Player Matchup

Ishtar
Ishtar
Dem0nKoD
Ishtar
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 17L
1,211 Elo+
Party 2
Olorun
Olorun
Proxiti
Olorun
Level 60
God Stats
1W - 0L
1,285 SR
Queue Stats
53W - 41L
1,510 Elo+
Solo
Ganesha
Ganesha
Sasuke7235380
Ganesha
Level 62
God Stats
16W - 16L
1,428 SR
Queue Stats
189W - 240L
1,272 Elo+
Party 2
Team Averages
Level 45
1,405 SR
1,331 Elo+

VS

Team Averages
Level 79
1,513 SR
1,281 Elo+
Amaterasu
Amaterasu
Kermit197
Amaterasu
Level 25
God Stats
2W - 4L
1,442 SR
Queue Stats
9W - 13L
1,238 Elo+
Party 1
Ishtar
Ishtar
MrTimeprfct
Ishtar
Level 147
God Stats
9W - 6L
1,654 SR
Queue Stats
131W - 157L
1,360 Elo+
Party 1
Ganesha
Ganesha
paradox2923
Ganesha
Level 64
God Stats
0W - 2L
1,444 SR
Queue Stats
88W - 114L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dem0nKoD
Ishtar
18
14 / 4 / 7
14,088
783
40,572
19,941
11,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Proxiti
Olorun
18
10 / 1 / 13
13,626
757
26,425
15,142
8,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
17
0 / 3 / 23
11,812
656
14,378
24,959
35,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kermit197
Amaterasu
16
3 / 4 / 4
11,676
649
8,057
34,537
23,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
3 / 11 / 3
10,874
604
22,569
23,285
11,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
paradox2923
Ganesha
16
1 / 9 / 6
11,615
645
10,063
36,671
40,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
24
Kills
7
8
Deaths
24
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Dem0nKoD
Ishtar
14
4
7
4.38
L
Amaterasu
Kermit197
Amaterasu
3
4
4
1.25
L
Ishtar
3
11
3
0.41
W
Olorun
Proxiti
Olorun
10
1
13
16.5
W
Ganesha
0
3
23
3.83
L
Ganesha
paradox2923
Ganesha
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,375
Damage
40,689
60,042
Taken
94,493
56,419
Mitigated
75,820
15,193
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Dem0nKoD
Ishtar
40,572
25,133
0
2,036
19,941
11,959
976
3,870
16,071
0
67,971
L
Amaterasu
Kermit197
Amaterasu
8,057
3,943
714
6,807
34,537
23,385
261
16,555
17,982
0
21,978
L
Ishtar
22,569
10,077
266
3,717
23,285
11,518
676
11,714
11,571
0
57,294
W
Olorun
Proxiti
Olorun
26,425
12,171
1,395
7,347
15,142
8,964
1,715
1,950
13,192
78,740
0
W
Ganesha
14,378
840
459
3,956
24,959
35,496
432
5,328
19,631
29,760
0
L
Ganesha
paradox2923
Ganesha
10,063
1,217
4,780
8,253
36,671
40,917
337
12,703
23,968
33,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
34,165
184
Minions Killed
127
11
Camps Cleared
2
910,187
Distance Traveled
912,342
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,088
783
66
4
0
287,944
0
L
Amaterasu
11,676
649
49
3
0
379,702
1
L
Ishtar
10,874
604
71
4
2
253,770
2
W
Olorun
13,626
757
116
6
10
312,326
1
W
Ganesha
11,812
656
2
0
1
309,917
3
L
Ganesha
11,615
645
7
0
0
278,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role