Player Matchup

Bacchus
Bacchus
Diamond V
Orcgrimoc
Bacchus
Diamond V
Level 155
God Stats
12W - 10L
1,598 SR
Queue Stats
111W - 125L
2,086 MMR
Solo
Discordia
Discordia
Diamond IV
Real-Inspector
Discordia
Diamond IV
Level 159
God Stats
8W - 9L
1,657 SR
Queue Stats
602W - 613L
1,977 MMR
Party 1
Heimdallr
Heimdallr
Masters
ViolatedCardbord
Heimdallr
Masters
Level 160
God Stats
3W - 6L
1,362 SR
Queue Stats
389W - 377L
2,211 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,539 SR
2,091 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,491 SR
2,083 MMR
Achilles
Achilles
Gold II
CubanPower4804
Achilles
Gold II
Level 103
God Stats
0W - 1L
1,182 SR
Queue Stats
13W - 8L
1,792 MMR
Party 2
Chiron
Chiron
Masters
SLMcCarthy
Chiron
Masters
Level 137
God Stats
13W - 28L
1,476 SR
Queue Stats
331W - 348L
2,127 MMR
Solo
Agni
Agni
Platinum I
Sanemi XII
Agni
Platinum I
Level 104
God Stats
4W - 3L
1,815 SR
Queue Stats
35W - 23L
2,331 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Orcgrimoc
Bacchus
19
5 / 3 / 6
15,639
745
15,614
27,655
44,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Real-Inspector
Discordia
20
5 / 2 / 4
14,748
702
23,797
12,551
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
19
1 / 1 / 7
13,273
632
14,155
18,737
9,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabBastetAresThothBaron Samedi

VS

Bans
AtlasGaneshaPersephoneSobekBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 6 / 1
12,398
590
11,246
27,158
35,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
SLMcCarthy
Chiron
18
0 / 1 / 4
13,330
635
12,036
17,493
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

19
4 / 5 / 1
14,144
674
16,790
21,099
9,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
6
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
6
1
0.42
W
Bacchus
Orcgrimoc
Bacchus
5
3
6
2.67
W
Discordia
Real-Inspector
Discordia
5
2
4
3.5
L
Chiron
SLMcCarthy
Chiron
0
1
4
2
L
4
5
1
0.9
W
Heimdallr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,566
Damage
40,072
58,943
Taken
65,750
60,031
Mitigated
52,819
17,188
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,246
1,723
79
1,557
27,158
35,796
573
12,012
15,146
0
32,330
W
Bacchus
Orcgrimoc
Bacchus
15,614
2,010
0
6,085
27,655
44,458
45
5,992
21,663
40,473
0
W
Discordia
Real-Inspector
Discordia
23,797
175
0
4,446
12,551
5,671
494
5,442
7,109
96,599
0
L
Chiron
SLMcCarthy
Chiron
12,036
4,089
1,321
3,913
17,493
7,761
1,890
12,016
5,477
0
71,037
L
16,790
361
0
2,692
21,099
9,262
824
15,540
5,557
65,503
0
W
Heimdallr
14,155
6,153
0
6,657
18,737
9,902
2,916
6,170
12,567
0
65,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
39,872
285
Minions Killed
242
14
Camps Cleared
4
1,225,981
Distance Traveled
1,277,263
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,398
590
25
1
0
444,063
2
W
Bacchus
15,639
745
36
2
2
399,992
10
W
Discordia
14,748
702
158
8
8
436,799
5
L
Chiron
13,330
635
126
6
2
400,440
3
L
Agni
14,144
674
91
4
2
432,760
0
W
Heimdallr
13,273
632
91
4
4
389,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role