Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EightiethAtlas
Izanami
Level 14
God Stats
1W - 1L
1,160 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
Psych0Freak47
Skadi
Level 24
God Stats
1W - 2L
1,533 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
WickedWiKi
Bacchus
Level 97
God Stats
0W - 1L
1,743 SR
Queue Stats
14W - 19L
1,390 Elo+
Party 2
Merlin
Merlin
namechanged9752
Merlin
Level 28
God Stats
3W - 3L
1,930 SR
Queue Stats
124W - 88L
1,628 Elo+
Solo
Team Averages
Level 58
1,573 SR
1,504 Elo+

VS

Team Averages
Level 84
1,505 SR
1,460 Elo+
King Arthur
King Arthur
Ncrosses
King Arthur
Level 88
God Stats
13W - 15L
1,551 SR
Queue Stats
263W - 256L
1,535 Elo+
Party 1
Fenrir
Fenrir
NotGhay
Fenrir
Level 35
God Stats
1W - 5L
1,222 SR
Queue Stats
42W - 49L
1,402 Elo+
Solo
Ishtar
Ishtar
Press A To Sell
Ishtar
Level 129
God Stats
14W - 14L
1,520 SR
Queue Stats
30W - 35L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
RyanGBaby
Kukulkan
Level 43
God Stats
2W - 0L
1,733 SR
Queue Stats
56W - 48L
1,609 Elo+
Party 1
Khepri
Khepri
Voshianity
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 3 / 1
8,518
710
6,581
16,534
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 2 / 0
7,331
611
4,899
11,044
4,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 2 / 1
9,040
753
7,710
7,713
3,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
WickedWiKi
Bacchus
14
1 / 4 / 0
8,398
700
5,387
14,638
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 2 / 1
8,938
745
9,705
7,189
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ncrosses
King Arthur
16
3 / 0 / 5
8,733
728
13,446
15,010
15,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NotGhay
Fenrir
14
2 / 2 / 4
8,418
702
6,418
9,154
4,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 0 / 6
9,250
771
11,044
6,283
3,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RyanGBaby
Kukulkan
17
3 / 1 / 4
9,292
774
9,779
5,532
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Voshianity
Khepri
15
3 / 0 / 7
8,753
729
4,104
9,381
11,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
13
13
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
1
0.17
L
0
2
0
0
W
King Arthur
Ncrosses
King Arthur
3
0
5
5.5
W
Fenrir
NotGhay
Fenrir
2
2
4
2
W
2
0
6
5
L
2
2
1
1.25
W
Kukulkan
RyanGBaby
Kukulkan
3
1
4
5
W
Khepri
Voshianity
Khepri
3
0
7
6.5
L
Bacchus
WickedWiKi
Bacchus
1
4
0
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
44,791
57,118
Taken
45,360
46,829
Mitigated
37,805
9,871
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,581
1,424
2,642
4,341
16,534
20,049
0
4,283
12,251
17,431
0
L
4,899
3,390
0
1,029
11,044
4,654
0
1,662
9,382
0
13,986
W
King Arthur
Ncrosses
King Arthur
13,446
1,114
0
667
15,010
15,375
0
8,411
6,599
0
35,541
W
Fenrir
NotGhay
Fenrir
6,418
1,317
0
1,177
9,154
4,663
414
3,053
6,101
0
18,777
W
11,044
6,133
0
1,117
6,283
3,427
1,293
3,516
2,767
0
49,305
L
7,710
3,622
0
50
7,713
3,748
714
2,558
5,155
0
36,393
W
Kukulkan
RyanGBaby
Kukulkan
9,779
326
0
766
5,532
3,003
0
2,117
3,415
33,051
0
W
Khepri
Voshianity
Khepri
4,104
559
505
1,255
9,381
11,337
0
4,576
4,805
13,799
0
L
Bacchus
WickedWiKi
Bacchus
5,387
609
0
1,012
14,638
14,680
0
3,702
10,936
11,989
0
L
9,705
564
386
411
7,189
3,698
0
1,678
5,511
60,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
44,446
235
Minions Killed
251
0
Camps Cleared
0
1,221,238
Distance Traveled
1,287,851
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,518
710
30
3
0
275,078
1
L
Izanami
7,331
611
16
1
0
233,862
0
W
King Arthur
8,733
728
44
4
0
291,779
4
W
Fenrir
8,418
702
22
2
0
268,256
3
W
Ishtar
9,250
771
85
7
0
222,573
0
L
Skadi
9,040
753
63
5
0
237,307
0
W
Kukulkan
9,292
774
72
6
0
248,931
1
W
Khepri
8,753
729
28
2
0
256,312
0
L
Bacchus
8,398
700
13
1
0
245,542
0
L
Merlin
8,938
745
113
9
0
229,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role