Player Matchup

Thanatos
Thanatos
Colosus7
Thanatos
Level 35
God Stats
5W - 6L
1,478 SR
Queue Stats
91W - 92L
1,457 Elo+
Party 3
Cernunnos
Cernunnos
D_R_A_G_0_N_280
Cernunnos
Level 114
God Stats
21W - 12L
1,780 SR
Queue Stats
155W - 120L
1,598 Elo+
Party 1
Merlin
Merlin
StompinBabies
Merlin
Level 51
God Stats
41W - 26L
1,564 SR
Queue Stats
119W - 110L
1,484 Elo+
Party 3
Yemoja
Yemoja
TheMitchPiece
Yemoja
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 77L
1,659 Elo+
Party 1
Set
Set
TurtleBoy510
Set
Level 87
God Stats
4W - 4L
1,548 SR
Queue Stats
213W - 212L
1,445 Elo+
Party 1
Team Averages
Level 66
1,574 SR
1,529 Elo+

VS

Team Averages
Level 64
1,452 SR
1,472 Elo+
Gilgamesh
Gilgamesh
GigaHuts
Gilgamesh
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 81L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Irishbean020
Cthulhu
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
59W - 60L
1,468 Elo+
Party 2
Lancelot
Lancelot
OfficerRanGer
Lancelot
Level 84
God Stats
8W - 10L
1,539 SR
Queue Stats
147W - 122L
1,494 Elo+
Party 4
Hachiman
Hachiman
TITAN101796
Hachiman
Level 13
God Stats
0W - 4L
1,173 SR
Queue Stats
7W - 15L
1,410 Elo+
Party 2
Olorun
Olorun
somexxx
Olorun
Level 30
God Stats
43W - 36L
1,550 SR
Queue Stats
53W - 47L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Colosus7
Thanatos
10
4 / 1 / 2
6,129
613
5,711
8,632
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
D_R_A_G_0_N_280
Cernunnos
11
8 / 0 / 2
6,884
688
8,431
5,804
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 1
6,780
678
6,786
4,446
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 7
6,291
629
3,565
3,314
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 2 / 2
5,415
542
3,711
8,213
5,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GigaHuts
Gilgamesh
9
2 / 2 / 0
5,383
538
5,025
9,465
4,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Irishbean020
Cthulhu
6
0 / 5 / 0
4,276
428
1,249
9,076
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
OfficerRanGer
Lancelot
8
1 / 2 / 0
4,835
484
5,129
7,283
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
TITAN101796
Hachiman
6
0 / 4 / 0
3,903
390
257
5,763
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
somexxx
Olorun
7
0 / 4 / 0
4,330
433
1,265
6,340
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
3
3
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Colosus7
Thanatos
4
1
2
5
W
Cernunnos
D_R_A_G_0_N_280
Cernunnos
8
0
2
9
L
Gilgamesh
GigaHuts
Gilgamesh
2
2
0
1
L
Cthulhu
Irishbean020
Cthulhu
0
5
0
0
L
Lancelot
OfficerRanGer
Lancelot
1
2
0
0.5
W
4
0
1
4.5
L
Hachiman
TITAN101796
Hachiman
0
4
0
0
W
1
0
7
4.5
W
0
2
2
0.5
L
Olorun
somexxx
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
12,925
30,409
Taken
37,927
15,423
Mitigated
15,260
15,853
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Colosus7
Thanatos
5,711
1,744
0
7,834
8,632
4,016
149
309
8,323
0
35,401
W
Cernunnos
D_R_A_G_0_N_280
Cernunnos
8,431
4,537
0
2,600
5,804
2,305
620
472
5,332
0
52,627
L
Gilgamesh
GigaHuts
Gilgamesh
5,025
1,680
0
2,414
9,465
4,991
729
771
8,694
0
33,801
L
Cthulhu
Irishbean020
Cthulhu
1,249
240
0
1,577
9,076
4,115
0
2,669
6,407
10,609
0
L
Lancelot
OfficerRanGer
Lancelot
5,129
775
0
2,098
7,283
2,547
0
1,612
5,671
0
28,613
W
6,786
534
0
1,082
4,446
1,647
679
1,056
3,390
51,310
0
L
Hachiman
TITAN101796
Hachiman
257
229
0
513
5,763
1,268
0
1,653
4,110
0
8,040
W
3,565
902
897
897
3,314
2,235
25
583
2,731
19,129
0
W
3,711
1,734
0
2,543
8,213
5,220
322
94
8,119
0
27,175
L
Olorun
somexxx
Olorun
1,265
737
46
1,336
6,340
2,339
0
3,646
2,694
19,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
22,727
300
Minions Killed
180
0
Camps Cleared
0
934,487
Distance Traveled
924,846
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,129
613
66
7
0
201,846
0
W
Cernunnos
6,884
688
77
8
0
173,687
3
L
Gilgamesh
5,383
538
53
5
0
185,769
3
L
Cthulhu
4,276
428
18
2
0
188,122
3
L
Lancelot
4,835
484
45
5
0
227,547
2
W
Merlin
6,780
678
96
10
0
182,505
6
L
Hachiman
3,903
390
15
2
0
158,712
0
W
Yemoja
6,291
629
36
4
0
179,900
0
W
Set
5,415
542
25
3
0
196,549
2
L
Olorun
4,330
433
49
5
0
164,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role