2
L
Sun Wukong
11,341
567
26
1
0
354,421
2
W
Anubis
13,598
680
56
3
0
321,902
4
W
Odin
14,852
743
24
1
0
417,499
2
W
Merlin
14,611
731
75
4
0
367,091
0
L
Amaterasu
10,721
536
14
1
0
364,523
5
W
Fenrir
15,089
754
33
2
0
395,855
0
L
Thor
12,729
636
20
1
0
274,198
0
L
Camazotz
12,719
636
33
2
0
371,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role