Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GoT_MiLk_PoW
Ishtar
Level 144
God Stats
5W - 1L
1,843 SR
Queue Stats
283W - 267L
1,587 Elo+
Party 2
Lancelot
Lancelot
Slump-_-Out
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,460 Elo+
Party 2
Ra
Ra
diego3728
Ra
Level 157
God Stats
6W - 13L
1,278 SR
Queue Stats
216W - 210L
1,615 Elo+
Solo
Raijin
Raijin
p1mp69d4ddy69
Raijin
Level 140
God Stats
0W - 2L
1,294 SR
Queue Stats
489W - 479L
1,607 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,554 Elo+

VS

Team Averages
Level 144
1,516 SR
1,569 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
LilTopher
Hades
Level 160
God Stats
1W - 1L
1,258 SR
Queue Stats
549W - 448L
1,609 Elo+
Party 1
Horus
Horus
Lobo-331
Horus
Level 148
God Stats
6W - 11L
1,598 SR
Queue Stats
75W - 73L
1,539 Elo+
Party 3
Skadi
Skadi
OnyxV0id454_
Skadi
Level 154
God Stats
22W - 12L
1,630 SR
Queue Stats
195W - 179L
1,526 Elo+
Solo
Ganesha
Ganesha
Tyrone I
Ganesha
Level 144
God Stats
5W - 3L
1,592 SR
Queue Stats
214W - 192L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 0
6,904
690
5,693
9,078
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
13
0 / 1 / 0
6,742
674
5,485
8,392
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Slump-_-Out
Lancelot
11
0 / 5 / 0
6,273
627
2,973
9,363
4,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 0
7,379
738
10,916
4,510
1,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
6,709
671
8,561
9,089
4,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
0 / 0 / 10
7,489
749
3,757
9,590
8,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
LilTopher
Hades
15
6 / 0 / 4
8,525
853
15,195
11,100
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Lobo-331
Horus
14
5 / 0 / 8
7,717
772
6,744
13,142
10,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 4
7,671
767
7,169
5,479
2,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Tyrone I
Ganesha
14
0 / 0 / 10
7,863
786
2,045
9,651
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
13
13
Deaths
1
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Ao Kuang
 
Ao Kuang
0
0
10
5
L
Ishtar
0
1
0
0
W
Hades
LilTopher
Hades
6
0
4
8
W
Horus
Lobo-331
Horus
5
0
8
9
W
2
1
4
4
L
Lancelot
Slump-_-Out
Lancelot
0
5
0
0
W
Ganesha
Tyrone I
Ganesha
0
0
10
5
L
1
0
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
34,910
40,432
Taken
48,962
19,972
Mitigated
34,550
8,469
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,693
2,411
0
1,264
9,078
5,806
0
4,900
4,178
17,039
0
W
Ao Kuang
 
Ao Kuang
3,757
1,072
1,437
2,415
9,590
8,733
308
3,568
6,022
16,714
0
L
Ishtar
5,485
4,295
0
2,588
8,392
3,344
0
3,832
4,560
0
23,175
W
Hades
LilTopher
Hades
15,195
3,326
832
7,383
11,100
6,435
200
8,027
3,073
39,051
0
W
Horus
Lobo-331
Horus
6,744
2,329
1,462
2,296
13,142
10,301
153
6,895
6,247
0
18,820
W
7,169
2,768
0
1,225
5,479
2,241
2,323
2,946
2,533
0
36,125
L
Lancelot
Slump-_-Out
Lancelot
2,973
297
0
0
9,363
4,036
0
5,060
4,303
0
7,756
W
Ganesha
Tyrone I
Ganesha
2,045
82
0
2,013
9,651
6,840
275
3,734
5,917
12,537
0
L
10,916
170
1,292
1,639
4,510
1,905
0
1,166
3,344
43,903
0
L
8,561
1,160
0
1,686
9,089
4,881
0
6,039
3,050
23,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
39,265
196
Minions Killed
209
0
Camps Cleared
0
917,667
Distance Traveled
1,034,266
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,904
690
30
3
0
165,280
3
W
Ao Kuang
7,489
749
19
2
0
202,656
0
L
Ishtar
6,742
674
38
4
0
172,905
0
W
Hades
8,525
853
73
7
0
184,020
3
W
Horus
7,717
772
33
3
0
243,984
2
W
Skadi
7,671
767
73
7
0
194,028
4
L
Lancelot
6,273
627
17
2
0
215,458
0
W
Ganesha
7,863
786
11
1
0
209,578
0
L
Ra
7,379
738
75
8
0
209,148
5
L
Raijin
6,709
671
36
4
0
154,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role