Player Matchup

Artemis
Artemis
Bronze V
 
Artemis
Bronze V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver V
ANTONI1215
Bacchus
Silver V
Level 116
God Stats
7W - 9L
1,410 SR
Queue Stats
16W - 24L
1,000 MMR
Party 2
Eset
Eset
Silver II
Codeblack2001
Eset
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,188 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,470 SR
1,229 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,533 SR
1,021 MMR
Odin
Odin
Silver IV
John_xi_na
Odin
Silver IV
Level 109
God Stats
94W - 92L
1,492 SR
Queue Stats
149W - 170L
889 MMR
Solo
Vamana
Vamana
Bronze I
MrCrackHead666
Vamana
Bronze I
Level 120
God Stats
20W - 14L
1,531 SR
Queue Stats
29W - 29L
1,165 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
RevostAc
Danzaburou
Bronze I
Level 79
God Stats
15W - 10L
1,577 SR
Queue Stats
19W - 27L
1,010 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 4
6,408
712
6,366
9,568
3,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ANTONI1215
Bacchus
9
0 / 4 / 3
6,288
699
3,015
9,986
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 6 / 0
7,487
832
4,274
8,030
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah Muzen CabAtlasNoxBaron SamediAres

VS

Bans
AthenaArtioGuan YuJanusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,833
870
5,733
7,521
4,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 9
8,106
901
6,325
10,568
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
RevostAc
Danzaburou
12
7 / 2 / 4
7,961
885
10,731
7,333
3,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
4
0.5
L
Bacchus
ANTONI1215
Bacchus
0
4
3
0.38
L
4
6
0
0.67
W
4
1
7
7.5
W
3
1
9
7.5
W
Danzaburou
RevostAc
Danzaburou
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,655
Damage
22,789
27,584
Taken
25,422
17,647
Mitigated
17,052
1,925
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,366
2,069
0
340
9,568
3,794
0
0
9,568
0
19,623
L
Bacchus
ANTONI1215
Bacchus
3,015
326
243
523
9,986
10,612
0
0
9,986
9,639
0
L
4,274
283
240
579
8,030
3,241
0
367
7,663
19,082
0
W
5,733
971
0
215
7,521
4,456
1,037
1,826
5,695
0
23,298
W
6,325
2,790
464
3,353
10,568
9,565
514
3,386
7,182
0
13,101
W
Danzaburou
RevostAc
Danzaburou
10,731
5,016
497
1,660
7,333
3,031
1,384
2,306
5,027
0
39,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
23,900
90
Minions Killed
107
4
Camps Cleared
5
428,752
Distance Traveled
551,516
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,408
712
36
4
1
139,778
0
L
Bacchus
6,288
699
13
1
0
142,498
2
L
Eset
7,487
832
41
5
3
146,476
1
W
Odin
7,833
870
29
3
2
182,464
0
W
Vamana
8,106
901
15
2
1
187,037
0
W
Danzaburou
7,961
885
63
7
2
182,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role