Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AbyssalKitsune
Nemesis
Level 134
God Stats
1W - 2L
1,281 SR
Queue Stats
196W - 203L
1,426 Elo+
Party 1
Artio
Artio
ServeTheFeens
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 150L
1,367 Elo+
Solo
Guan Yu
Guan Yu
kandi666kid
Guan Yu
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 168L
1,388 Elo+
Party 1
Chronos
Chronos
xsteviix
Chronos
Level 120
God Stats
15W - 14L
1,415 SR
Queue Stats
475W - 502L
1,396 Elo+
Solo
Team Averages
Level 121
1,439 SR
1,415 Elo+

VS

Team Averages
Level 83
1,500 SR
1,345 Elo+
Thoth
Thoth
HalveFaith
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
NuclearExitium
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 2
Khepri
Khepri
RancidLiver
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,197 Elo+
Party 2
Susano
Susano
TheMayoMan1
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
axBrooke
Hun Batz
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 154L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
7 / 5 / 8
10,768
718
20,759
19,807
8,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 4 / 12
9,466
631
14,561
17,499
8,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 0 / 11
10,811
721
9,765
21,048
11,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
kandi666kid
Guan Yu
17
2 / 1 / 13
9,910
661
6,942
25,964
17,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
xsteviix
Chronos
18
2 / 3 / 9
10,173
678
22,063
15,204
6,726
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
4 / 4 / 4
9,879
659
14,719
12,948
5,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
18
3 / 1 / 8
10,509
701
14,883
16,471
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
16
0 / 5 / 8
9,630
642
4,588
18,365
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
19
5 / 3 / 7
10,399
693
23,636
18,594
16,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
axBrooke
Hun Batz
16
1 / 3 / 8
9,235
616
18,127
15,493
7,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
16
Kills
13
13
Deaths
16
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
5
8
2.2
W
1
4
12
1.75
L
Thoth
4
4
4
1.5
L
Sylvanus
3
1
8
7
L
Khepri
0
5
8
0.8
W
4
0
11
9.5
L
Susano
5
3
7
2.83
L
Hun Batz
axBrooke
Hun Batz
1
3
8
1.67
W
Guan Yu
kandi666kid
Guan Yu
2
1
13
8.5
W
Chronos
xsteviix
Chronos
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,090
Damage
75,953
99,522
Taken
81,871
52,864
Mitigated
71,467
59,783
Healing
39,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,759
4,020
704
1,781
19,807
8,589
49
6,142
13,665
0
38,038
W
14,561
3,093
2,459
3,947
17,499
8,404
998
6,096
11,403
0
20,404
L
Thoth
14,719
2,919
808
2,100
12,948
5,969
0
5,179
7,769
28,239
0
L
Sylvanus
14,883
3,978
10,641
9,095
16,471
19,857
0
6,910
9,561
23,983
0
L
Khepri
4,588
634
1,417
3,545
18,365
21,809
0
7,036
11,329
17,467
0
W
9,765
403
7,970
11,142
21,048
11,834
0
8,101
12,947
21,842
0
L
Susano
23,636
4,183
2,405
2,388
18,594
16,110
0
7,135
11,459
0
42,028
L
Hun Batz
axBrooke
Hun Batz
18,127
2,822
2,704
4,009
15,493
7,722
0
5,568
9,925
0
33,982
W
Guan Yu
kandi666kid
Guan Yu
6,942
1,120
13,018
14,690
25,964
17,311
100
8,891
17,073
0
13,020
W
Chronos
xsteviix
Chronos
22,063
8,117
1,170
2,902
15,204
6,726
1,342
4,960
10,244
48,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
49,652
162
Minions Killed
153
0
Camps Cleared
0
1,470,998
Distance Traveled
1,202,920
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,768
718
50
3
0
292,946
2
W
Nemesis
9,466
631
13
1
0
319,869
1
L
Thoth
9,879
659
38
3
0
224,430
0
L
Sylvanus
10,509
701
19
1
0
219,160
0
L
Khepri
9,630
642
35
2
0
203,986
6
W
Artio
10,811
721
26
2
0
326,611
0
L
Susano
10,399
693
32
2
0
292,491
1
L
Hun Batz
9,235
616
29
2
0
262,853
0
W
Guan Yu
9,910
661
17
1
0
296,717
0
W
Chronos
10,173
678
56
4
0
234,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role