Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Cherones_
Chiron
Level 102
God Stats
15W - 13L
1,519 SR
Queue Stats
197W - 189L
1,445 Elo+
Party 4
Tyr
Tyr
Pookmunki
Tyr
Level 122
God Stats
1W - 2L
1,796 SR
Queue Stats
319W - 335L
1,514 Elo+
Solo
Bacchus
Bacchus
Raydz02
Bacchus
Level 157
God Stats
5W - 6L
1,181 SR
Queue Stats
321W - 290L
1,446 Elo+
Party 4
Bastet
Bastet
cachola11
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,419 Elo+
Party 3
Team Averages
Level 122
1,499 SR
1,465 Elo+

VS

Team Averages
Level 136
1,603 SR
1,506 Elo+
Bellona
Bellona
HussainBolt00
Bellona
Level 82
God Stats
12W - 17L
1,524 SR
Queue Stats
299W - 261L
1,414 Elo+
Party 1
Da Ji
Da Ji
Ix Quickscoped
Da Ji
Level 160
God Stats
7W - 4L
1,639 SR
Queue Stats
533W - 516L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
boraa93
Gilgamesh
Level 145
God Stats
4W - 2L
1,709 SR
Queue Stats
176W - 114L
1,544 Elo+
Party 2
Sol
Sol
dirtydee85
Sol
Level 132
God Stats
57W - 60L
1,538 SR
Queue Stats
93W - 113L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
lacasitos
Baron Samedi
Level 159
God Stats
11W - 5L
1,605 SR
Queue Stats
152W - 97L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 7 / 0
6,893
460
4,518
9,514
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Cherones_
Chiron
12
0 / 2 / 0
7,010
467
5,214
9,112
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 3 / 1
7,610
507
5,898
11,664
8,313
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Raydz02
Bacchus
10
2 / 3 / 0
7,250
483
6,278
11,676
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
cachola11
Bastet
9
0 / 4 / 0
6,230
415
3,006
12,884
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 2 / 1
7,879
525
4,553
10,721
8,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 1 / 8
9,215
614
10,756
10,767
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
boraa93
Gilgamesh
12
4 / 0 / 5
7,860
524
5,086
11,752
7,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 0 / 4
8,537
569
7,898
11,602
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
lacasitos
Baron Samedi
14
5 / 0 / 6
8,725
582
7,745
6,163
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
18
19
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
0
0
L
Chiron
Cherones_
Chiron
0
2
0
0
W
Bellona
1
2
1
0.75
W
7
1
8
11
L
1
3
1
0.5
L
Bacchus
Raydz02
Bacchus
2
3
0
0.67
W
Gilgamesh
boraa93
Gilgamesh
4
0
5
6.5
L
Bastet
cachola11
Bastet
0
4
0
0
W
1
0
4
3
W
Baron Samedi
lacasitos
Baron Samedi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
36,038
54,850
Taken
51,005
31,885
Mitigated
28,255
15,149
Healing
29,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,518
193
0
118
9,514
4,270
0
4,082
5,432
48,404
0
L
Chiron
Cherones_
Chiron
5,214
742
90
2,913
9,112
3,584
0
4,846
4,266
0
52,229
W
Bellona
4,553
2,014
0
5,017
10,721
8,983
0
753
9,968
0
49,170
W
10,756
3,682
0
5,667
10,767
4,981
0
1,763
9,004
0
73,506
L
5,898
325
0
3,886
11,664
8,313
0
90
11,574
0
52,050
L
Bacchus
Raydz02
Bacchus
6,278
962
0
2,454
11,676
11,029
0
4,939
6,737
22,499
0
W
Gilgamesh
boraa93
Gilgamesh
5,086
1,207
2,198
5,660
11,752
7,004
0
4,405
7,347
224
25,137
L
Bastet
cachola11
Bastet
3,006
896
0
5,688
12,884
4,689
0
1,910
10,974
0
43,441
W
7,898
3,267
0
8,383
11,602
4,100
252
1,481
10,121
78,802
0
W
Baron Samedi
lacasitos
Baron Samedi
7,745
633
159
2,052
6,163
3,187
0
2,716
3,447
65,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
42,216
379
Minions Killed
484
0
Camps Cleared
0
1,415,046
Distance Traveled
1,454,295
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,893
460
99
7
0
260,539
3
L
Chiron
7,010
467
102
7
0
274,873
4
W
Bellona
7,879
525
95
6
0
254,686
1
W
Da Ji
9,215
614
109
7
0
316,488
2
L
Tyr
7,610
507
85
6
0
311,252
5
L
Bacchus
7,250
483
25
2
0
275,163
1
W
Gilgamesh
7,860
524
40
3
0
317,304
3
L
Bastet
6,230
415
68
5
0
293,219
4
W
Sol
8,537
569
136
9
0
267,555
4
W
Baron Samedi
8,725
582
104
7
0
298,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role