Player Matchup

Raijin
Raijin
SippyG
Raijin
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 66L
1,064 Elo+
Solo
Arachne
Arachne
thunderchickin8
Arachne
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
11W - 7L
1,608 Elo+
Party 1
Shiva
Shiva
ugotschooled75
Shiva
Level 67
God Stats
2W - 3L
1,826 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 1
Team Averages
Level 41
1,679 SR
1,319 Elo+

VS

Team Averages
Level 68
1,480 SR
1,270 Elo+
Kali
Kali
Bulls_Fan773
Kali
Level 148
God Stats
12W - 15L
1,440 SR
Queue Stats
130W - 185L
1,272 Elo+
Solo
Bacchus
Bacchus
SgtSebastian71
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 2
Baba Yaga
Baba Yaga
baby oogway
Baba Yaga
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
SippyG
Raijin
11
3 / 3 / 3
6,999
700
5,250
7,332
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 4
6,495
650
2,345
3,919
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 3
7,165
717
6,949
7,645
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,970
697
4,464
4,139
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 4 / 1
7,243
724
5,186
8,401
6,634
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
baby oogway
Baba Yaga
10
0 / 2 / 2
6,031
603
5,286
6,775
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
3
4
1
0.88
L
Raijin
SippyG
Raijin
3
3
3
1.5
W
Baba Yaga
baby oogway
Baba Yaga
0
2
2
0.5
L
1
0
4
3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
14,936
18,896
Taken
19,315
10,706
Mitigated
11,255
5,618
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,464
1,492
0
542
4,139
2,030
0
1,215
2,724
0
23,810
W
5,186
507
0
383
8,401
6,634
0
1,534
6,333
11,568
0
L
Raijin
SippyG
Raijin
5,250
211
0
1,553
7,332
3,219
0
3,746
3,586
21,136
0
W
Baba Yaga
baby oogway
Baba Yaga
5,286
640
33
1,701
6,775
2,591
0
2,146
4,113
17,906
0
L
2,345
1,425
0
647
3,919
2,658
0
2,620
1,299
0
8,442
L
6,949
1,083
798
2,620
7,645
4,829
0
4,625
3,020
0
26,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,659
Gold Earned
20,244
108
Minions Killed
95
7
Camps Cleared
2
487,438
Distance Traveled
550,083
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,970
697
36
4
2
193,938
3
W
Bacchus
7,243
724
18
2
0
176,329
0
L
Raijin
6,999
700
49
5
1
156,697
3
W
Baba Yaga
6,031
603
41
4
0
179,816
1
L
Arachne
6,495
650
15
2
3
155,761
0
L
Shiva
7,165
717
44
4
3
174,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role