Player Matchup

Tiamat
Tiamat
BastielB
Tiamat
Level 8
God Stats
1W - 9L
1,207 SR
Queue Stats
31W - 35L
1,411 Elo+
Party 1
Bastet
Bastet
Hutskx
Bastet
Level 26
God Stats
2W - 4L
1,721 SR
Queue Stats
66W - 77L
1,451 Elo+
Solo
Scylla
Scylla
Novaskittles
Scylla
Level 18
God Stats
13W - 13L
1,614 SR
Queue Stats
32W - 35L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Opmen666
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,529 Elo+
Solo
Odin
Odin
oceanbananaman
Odin
Level 18
God Stats
0W - 2L
1,704 SR
Queue Stats
7W - 15L
1,296 Elo+
Party 1
Team Averages
Level 19
1,549 SR
1,429 Elo+

VS

Team Averages
Level 66
1,570 SR
1,573 Elo+
King Arthur
King Arthur
AWildGoten
King Arthur
Level 43
God Stats
8W - 5L
1,584 SR
Queue Stats
195W - 144L
1,681 Elo+
Party 2
Heimdallr
Heimdallr
Indy5x5
Heimdallr
Level 58
God Stats
38W - 31L
1,632 SR
Queue Stats
252W - 191L
1,655 Elo+
Party 2
Ganesha
Ganesha
JadeSnek
Ganesha
Level 49
God Stats
8W - 7L
1,683 SR
Queue Stats
216W - 154L
1,633 Elo+
Party 2
Izanami
Izanami
KissMyTulips
Izanami
Level 127
God Stats
51W - 41L
1,553 SR
Queue Stats
200W - 233L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
MrFisterSister
Kukulkan
Level 54
God Stats
2W - 4L
1,397 SR
Queue Stats
74W - 97L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BastielB
Tiamat
16
3 / 3 / 5
9,848
657
9,970
14,024
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Hutskx
Bastet
17
0 / 6 / 6
10,092
673
12,070
21,088
9,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
17
2 / 6 / 5
10,434
696
17,923
14,807
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Opmen666
Cthulhu
17
2 / 5 / 3
9,879
659
14,629
22,517
22,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 3 / 7
10,204
680
11,157
13,140
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWildGoten
King Arthur
17
1 / 4 / 10
10,839
723
13,475
19,253
25,314
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Indy5x5
Heimdallr
20
11 / 1 / 3
13,298
887
22,961
13,964
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
JadeSnek
Ganesha
18
0 / 1 / 18
11,969
798
7,667
19,318
30,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KissMyTulips
Izanami
18
4 / 1 / 12
11,959
797
10,809
18,526
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
19
7 / 2 / 8
11,980
799
19,427
13,315
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
9
Kills
23
23
Deaths
9
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AWildGoten
King Arthur
1
4
10
1.5
L
Tiamat
BastielB
Tiamat
3
3
5
1.83
L
Bastet
Hutskx
Bastet
0
6
6
0.5
W
Heimdallr
Indy5x5
Heimdallr
11
1
3
12.5
W
Ganesha
JadeSnek
Ganesha
0
1
18
9
W
Izanami
KissMyTulips
Izanami
4
1
12
10
W
Kukulkan
7
2
8
5.5
L
Scylla
2
6
5
0.75
L
Cthulhu
Opmen666
Cthulhu
2
5
3
0.7
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,749
Damage
74,339
85,576
Taken
84,376
61,900
Mitigated
81,307
11,005
Healing
26,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AWildGoten
King Arthur
13,475
1,722
0
966
19,253
25,314
17
10,600
8,110
0
31,593
L
Tiamat
BastielB
Tiamat
9,970
888
45
2,160
14,024
8,358
0
4,836
9,111
24,448
0
L
Bastet
Hutskx
Bastet
12,070
5,152
0
5,201
21,088
9,885
0
3,986
17,037
0
39,795
W
Heimdallr
Indy5x5
Heimdallr
22,961
13,756
0
4,889
13,964
8,875
2,391
6,870
6,735
0
76,793
W
Ganesha
JadeSnek
Ganesha
7,667
674
1,161
6,176
19,318
30,125
396
8,146
10,502
18,369
0
W
Izanami
KissMyTulips
Izanami
10,809
6,896
267
7,919
18,526
9,209
4,923
7,848
10,200
0
54,263
W
Kukulkan
19,427
1,470
859
4,299
13,315
7,784
646
7,721
5,165
47,722
0
L
Scylla
17,923
3,445
0
460
14,807
6,217
0
4,677
10,094
38,709
0
L
Cthulhu
Opmen666
Cthulhu
14,629
1,291
319
1,596
22,517
22,025
0
8,380
13,852
34,574
0
L
11,157
2,539
0
1,224
13,140
15,415
0
4,926
8,109
0
20,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
60,045
201
Minions Killed
321
0
Camps Cleared
0
1,515,084
Distance Traveled
1,559,320
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,839
723
52
3
0
318,297
3
L
Tiamat
9,848
657
20
1
0
318,949
1
L
Bastet
10,092
673
55
4
0
334,896
0
W
Heimdallr
13,298
887
123
8
0
301,217
3
W
Ganesha
11,969
798
4
0
0
325,144
2
W
Izanami
11,959
797
84
6
0
309,199
6
W
Kukulkan
11,980
799
58
4
0
305,463
3
L
Scylla
10,434
696
42
3
0
255,891
1
L
Cthulhu
9,879
659
63
4
0
292,136
0
L
Odin
10,204
680
21
1
0
313,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role