Player Matchup

Serqet
Serqet
Silver I
BigManBeeBoi
Serqet
Silver I
Level 124
God Stats
10W - 4L
1,728 SR
Queue Stats
150W - 176L
1,157 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
THERavanaEnjoyer
Ne Zha
Gold IV
Level 127
God Stats
15W - 10L
1,676 SR
Queue Stats
172W - 191L
1,438 MMR
Party 1
Hera
Hera
Gold III
THERavanaHater
Hera
Gold III
Level 36
God Stats
9W - 4L
1,600 SR
Queue Stats
22W - 13L
1,621 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,668 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,593 SR
1,258 MMR
Lancelot
Lancelot
Gold IV
DarthMarley
Lancelot
Gold IV
Level 60
God Stats
4W - 10L
1,398 SR
Queue Stats
171W - 223L
1,351 MMR
Party 2
Horus
Horus
Silver IV
Guillegp27
Horus
Silver IV
Level 66
God Stats
6W - 4L
1,715 SR
Queue Stats
7W - 13L
1,261 MMR
Party 2
Anubis
Anubis
Silver V
juanantonio710
Anubis
Silver V
Level 87
God Stats
6W - 5L
1,667 SR
Queue Stats
22W - 34L
1,162 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
1 / 3 / 12
12,820
712
5,603
19,558
23,694
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 5
14,131
785
28,194
16,974
8,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 9
12,289
683
22,345
9,297
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ah Muzen CabThothAresBaron SamediNox

VS

Bans
AtlasBaba YagaAchillesPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarthMarley
Lancelot
16
2 / 7 / 4
11,594
644
13,973
23,130
10,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
17
4 / 2 / 3
13,509
751
7,065
18,187
23,399
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

18
2 / 6 / 4
11,826
657
9,617
23,198
13,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
8
8
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
3
12
2.33
L
Lancelot
DarthMarley
Lancelot
2
7
4
0.57
L
Horus
4
2
3
2.75
W
10
2
5
6.25
W
4
3
9
2.83
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,142
Damage
30,655
45,829
Taken
64,515
35,294
Mitigated
47,022
11,798
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,603
1,201
272
4,765
19,558
23,694
292
3,485
16,073
0
11,756
L
Lancelot
DarthMarley
Lancelot
13,973
1,089
0
749
23,130
10,237
0
7,858
14,981
0
43,856
L
Horus
7,065
3,072
2,031
5,186
18,187
23,399
0
8,029
10,050
0
17,452
W
28,194
7,880
0
6,006
16,974
8,297
1,726
4,153
12,821
0
85,362
W
22,345
7,651
0
755
9,297
3,303
1,840
2,981
6,316
61,531
0
L
9,617
1,097
0
10,652
23,198
13,386
0
6,562
16,414
79,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
36,929
179
Minions Killed
197
8
Camps Cleared
9
1,035,777
Distance Traveled
965,539
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,820
712
15
1
0
365,391
6
L
Lancelot
11,594
644
74
4
3
353,705
1
L
Horus
13,509
751
24
1
1
342,618
5
W
Ne Zha
14,131
785
96
5
6
364,942
4
W
Hera
12,289
683
68
4
2
305,444
7
L
Anubis
11,826
657
99
6
5
269,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role