Player Matchup

Mercury
Mercury
HSZ-FABIAN-_-
Mercury
Level 49
God Stats
2W - 3L
1,474 SR
Queue Stats
71W - 94L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
Lavender719
Nu Wa
Level 47
God Stats
9W - 5L
1,622 SR
Queue Stats
43W - 51L
1,437 Elo+
Party 3
Neith
Neith
Spiritualife
Neith
Level 109
God Stats
34W - 32L
1,547 SR
Queue Stats
54W - 59L
1,444 Elo+
Party 3
Artio
Artio
W4E-titanpro-223
Artio
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
170W - 154L
1,424 Elo+
Party 1
Chronos
Chronos
vicente_ready
Chronos
Level 86
God Stats
30W - 23L
1,562 SR
Queue Stats
204W - 193L
1,465 Elo+
Party 1
Team Averages
Level 79
1,541 SR
1,427 Elo+

VS

Team Averages
Level 51
1,500 SR
1,416 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SenJu_TOQUIMA
Hades
Level 75
God Stats
15W - 12L
1,608 SR
Queue Stats
178W - 187L
1,436 Elo+
Party 2
He Bo
He Bo
TallGlassOf_Milk
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,320 Elo+
Solo
Chernobog
Chernobog
TeoVoa
Chernobog
Level 42
God Stats
22W - 29L
1,569 SR
Queue Stats
152W - 186L
1,401 Elo+
Party 2
Fafnir
Fafnir
ssout
Fafnir
Level 63
God Stats
0W - 2L
1,324 SR
Queue Stats
173W - 182L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
3 / 1 / 2
6,205
621
4,073
7,423
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 5
6,229
623
5,754
4,322
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 0
5,839
584
5,623
4,975
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 3
5,156
516
4,357
8,443
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
12
3 / 1 / 3
6,756
676
4,268
6,619
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 0
5,490
549
2,651
6,800
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,337
534
2,457
7,582
3,280
6
0 / 6 / 0
4,290
429
3,348
6,443
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
TeoVoa
Chernobog
8
0 / 1 / 0
4,643
464
3,476
4,908
1,462
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ssout
Fafnir
6
0 / 4 / 0
4,648
465
1,772
11,384
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
W
Mercury
3
1
2
4
W
0
0
5
2.5
L
0
2
0
0
W
5
0
0
5
L
0
6
0
0
L
Chernobog
TeoVoa
Chernobog
0
1
0
0
W
2
0
3
3.5
L
Fafnir
ssout
Fafnir
0
4
0
0
W
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
13,704
31,782
Taken
37,117
12,786
Mitigated
16,874
8,733
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,651
1,545
0
1,275
6,800
2,503
0
2,050
4,750
0
33,975
W
Mercury
4,073
3,236
0
840
7,423
2,577
0
691
6,732
0
39,426
W
5,754
1,466
0
2,871
4,322
1,641
319
2,138
2,184
45,088
0
L
2,457
418
107
3,507
7,582
3,280
0
4,047
3,535
38,940
0
W
5,623
2,315
21
1,430
4,975
2,098
936
1,509
3,466
0
29,948
L
3,348
668
0
0
6,443
2,008
0
2,416
3,983
16,477
0
L
Chernobog
TeoVoa
Chernobog
3,476
2,393
0
790
4,908
1,462
0
1,743
2,955
0
21,847
W
4,357
638
581
2,048
8,443
3,950
0
1,406
7,037
18,253
0
L
Fafnir
ssout
Fafnir
1,772
706
241
2,669
11,384
7,621
0
3,525
7,515
10,593
0
W
Chronos
4,268
1,502
0
942
6,619
2,520
888
1,833
4,786
50,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
24,408
318
Minions Killed
212
0
Camps Cleared
0
991,439
Distance Traveled
885,891
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,490
549
60
6
0
165,173
1
W
Mercury
6,205
621
71
7
0
241,516
2
W
Nu Wa
6,229
623
81
8
0
157,878
3
L
Hades
5,337
534
68
7
0
181,234
4
W
Neith
5,839
584
53
5
0
173,183
1
L
He Bo
4,290
429
24
2
0
165,684
0
L
Chernobog
4,643
464
44
4
0
187,856
0
W
Artio
5,156
516
25
3
0
216,865
0
L
Fafnir
4,648
465
16
2
0
185,944
0
W
Chronos
6,756
676
88
9
0
201,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role