Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ghostbuster_559
Bellona
Level 127
God Stats
8W - 5L
1,660 SR
Queue Stats
129W - 129L
1,525 Elo+
Solo
Horus
Horus
JimFrigglnLahey
Horus
Level 126
God Stats
43W - 47L
1,526 SR
Queue Stats
543W - 567L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
SpruceWarrior10
Cthulhu
Level 119
God Stats
1W - 2L
1,412 SR
Queue Stats
148W - 160L
1,518 Elo+
Solo
Sol
Sol
Who is Kasper
Sol
Level 154
God Stats
26W - 36L
1,517 SR
Queue Stats
351W - 375L
1,494 Elo+
Party 1
Team Averages
Level 131
1,523 SR
1,510 Elo+

VS

Team Averages
Level 111
1,581 SR
1,492 Elo+
Heimdallr
Heimdallr
AbridgedHero
Heimdallr
Level 56
God Stats
2W - 2L
1,628 SR
Queue Stats
7W - 11L
1,530 Elo+
Solo
Fenrir
Fenrir
DeathlordOmega2
Fenrir
Level 127
God Stats
2W - 2L
1,856 SR
Queue Stats
8W - 15L
1,466 Elo+
Solo
Apollo
Apollo
Jack_Hanma21
Apollo
Level 126
God Stats
3W - 3L
1,460 SR
Queue Stats
92W - 88L
1,503 Elo+
Solo
Geb
Geb
LavenderDart596
Geb
Level 97
God Stats
0W - 2L
1,458 SR
Queue Stats
141W - 154L
1,528 Elo+
Solo
Freya
Freya
Sam HDLC
Freya
Level 149
God Stats
10W - 15L
1,504 SR
Queue Stats
264W - 307L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 2 / 3
6,094
609
3,888
4,345
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 1 / 2
6,206
621
4,769
7,103
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 2
6,076
608
2,443
6,318
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 2
7,080
708
6,428
6,727
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 0 / 1
6,382
638
3,397
4,143
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbridgedHero
Heimdallr
7
0 / 5 / 0
4,769
477
2,786
7,299
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,353
535
2,614
8,455
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
8
0 / 0 / 0
4,857
486
950
4,251
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,543
454
1,494
8,492
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Sam HDLC
Freya
10
3 / 2 / 2
6,039
604
4,054
5,345
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
3
1.75
L
Heimdallr
AbridgedHero
Heimdallr
0
5
0
0
L
1
3
2
0.67
W
5
1
2
6
L
Apollo
0
0
0
0
W
1
0
2
2
L
0
3
0
0
L
Freya
Sam HDLC
Freya
3
2
2
2
W
4
2
2
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
11,898
28,636
Taken
33,842
13,420
Mitigated
12,964
8,517
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,888
779
0
0
4,345
1,613
333
1,381
2,694
40,662
0
L
Heimdallr
AbridgedHero
Heimdallr
2,786
1,645
0
1,168
7,299
2,766
409
4,575
2,408
0
22,686
L
2,614
1,185
0
3,926
8,455
2,965
0
1,152
7,239
0
25,839
W
4,769
1,933
0
365
7,103
3,531
0
311
6,740
0
30,507
L
Apollo
950
715
0
1,089
4,251
1,330
0
580
3,671
0
28,816
W
2,443
1,191
1,285
2,494
6,318
3,969
16
1,208
5,036
0
9,999
L
1,494
197
0
1,343
8,492
3,855
0
4,367
4,125
15,218
0
L
Freya
Sam HDLC
Freya
4,054
966
0
2,061
5,345
2,048
0
2,589
2,686
25,013
0
W
6,428
1,537
0
1,420
6,727
3,018
369
1,549
5,062
38,812
0
W
3,397
1,972
0
2,953
4,143
1,289
780
587
3,556
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
25,561
327
Minions Killed
239
0
Camps Cleared
0
989,761
Distance Traveled
869,122
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,094
609
70
7
0
189,511
2
L
Heimdallr
4,769
477
51
5
0
144,264
1
L
Fenrir
5,353
535
58
6
0
186,347
0
W
Bellona
6,206
621
56
6
0
219,547
2
L
Apollo
4,857
486
54
5
0
179,549
3
W
Horus
6,076
608
13
1
0
201,206
4
L
Geb
4,543
454
25
3
0
193,950
2
L
Freya
6,039
604
51
5
0
165,012
1
W
Cthulhu
7,080
708
96
10
0
199,421
2
W
Sol
6,382
638
92
9
0
180,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role