Player Matchup

Ishtar
Ishtar
GhostPantScreams
Ishtar
Level 29
God Stats
7W - 10L
1,536 SR
Queue Stats
24W - 26L
1,487 Elo+
Party 3
Ra
Ra
HuskofaHuman
Ra
Level 129
God Stats
1W - 2L
1,481 SR
Queue Stats
201W - 208L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
LinusSegsTips
Kuzenbo
Level 144
God Stats
4W - 3L
1,890 SR
Queue Stats
38W - 49L
1,451 Elo+
Party 3
King Arthur
King Arthur
MyOnlyFansIs
King Arthur
Level 41
God Stats
24W - 23L
1,727 SR
Queue Stats
72W - 78L
1,359 Elo+
Party 1
Ravana
Ravana
chickenstrips06
Ravana
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 86L
1,380 Elo+
Party 1
Team Averages
Level 77
1,627 SR
1,420 Elo+

VS

Team Averages
Level 102
1,490 SR
1,496 Elo+
Nox
Nox
AndresG2107
Nox
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,480 Elo+
Party 2
Rama
Rama
Borgarcia22
Rama
Level 141
God Stats
4W - 5L
1,575 SR
Queue Stats
105W - 96L
1,479 Elo+
Party 2
Thor
Thor
DariethWolf
Thor
Level 107
God Stats
21W - 15L
1,404 SR
Queue Stats
410W - 420L
1,450 Elo+
Solo
Bellona
Bellona
kronnoxxx
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 2
Shiva
Shiva
xnaaxbjork17
Shiva
Level 140
God Stats
6W - 6L
1,471 SR
Queue Stats
166W - 136L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,415
401
2,733
8,818
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 7 / 3
8,276
517
9,218
11,277
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
10
1 / 4 / 2
6,567
410
3,484
13,466
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
MyOnlyFansIs
King Arthur
12
0 / 4 / 1
7,115
445
7,909
18,215
18,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 5 / 3
7,465
467
6,516
12,692
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
7,811
488
6,689
8,138
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
5 / 1 / 3
7,975
498
9,162
9,207
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 3 / 7
9,372
586
11,449
13,536
6,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
kronnoxxx
Bellona
12
2 / 0 / 7
7,511
469
8,796
10,026
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 2
8,158
510
9,870
15,994
11,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
24
24
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
5
1
3
6.5
W
11
3
7
4.83
L
0
4
1
0.13
L
4
7
3
0.79
L
Kuzenbo
1
4
2
0.5
L
King Arthur
MyOnlyFansIs
King Arthur
0
4
1
0.13
L
4
5
3
1.1
W
Bellona
kronnoxxx
Bellona
2
0
7
5.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
45,966
64,468
Taken
56,901
43,285
Mitigated
32,203
13,761
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,689
596
190
959
8,138
3,768
823
3,988
4,150
48,693
0
W
9,162
6,732
95
3,704
9,207
3,605
643
2,839
6,368
0
41,731
W
11,449
2,713
0
1,900
13,536
6,125
0
2,850
10,686
0
53,675
L
2,733
1,754
343
1,529
8,818
3,138
198
528
8,290
0
38,141
L
9,218
1,570
662
1,448
11,277
4,906
308
2,121
9,156
46,489
0
L
Kuzenbo
3,484
1,487
228
2,022
13,466
11,994
54
1,692
11,774
21,264
0
L
King Arthur
MyOnlyFansIs
King Arthur
7,909
1,104
0
3,000
18,215
18,149
58
1,324
16,891
0
48,309
L
6,516
1,903
0
4,529
12,692
5,098
0
1,024
11,668
0
36,508
W
Bellona
kronnoxxx
Bellona
8,796
2,420
0
1,421
10,026
7,198
569
2,695
7,331
0
38,200
W
9,870
1,610
0
7,347
15,994
11,507
81
330
15,664
0
58,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
40,827
288
Minions Killed
362
0
Camps Cleared
0
1,428,153
Distance Traveled
1,495,700
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,811
488
77
5
0
287,481
2
W
Rama
7,975
498
65
4
0
259,859
1
W
Thor
9,372
586
73
5
0
312,712
2
L
Ishtar
6,415
401
71
4
0
271,834
5
L
Ra
8,276
517
75
5
0
250,756
4
L
Kuzenbo
6,567
410
23
1
0
326,727
4
L
King Arthur
7,115
445
66
4
0
281,968
2
L
Ravana
7,465
467
53
3
0
296,868
0
W
Bellona
7,511
469
57
4
0
331,872
2
W
Shiva
8,158
510
90
6
0
303,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role