Player Matchup

Ra
Ra
Altaright
Ra
Level 22
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 3L
1,776 Elo+
Party 2
Tyr
Tyr
KingMan72
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,873 Elo+
Party 2
Nike
Nike
Mooverick
Nike
Level 38
God Stats
1W - 2L
1,754 SR
Queue Stats
16W - 18L
1,558 Elo+
Party 2
Ullr
Ullr
coveredchief
Ullr
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 127L
1,471 Elo+
Solo
Bacchus
Bacchus
slevesweemey
Bacchus
Level 49
God Stats
3W - 4L
1,538 SR
Queue Stats
92W - 113L
1,480 Elo+
Solo
Team Averages
Level 33
1,609 SR
1,632 Elo+

VS

Team Averages
Level 102
1,541 SR
1,564 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Fundametal
Terra
Level 154
God Stats
2W - 1L
1,373 SR
Queue Stats
123W - 103L
1,619 Elo+
Party 3
Atlas
Atlas
GrandPapaBou
Atlas
Level 47
God Stats
52W - 46L
1,516 SR
Queue Stats
209W - 186L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
ProjectXOF
Danzaburou
Level 44
God Stats
10W - 7L
1,622 SR
Queue Stats
39W - 21L
1,637 Elo+
Party 3
Vulcan
Vulcan
ThePLT
Vulcan
Level 107
God Stats
7W - 2L
1,694 SR
Queue Stats
212W - 179L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,391
494
5,023
8,640
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
8,279
487
6,835
20,042
13,028
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
10
0 / 2 / 1
6,786
399
4,043
11,533
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 1
7,866
463
4,839
13,283
4,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
slevesweemey
Bacchus
13
2 / 2 / 4
7,889
464
7,178
10,172
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
11 / 2 / 3
9,877
581
14,214
15,953
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
15
2 / 0 / 11
9,928
584
10,152
12,508
16,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 10
8,131
478
6,462
9,024
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ProjectXOF
Danzaburou
14
2 / 2 / 5
8,983
528
6,099
10,595
4,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ThePLT
Vulcan
12
0 / 2 / 5
7,814
460
6,788
6,356
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
15
15
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
3
6.25
L
2
4
2
0.75
W
Terra
2
0
11
7.5
W
0
0
10
5
L
1
5
0
0.2
L
Nike
0
2
1
0.25
W
Danzaburou
ProjectXOF
Danzaburou
2
2
5
2.25
W
Vulcan
ThePLT
Vulcan
0
2
5
1.25
L
1
2
1
0.75
L
Bacchus
slevesweemey
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
43,715
63,670
Taken
54,436
35,384
Mitigated
37,721
18,791
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,214
4,782
0
12,783
15,953
6,983
0
4,442
11,389
35
62,730
L
5,023
201
1,220
1,940
8,640
3,053
0
3,825
4,815
63,533
0
W
Terra
10,152
2,637
1,750
4,790
12,508
16,183
0
2,263
10,115
57,144
12,214
W
6,462
2,613
764
2,077
9,024
7,380
517
1,257
7,665
30,014
0
L
6,835
875
0
8,954
20,042
13,028
0
7,908
12,134
0
68,027
L
Nike
4,043
468
0
736
11,533
8,107
126
5,510
6,023
0
21,369
W
Danzaburou
ProjectXOF
Danzaburou
6,099
2,961
0
3,334
10,595
4,421
3,614
2,037
8,558
0
60,527
W
Vulcan
ThePLT
Vulcan
6,788
1,981
0
993
6,356
2,754
585
2,147
4,073
63,536
0
L
4,839
2,065
0
2,733
13,283
4,843
795
1,816
11,467
0
62,441
L
Bacchus
slevesweemey
Bacchus
7,178
1,217
0
3,208
10,172
6,353
0
3,400
6,772
47,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
44,733
429
Minions Killed
441
0
Camps Cleared
0
1,548,832
Distance Traveled
1,719,894
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,877
581
87
5
0
358,571
3
L
Ra
8,391
494
132
8
0
320,059
5
W
Terra
9,928
584
123
7
0
363,547
0
W
Atlas
8,131
478
24
1
0
335,621
4
L
Tyr
8,279
487
106
6
0
300,318
4
L
Nike
6,786
399
30
2
0
325,223
1
W
Danzaburou
8,983
528
98
6
0
313,749
4
W
Vulcan
7,814
460
109
6
0
348,406
4
L
Ullr
7,866
463
89
5
0
251,918
1
L
Bacchus
7,889
464
72
4
0
351,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role