Player Matchup

Neith
Neith
DogsWithGuns
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
Scottie dog09
Ymir
Level 122
God Stats
8W - 12L
1,491 SR
Queue Stats
143W - 142L
1,504 Elo+
Party 3
Janus
Janus
biscuitninja135
Janus
Level 75
God Stats
2W - 5L
1,342 SR
Queue Stats
60W - 43L
1,563 Elo+
Party 3
Chaac
Chaac
ignaciogaldos
Chaac
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
21W - 23L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
p16590
Cabrakan
Level 97
God Stats
20W - 13L
1,634 SR
Queue Stats
93W - 99L
1,473 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,481 Elo+

VS

Team Averages
Level 86
1,452 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Androgeno3
Olorun
Level 29
God Stats
5W - 4L
1,366 SR
Queue Stats
22W - 17L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
HIVCanerBot33
Cthulhu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 28L
1,475 Elo+
Party 2
Hades
Hades
ladypiripiri
Hades
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 74L
1,502 Elo+
Party 2
Shiva
Shiva
zon_0b00
Shiva
Level 101
God Stats
4W - 6L
1,396 SR
Queue Stats
57W - 73L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,545
455
3,057
3,459
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,664
566
2,061
7,427
2,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
5,238
524
5,060
4,286
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 1
4,102
410
2,513
9,213
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
p16590
Cabrakan
8
1 / 4 / 0
4,756
476
4,286
9,313
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 3
5,043
504
1,568
8,332
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Androgeno3
Olorun
9
6 / 0 / 9
6,260
626
9,374
6,204
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
9
6 / 0 / 9
6,737
674
5,556
6,729
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 6
5,864
586
6,047
7,961
4,574
Shiva
zon_0b00
Shiva
10
0 / 0 / 3
5,357
536
2,681
5,508
2,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
15
15
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
3
1.5
W
Olorun
Androgeno3
Olorun
6
0
9
10.5
L
0
2
1
0.25
W
Cthulhu
6
0
9
10.5
L
1
2
0
0.5
L
0
1
1
0.5
L
0
6
1
0.08
W
3
1
6
6
L
Cabrakan
p16590
Cabrakan
1
4
0
0.25
W
Shiva
zon_0b00
Shiva
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,977
Damage
25,226
33,698
Taken
34,734
15,564
Mitigated
17,630
5,521
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,568
1,023
321
3,992
8,332
2,959
0
2,299
6,033
0
22,564
W
Olorun
Androgeno3
Olorun
9,374
5,512
942
2,668
6,204
2,249
3,142
1,152
5,052
28,304
0
L
3,057
521
0
713
3,459
1,283
145
2,134
1,325
0
24,881
W
Cthulhu
5,556
610
552
1,757
6,729
5,626
681
986
5,743
15,465
0
L
2,061
307
0
915
7,427
2,967
132
3,411
4,016
34,196
0
L
5,060
78
0
640
4,286
1,738
575
3,063
1,223
38,432
0
L
2,513
353
0
975
9,213
3,920
94
6,828
2,385
0
14,456
W
6,047
664
1,059
3,352
7,961
4,574
548
4,770
3,191
28,380
0
L
Cabrakan
p16590
Cabrakan
4,286
567
0
2,278
9,313
5,656
0
5,541
3,772
26,561
0
W
Shiva
zon_0b00
Shiva
2,681
351
124
1,595
5,508
2,222
690
2,200
3,308
0
31,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
29,261
259
Minions Killed
214
0
Camps Cleared
0
945,542
Distance Traveled
970,489
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,043
504
51
5
0
194,659
0
W
Olorun
6,260
626
21
2
0
185,263
0
L
Neith
4,545
455
45
5
0
187,109
3
W
Cthulhu
6,737
674
40
4
0
206,915
0
L
Ymir
5,664
566
71
7
0
193,413
7
L
Janus
5,238
524
73
7
0
203,255
2
L
Chaac
4,102
410
20
2
0
184,118
0
W
Hades
5,864
586
49
5
0
177,836
1
L
Cabrakan
4,756
476
50
5
0
177,647
2
W
Shiva
5,357
536
53
5
0
205,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role