Player Matchup

Cernunnos
Cernunnos
CkmCms
Cernunnos
Level 148
God Stats
12W - 14L
1,501 SR
Queue Stats
589W - 616L
1,584 Elo+
Solo
Merlin
Merlin
CubicFTW72
Merlin
Level 147
God Stats
1W - 4L
1,632 SR
Queue Stats
63W - 69L
1,514 Elo+
Solo
Cerberus
Cerberus
MedicRacketeer1
Cerberus
Level 108
God Stats
0W - 1L
1,239 SR
Queue Stats
33W - 31L
1,528 Elo+
Solo
Thor
Thor
ProZ CluTch
Thor
Level 128
God Stats
16W - 7L
1,876 SR
Queue Stats
426W - 418L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
iSprK1
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,445 Elo+
Solo
Team Averages
Level 136
1,550 SR
1,518 Elo+

VS

Team Averages
Level 134
1,514 SR
1,525 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Perhcy
Baron Samedi
Level 82
God Stats
11W - 10L
1,570 SR
Queue Stats
203W - 183L
1,581 Elo+
Solo
Ares
Ares
orangeninjaguy
Ares
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 300L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CkmCms
Cernunnos
11
0 / 1 / 1
6,623
1,104
7,888
3,188
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CubicFTW72
Merlin
12
0 / 1 / 0
6,820
1,137
7,707
4,444
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
12
0 / 3 / 1
6,590
1,098
4,888
14,888
14,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 2 / 1
6,593
1,099
4,400
4,965
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
iSprK1
Sun Wukong
11
1 / 1 / 0
6,564
1,094
1,641
3,341
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

328

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 0 / 5
8,170
1,362
6,486
5,237
2,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
 
Pele
13
4 / 0 / 3
7,729
1,288
5,694
5,408
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
 
Hercules
12
1 / 1 / 6
7,069
1,178
5,612
8,495
6,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Perhcy
Baron Samedi
12
0 / 0 / 6
6,753
1,126
6,300
4,374
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 0 / 5
7,343
1,224
4,536
7,115
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
1
Kills
8
8
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
5
5.5
W
Pele
 
Pele
4
0
3
5.5
W
Hercules
 
Hercules
1
1
6
4
L
Cernunnos
CkmCms
Cernunnos
0
1
1
0.5
L
Merlin
CubicFTW72
Merlin
0
1
0
0
L
Cerberus
0
3
1
0.17
W
Baron Samedi
Perhcy
Baron Samedi
0
0
6
3
L
0
2
1
0.25
L
Sun Wukong
iSprK1
Sun Wukong
1
1
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
28,628
30,826
Taken
30,629
21,931
Mitigated
19,974
5,143
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,486
2,527
0
1,647
5,237
2,422
0
2,473
2,735
0
24,486
W
Pele
 
Pele
5,694
1,404
0
305
5,408
2,363
0
2,080
3,267
0
20,264
W
Hercules
 
Hercules
5,612
1,939
0
2,711
8,495
6,516
0
2,902
5,567
0
10,696
L
Cernunnos
CkmCms
Cernunnos
7,888
3,583
0
945
3,188
1,358
0
699
2,489
0
18,326
L
Merlin
CubicFTW72
Merlin
7,707
295
0
148
4,444
1,921
0
1,658
2,786
33,277
0
L
Cerberus
4,888
282
0
3,712
14,888
14,365
0
5,937
8,951
11,753
0
W
Baron Samedi
Perhcy
Baron Samedi
6,300
736
1,900
1,508
4,374
2,356
0
1,909
2,465
18,123
0
L
4,400
283
0
40
4,965
2,281
0
1,396
3,569
0
12,479
L
Sun Wukong
iSprK1
Sun Wukong
1,641
214
0
298
3,341
2,006
0
1,146
2,195
0
3,843
W
4,536
244
379
956
7,115
6,317
0
3,231
3,884
7,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
37,064
151
Minions Killed
127
4
Camps Cleared
7
576,818
Distance Traveled
683,140
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,170
1,362
29
5
3
122,776
0
W
Pele
7,729
1,288
36
6
3
155,360
0
W
Hercules
7,069
1,178
19
3
0
142,191
1
L
Cernunnos
6,623
1,104
32
5
1
112,084
3
L
Merlin
6,820
1,137
52
9
0
130,759
1
L
Cerberus
6,590
1,098
36
6
0
126,638
0
W
Baron Samedi
6,753
1,126
35
6
1
127,199
0
L
Thor
6,593
1,099
25
4
2
126,335
0
L
Sun Wukong
6,564
1,094
6
1
1
81,002
0
W
Ares
7,343
1,224
8
1
0
135,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role