Player Matchup

Hun Batz
Hun Batz
Diamond I
 
Hun Batz
Diamond I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond I
DrizztDoUrrden
Ravana
Diamond I
Level 159
God Stats
0W - 6L
1,548 SR
Queue Stats
316W - 280L
2,476 MMR
Solo
Ullr
Ullr
Masters
Tanktopss
Ullr
Masters
Level 160
God Stats
15W - 23L
1,447 SR
Queue Stats
355W - 312L
2,617 MMR
Solo
Chronos
Chronos
Masters
Weesper
Chronos
Masters
Level 160
God Stats
6W - 5L
1,737 SR
Queue Stats
340W - 338L
2,410 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,546 SR
2,100 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,645 SR
2,307 MMR
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
DameNWK
Ratatoskr
Masters
Level 160
God Stats
42W - 27L
1,707 SR
Queue Stats
626W - 590L
2,979 MMR
Party 1
Geb
Geb
Diamond V
DemonsinOrbit
Geb
Diamond V
Level 88
God Stats
6W - 8L
1,596 SR
Queue Stats
121W - 115L
1,984 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Strobah
Guan Yu
Diamond IV
Level 147
God Stats
6W - 5L
1,920 SR
Queue Stats
316W - 292L
2,239 MMR
Solo
Chiron
Chiron
Masters
goatmuncher
Chiron
Masters
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 29L
2,833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 4 / 0
9,138
508
7,255
16,101
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
 
Ganesha
12
0 / 3 / 2
7,997
444
4,150
16,343
16,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 3 / 0
9,831
546
9,971
15,183
10,741
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
14
1 / 4 / 1
8,597
478
13,245
16,662
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Weesper
Chronos
15
1 / 6 / 1
9,333
519
7,348
20,323
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Da JiKing ArthurLancelotCabrakan

VS

Bans
EsetNemesisKaliKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 2 / 6
10,941
608
21,212
17,636
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
DameNWK
Ratatoskr
18
8 / 1 / 6
11,318
629
11,312
12,614
4,971
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 0 / 9
9,964
554
4,391
17,926
19,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Strobah
Guan Yu
18
0 / 1 / 7
11,442
636
9,730
16,536
16,554
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
20
8 / 1 / 3
12,395
689
18,199
13,080
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
20
20
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
0
0.5
L
Ganesha
 
Ganesha
0
3
2
0.33
W
Heimdallr
 
Heimdallr
3
2
6
3
W
Ratatoskr
DameNWK
Ratatoskr
8
1
6
11
W
1
0
9
5.5
L
1
3
0
0.33
W
Guan Yu
Strobah
Guan Yu
0
1
7
3.5
L
Ullr
1
4
1
0.38
L
Chronos
Weesper
Chronos
1
6
1
0.25
W
Chiron
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,969
Damage
64,844
84,612
Taken
77,792
47,484
Mitigated
55,644
20,212
Healing
34,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,255
1,702
0
4,196
16,101
6,898
0
201
15,900
0
79,648
L
Ganesha
 
Ganesha
4,150
787
3,177
4,177
16,343
16,695
0
1,376
14,967
28,638
0
W
Heimdallr
 
Heimdallr
21,212
14,391
0
7,865
17,636
8,277
3,670
1,759
15,877
0
104,467
W
Ratatoskr
DameNWK
Ratatoskr
11,312
2,959
0
2,091
12,614
4,971
0
1,744
10,870
0
88,841
W
4,391
544
3,200
4,841
17,926
19,258
120
3,195
14,731
26,998
0
L
9,971
1,996
0
5,393
15,183
10,741
0
641
14,542
147
98,032
W
Guan Yu
Strobah
Guan Yu
9,730
1,341
1,930
8,355
16,536
16,554
122
684
15,852
0
100,702
L
Ullr
13,245
5,432
0
1,144
16,662
5,809
1,390
1,661
15,001
0
78,683
L
Chronos
Weesper
Chronos
7,348
1,910
0
2,125
20,323
7,341
0
722
19,601
84,763
0
W
Chiron
18,199
9,223
1,345
5,365
13,080
6,584
249
5,981
7,099
0
132,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
56,060
591
Minions Killed
683
0
Camps Cleared
0
1,808,168
Distance Traveled
1,921,361
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,138
508
128
7
0
370,516
4
L
Ganesha
7,997
444
9
1
0
379,377
6
W
Heimdallr
10,941
608
149
8
0
360,075
3
W
Ratatoskr
11,318
629
135
8
0
434,179
0
W
Geb
9,964
554
22
1
0
400,615
5
L
Ravana
9,831
546
166
9
0
372,324
5
W
Guan Yu
11,442
636
186
10
0
368,484
8
L
Ullr
8,597
478
137
8
0
332,737
5
L
Chronos
9,333
519
151
8
0
353,214
10
W
Chiron
12,395
689
191
11
0
358,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role