Player Matchup

Neith
Neith
JayTee X
Neith
Level 159
God Stats
0W - 4L
1,503 SR
Queue Stats
91W - 89L
1,476 Elo+
Party 1
Janus
Janus
SoulBrotherJake
Janus
Level 44
God Stats
2W - 11L
1,132 SR
Queue Stats
134W - 157L
1,366 Elo+
Party 1
Sobek
Sobek
VDGrip
Sobek
Level 128
God Stats
1W - 1L
1,874 SR
Queue Stats
132W - 119L
1,553 Elo+
Party 1
Team Averages
Level 110
1,503 SR
1,465 Elo+

VS

Team Averages
Level 93
1,710 SR
1,799 Elo+
Atlas
Atlas
boulder174
Atlas
Level 25
God Stats
8W - 0L
1,810 SR
Queue Stats
17W - 1L
1,842 Elo+
Party 2
Xbalanque
Xbalanque
ragingfire123
Xbalanque
Level 157
God Stats
7W - 3L
1,683 SR
Queue Stats
333W - 176L
1,768 Elo+
Party 2
Hercules
Hercules
sanc028
Hercules
Level 96
God Stats
4W - 0L
1,636 SR
Queue Stats
148W - 64L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JayTee X
Neith
13
2 / 4 / 3
8,869
682
10,604
17,213
7,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 4
7,998
615
6,317
15,004
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
VDGrip
Sobek
14
3 / 4 / 2
10,030
772
10,087
22,305
29,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 2 / 12
10,159
781
8,285
16,651
18,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ragingfire123
Xbalanque
15
7 / 3 / 5
10,474
806
19,727
13,570
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
sanc028
Hercules
15
8 / 0 / 6
10,836
834
17,260
15,866
16,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
16
16
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
JayTee X
Neith
2
4
3
0.88
L
0
8
4
0.25
L
Sobek
VDGrip
Sobek
3
4
2
1
W
Atlas
1
2
12
3.5
W
Xbalanque
ragingfire123
Xbalanque
7
3
5
3.17
W
Hercules
sanc028
Hercules
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
45,272
54,522
Taken
46,087
43,751
Mitigated
41,665
9,321
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JayTee X
Neith
10,604
3,864
0
4,027
17,213
7,628
0
2,307
14,906
0
40,668
L
6,317
37
0
110
15,004
6,346
0
1,116
13,888
26,409
0
L
Sobek
VDGrip
Sobek
10,087
1,590
0
5,184
22,305
29,777
0
4,955
17,350
17,834
0
W
Atlas
8,285
3,520
705
3,692
16,651
18,557
632
5,665
10,986
19,037
0
W
Xbalanque
ragingfire123
Xbalanque
19,727
9,531
0
3,184
13,570
6,481
2,218
4,310
9,260
0
69,708
W
Hercules
sanc028
Hercules
17,260
3,661
0
5,469
15,866
16,627
619
7,674
8,192
0
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
31,469
110
Minions Killed
141
2
Camps Cleared
10
700,618
Distance Traveled
756,827
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,869
682
54
4
0
214,162
2
L
Janus
7,998
615
44
3
2
214,241
3
L
Sobek
10,030
772
12
1
0
272,215
3
W
Atlas
10,159
781
14
1
1
255,661
0
W
Xbalanque
10,474
806
85
7
6
226,319
2
W
Hercules
10,836
834
42
3
3
274,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role