Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Byakuya264
Poseidon
Level 68
God Stats
11W - 15L
1,465 SR
Queue Stats
224W - 274L
1,378 Elo+
Party 1
Izanami
Izanami
IllIlllIIIlI-XD
Izanami
Level 108
God Stats
0W - 2L
1,216 SR
Queue Stats
36W - 43L
1,367 Elo+
Party 1
Mercury
Mercury
royalv1
Mercury
Level 66
God Stats
1W - 7L
1,329 SR
Queue Stats
16W - 27L
1,371 Elo+
Party 3
Vamana
Vamana
urmomlul
Vamana
Level 46
God Stats
2W - 5L
1,488 SR
Queue Stats
15W - 26L
1,371 Elo+
Party 3
Team Averages
Level 67
1,400 SR
1,397 Elo+

VS

Team Averages
Level 60
1,447 SR
1,538 Elo+
Ullr
Ullr
CastigaGringo
Ullr
Level 8
God Stats
3W - 1L
1,703 SR
Queue Stats
44W - 20L
1,711 Elo+
Party 2
Bastet
Bastet
DonMini
Bastet
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
63W - 31L
1,576 Elo+
Party 2
Hades
Hades
PD5KFactory117
Hades
Level 55
God Stats
1W - 2L
1,495 SR
Queue Stats
224W - 243L
1,401 Elo+
Party 4
Bacchus
Bacchus
PaulAndMarkRule
Bacchus
Level 74
God Stats
8W - 6L
1,125 SR
Queue Stats
258W - 300L
1,339 Elo+
Party 4
King Arthur
King Arthur
XlTheJoker89
King Arthur
Level 160
God Stats
10W - 15L
1,413 SR
Queue Stats
340W - 285L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 0
5,594
559
4,752
10,051
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Byakuya264
Poseidon
9
1 / 4 / 0
5,626
563
4,557
8,583
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
4,534
453
4,008
7,038
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
royalv1
Mercury
8
1 / 4 / 2
5,257
526
2,492
10,056
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
urmomlul
Vamana
11
1 / 2 / 0
6,089
609
3,212
11,357
4,887
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
5,921
592
11,260
7,706
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bastet
DonMini
Bastet
10
5 / 2 / 1
6,319
632
6,481
7,960
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 2
6,226
623
5,498
7,444
4,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 4
6,091
609
3,102
6,391
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
XlTheJoker89
King Arthur
11
1 / 0 / 2
6,196
620
8,435
6,917
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Poseidon
Byakuya264
Poseidon
1
4
0
0.25
W
5
1
1
5.5
W
Bastet
DonMini
Bastet
5
2
1
2.75
L
0
4
2
0.25
W
3
1
2
4
W
1
0
4
3
W
King Arthur
XlTheJoker89
King Arthur
1
0
2
2
L
Mercury
royalv1
Mercury
1
4
2
0.5
L
Vamana
urmomlul
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,021
Damage
34,776
47,085
Taken
36,418
19,206
Mitigated
19,519
12,029
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,752
555
72
3,350
10,051
6,346
0
2,032
8,019
21,701
0
L
Poseidon
Byakuya264
Poseidon
4,557
835
0
2,191
8,583
3,098
0
3,964
4,619
35,839
0
W
11,260
5,825
0
970
7,706
2,891
0
2,369
5,337
0
49,776
W
Bastet
DonMini
Bastet
6,481
1,967
0
3,998
7,960
2,815
0
1,041
6,919
0
38,281
L
4,008
2,659
0
1,524
7,038
1,723
0
782
6,256
0
21,916
W
5,498
509
0
3,691
7,444
4,329
153
3,684
3,760
35,320
0
W
3,102
638
1,639
2,796
6,391
3,535
0
2,215
4,176
19,285
0
W
King Arthur
XlTheJoker89
King Arthur
8,435
1,656
0
2,208
6,917
5,949
0
0
6,917
0
42,132
L
Mercury
royalv1
Mercury
2,492
1,454
0
850
10,056
3,152
0
1,822
8,181
0
27,078
L
Vamana
urmomlul
Vamana
3,212
1,284
0
4,042
11,357
4,887
0
0
10,658
0
41,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
30,753
266
Minions Killed
308
0
Camps Cleared
0
1,035,828
Distance Traveled
1,056,556
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,594
559
35
4
0
218,862
0
L
Poseidon
5,626
563
56
6
0
200,769
2
W
Ullr
5,921
592
68
7
0
171,874
0
W
Bastet
6,319
632
79
8
0
237,730
1
L
Izanami
4,534
453
34
3
0
186,432
1
W
Hades
6,226
623
64
6
0
203,012
1
W
Bacchus
6,091
609
34
3
0
223,242
3
W
King Arthur
6,196
620
63
6
0
220,698
2
L
Mercury
5,257
526
45
5
0
223,915
0
L
Vamana
6,089
609
96
10
0
205,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role