Player Matchup

Danzaburou
Danzaburou
NitroJenny
Danzaburou
Level 88
God Stats
4W - 3L
1,405 SR
Queue Stats
201W - 188L
1,446 Elo+
Party 1
Zeus
Zeus
Xivkyns
Zeus
Level 106
God Stats
1W - 1L
1,765 SR
Queue Stats
22W - 28L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
boombie3
Zhong Kui
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 136L
1,360 Elo+
Party 1
Nemesis
Nemesis
cowboy-man337
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,495 Elo+
Party 3
Osiris
Osiris
iTlVloney__
Osiris
Level 64
God Stats
0W - 1L
1,663 SR
Queue Stats
11W - 21L
1,559 Elo+
Party 3
Team Averages
Level 73
1,567 SR
1,466 Elo+

VS

Team Averages
Level 53
1,603 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dark_Spartan2121
Sol
Level 93
God Stats
2W - 1L
1,702 SR
Queue Stats
70W - 81L
1,424 Elo+
Solo
Susano
Susano
Eva Unit 16272
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Free Smush
Zeus
Level 24
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
NickAintNext
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NitroJenny
Danzaburou
16
2 / 6 / 4
10,013
715
7,640
15,584
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Xivkyns
Zeus
16
2 / 4 / 6
9,445
675
18,753
11,163
5,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
boombie3
Zhong Kui
17
1 / 6 / 7
9,736
695
12,428
16,943
13,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
15
2 / 8 / 6
9,722
694
5,260
17,219
16,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
17
3 / 6 / 7
9,953
711
8,184
18,823
24,238
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
4 / 2 / 14
11,603
829
6,890
21,023
29,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 13
10,416
744
7,961
10,755
5,550
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 4 / 17
11,395
814
19,477
17,911
22,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
8 / 3 / 14
11,679
834
24,475
12,386
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 12
10,843
775
10,557
8,534
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
10
Kills
30
30
Deaths
11
30
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
14
5.5
W
4
1
13
10.5
W
7
4
17
3.88
W
8
3
14
5
W
7
1
12
13
L
Danzaburou
NitroJenny
Danzaburou
2
6
4
0.67
L
Zeus
Xivkyns
Zeus
2
4
6
1.25
L
Zhong Kui
boombie3
Zhong Kui
1
6
7
0.75
L
Nemesis
2
8
6
0.63
L
Osiris
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,265
Damage
69,360
79,732
Taken
70,609
65,747
Mitigated
69,049
23,302
Healing
27,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,890
1,696
2,103
4,334
21,023
29,173
538
10,756
10,267
14,888
0
W
7,961
3,365
3,935
4,220
10,755
5,550
2,502
3,791
6,964
25,917
0
W
19,477
2,011
2,044
2,610
17,911
22,094
1,156
6,540
11,371
0
30,357
W
24,475
1,961
2,730
4,441
12,386
7,580
2,122
6,955
5,431
42,281
0
W
10,557
289
339
534
8,534
4,652
1,519
3,139
5,395
30,475
0
L
Danzaburou
NitroJenny
Danzaburou
7,640
2,358
1,131
3,992
15,584
7,270
556
11,930
3,540
0
18,435
L
Zeus
Xivkyns
Zeus
18,753
1,954
1,464
2,643
11,163
5,050
476
7,518
3,570
37,318
0
L
Zhong Kui
boombie3
Zhong Kui
12,428
2,543
0
5,390
16,943
13,133
545
10,581
6,117
23,816
0
L
Nemesis
5,260
1,275
1,322
2,935
17,219
16,056
0
10,874
6,107
0
11,333
L
Osiris
8,184
1,963
1,663
2,762
18,823
24,238
274
8,980
9,375
0
18,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
55,936
125
Minions Killed
153
0
Camps Cleared
0
1,206,751
Distance Traveled
1,270,241
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,603
829
8
1
0
269,959
3
W
Sol
10,416
744
43
3
0
239,999
0
W
Susano
11,395
814
25
2
0
255,133
0
W
Zeus
11,679
834
44
3
0
229,751
0
W
Thoth
10,843
775
33
2
0
275,399
0
L
Danzaburou
10,013
715
25
2
0
253,488
0
L
Zeus
9,445
675
41
3
0
234,029
0
L
Zhong Kui
9,736
695
37
3
0
230,212
0
L
Nemesis
9,722
694
14
1
0
236,614
2
L
Osiris
9,953
711
8
1
0
252,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role