Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CaelumV
Sol
Level 68
God Stats
7W - 3L
1,785 SR
Queue Stats
289W - 305L
1,529 Elo+
Party 1
Tyr
Tyr
GoMuRa121
Tyr
Level 56
God Stats
5W - 4L
1,509 SR
Queue Stats
73W - 67L
1,506 Elo+
Solo
Khepri
Khepri
Refugy
Khepri
Level 38
God Stats
4W - 1L
1,594 SR
Queue Stats
123W - 106L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
moonlitk1tty
Morgan Le Fay
Level 33
God Stats
6W - 7L
1,555 SR
Queue Stats
53W - 72L
1,431 Elo+
Solo
Team Averages
Level 53
1,589 SR
1,491 Elo+

VS

Team Averages
Level 67
1,511 SR
1,564 Elo+
Hou Yi
Hou Yi
FauxPaladin
Hou Yi
Level 8
God Stats
12W - 13L
1,452 SR
Queue Stats
32W - 35L
1,480 Elo+
Party 2
Neith
Neith
PD5KFactory117
Neith
Level 55
God Stats
16W - 23L
1,518 SR
Queue Stats
224W - 243L
1,411 Elo+
Solo
Thoth
Thoth
Tsullivan232
Thoth
Level 95
God Stats
2W - 6L
1,453 SR
Queue Stats
157W - 135L
1,643 Elo+
Party 2
Thanatos
Thanatos
thefullmunty
Thanatos
Level 144
God Stats
1W - 6L
1,377 SR
Queue Stats
369W - 315L
1,544 Elo+
Party 2
Nox
Nox
ѕтυиѕєєd
Nox
Level 34
God Stats
0W - 1L
1,756 SR
Queue Stats
72W - 25L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 0 / 1
4,573
572
1,169
5,914
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sol
8
2 / 0 / 0
4,822
603
2,412
3,406
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 0 / 0
4,348
544
1,549
6,420
2,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
Refugy
Khepri
6
0 / 0 / 1
4,324
541
1,588
2,927
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
moonlitk1tty
Morgan Le Fay
8
1 / 1 / 0
4,534
567
1,713
3,124
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 1 / 0
3,964
496
2,658
4,584
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,007
626
4,679
2,936
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 0
4,751
594
1,930
3,306
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
thefullmunty
Thanatos
8
0 / 1 / 0
4,375
547
1,297
4,983
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
3,151
394
264
223
86
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
1
0.5
W
Sol
2
0
0
2
L
Hou Yi
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Khepri
Refugy
Khepri
0
0
1
0.5
L
1
1
0
1
W
Morgan Le Fay
moonlitk1tty
Morgan Le Fay
1
1
0
1
L
Thanatos
thefullmunty
Thanatos
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,431
Damage
10,828
21,791
Taken
16,032
8,602
Mitigated
6,026
9,241
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,169
1,014
0
2,071
5,914
2,164
0
386
5,528
0
25,703
W
Sol
2,412
1,186
0
2,002
3,406
1,255
0
0
3,406
27,179
6,625
L
Hou Yi
2,658
1,466
0
818
4,584
1,528
0
2,741
1,843
0
19,940
W
1,549
242
0
2,826
6,420
2,668
0
0
6,420
0
24,447
L
4,679
2,067
0
1,028
2,936
1,260
243
0
2,811
0
34,405
W
Khepri
Refugy
Khepri
1,588
252
0
1,842
2,927
1,400
0
264
2,663
6,582
0
L
1,930
53
0
755
3,306
1,182
0
1,630
1,646
32,003
0
W
Morgan Le Fay
moonlitk1tty
Morgan Le Fay
1,713
76
0
500
3,124
1,115
0
1,544
1,580
24,940
0
L
Thanatos
thefullmunty
Thanatos
1,297
229
0
4,854
4,983
1,970
0
1,006
3,977
0
26,358
L
264
210
0
105
223
86
0
70
153
1,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
21,248
231
Minions Killed
203
0
Camps Cleared
0
809,776
Distance Traveled
639,022
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,573
572
75
9
0
188,450
2
W
Sol
4,822
603
53
7
0
137,870
2
L
Hou Yi
3,964
496
32
4
0
135,509
2
W
Tyr
4,348
544
46
6
0
176,539
3
L
Neith
5,007
626
59
7
0
150,871
2
W
Khepri
4,324
541
13
2
0
156,559
2
L
Thoth
4,751
594
55
7
0
158,479
3
W
Morgan Le Fay
4,534
567
44
6
0
150,358
3
L
Thanatos
4,375
547
54
7
0
167,542
4
L
Nox
3,151
394
3
0
0
26,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role