Player Matchup

Cthulhu
Cthulhu
BenTheBCMCGamer
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,465 Elo+
Solo
Chiron
Chiron
D1-OldButtaKnife
Chiron
Level 129
God Stats
2W - 2L
1,690 SR
Queue Stats
15W - 13L
1,591 Elo+
Solo
Kukulkan
Kukulkan
RyBread1984
Kukulkan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 180L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Superbadd x89
Guan Yu
Level 152
God Stats
11W - 4L
1,500 SR
Queue Stats
723W - 758L
1,545 Elo+
Solo
Ah Puch
Ah Puch
oiBeezyio
Ah Puch
Level 123
God Stats
5W - 4L
1,682 SR
Queue Stats
743W - 745L
1,537 Elo+
Solo
Team Averages
Level 134
1,574 SR
1,526 Elo+

VS

Team Averages
Level 138
1,676 SR
1,570 Elo+
Discordia
Discordia
Acellex
Discordia
Level 127
God Stats
4W - 3L
1,685 SR
Queue Stats
102W - 86L
1,575 Elo+
Party 2
Ishtar
Ishtar
Ch0P5z
Ishtar
Level 159
God Stats
7W - 4L
1,784 SR
Queue Stats
636W - 495L
1,571 Elo+
Party 1
Bastet
Bastet
Hemdroid
Bastet
Level 100
God Stats
5W - 4L
1,689 SR
Queue Stats
26W - 25L
1,570 Elo+
Party 2
Scylla
Scylla
LocalAphroMain
Scylla
Level 144
God Stats
8W - 5L
1,723 SR
Queue Stats
52W - 39L
1,588 Elo+
Party 2
Zhong Kui
Zhong Kui
extremeMAYHEM5
Zhong Kui
Level 158
God Stats
8W - 4L
1,499 SR
Queue Stats
401W - 291L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
11,382
1,035
6,786
14,816
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 3
10,424
948
9,869
12,502
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
RyBread1984
Kukulkan
16
1 / 6 / 4
10,640
967
10,451
15,119
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
16
1 / 5 / 6
10,508
955
8,355
22,816
22,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
oiBeezyio
Ah Puch
16
1 / 5 / 2
10,141
922
13,572
17,287
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

174

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acellex
Discordia
17
2 / 0 / 6
11,121
1,011
6,588
7,517
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Ch0P5z
Ishtar
18
5 / 2 / 9
12,007
1,092
19,427
12,240
4,978
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
Hemdroid
Bastet
16
3 / 1 / 7
10,770
979
12,686
9,938
3,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 8
10,942
995
14,011
10,499
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
extremeMAYHEM5
Zhong Kui
17
6 / 1 / 9
12,151
1,105
25,294
12,825
12,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
7
Kills
20
20
Deaths
7
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
Acellex
Discordia
2
0
6
5
L
2
2
1
1.25
W
Ishtar
Ch0P5z
Ishtar
5
2
9
4.75
L
2
2
3
1.75
W
Bastet
Hemdroid
Bastet
3
1
7
6.5
W
4
3
8
2.67
L
Kukulkan
RyBread1984
Kukulkan
1
6
4
0.5
L
Guan Yu
1
5
6
0.8
W
Zhong Kui
extremeMAYHEM5
Zhong Kui
6
1
9
10.5
L
Ah Puch
oiBeezyio
Ah Puch
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
78,006
82,540
Taken
53,019
55,666
Mitigated
28,292
15,186
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Acellex
Discordia
6,588
80
0
70
7,517
3,078
0
4,380
3,137
35,170
0
L
6,786
838
213
2,451
14,816
13,120
0
6,855
7,961
37,972
0
W
Ishtar
Ch0P5z
Ishtar
19,427
13,446
0
2,578
12,240
4,978
0
6,435
5,805
0
47,551
L
9,869
4,867
591
1,946
12,502
5,316
0
7,130
5,372
0
18,333
W
Bastet
Hemdroid
Bastet
12,686
4,948
0
1,573
9,938
3,917
0
6,557
3,381
0
17,166
W
14,011
776
0
238
10,499
3,983
0
6,224
4,275
20,252
0
L
Kukulkan
RyBread1984
Kukulkan
10,451
649
0
7
15,119
6,677
0
8,490
6,629
36,100
0
L
Guan Yu
8,355
1,006
2,640
4,996
22,816
22,599
0
12,707
10,109
0
13,891
W
Zhong Kui
extremeMAYHEM5
Zhong Kui
25,294
3,006
0
4,428
12,825
12,336
0
7,213
5,612
40,435
0
L
Ah Puch
oiBeezyio
Ah Puch
13,572
257
0
2,342
17,287
7,954
0
10,711
6,576
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
56,991
212
Minions Killed
226
3
Camps Cleared
9
1,015,530
Distance Traveled
1,083,462
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,121
1,011
79
7
1
217,201
0
L
Cthulhu
11,382
1,035
80
7
0
234,117
0
W
Ishtar
12,007
1,092
72
7
4
206,084
3
L
Chiron
10,424
948
17
2
0
167,646
1
W
Bastet
10,770
979
12
1
0
243,725
0
W
Scylla
10,942
995
14
1
2
228,221
1
L
Kukulkan
10,640
967
72
7
1
206,306
0
L
Guan Yu
10,508
955
11
1
0
193,609
0
W
Zhong Kui
12,151
1,105
49
4
2
188,231
1
L
Ah Puch
10,141
922
32
3
2
213,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role