Player Matchup

Discordia
Discordia
 
Discordia
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AISUKOFi
Yemoja
Level 25
God Stats
0W - 4L
1,143 SR
Queue Stats
71W - 77L
1,442 Elo+
Party 1
Horus
Horus
SadSal
Horus
Level 87
God Stats
2W - 2L
1,520 SR
Queue Stats
101W - 100L
1,451 Elo+
Party 1
Artemis
Artemis
YungChristG59
Artemis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
stillblvck
Cliodhna
Level 44
God Stats
0W - 2L
1,293 SR
Queue Stats
33W - 55L
1,377 Elo+
Solo
Team Averages
Level 51
1,391 SR
1,454 Elo+

VS

Team Averages
Level 42
1,491 SR
1,455 Elo+
Sol
Sol
Curvybyte
Sol
Level 44
God Stats
115W - 109L
1,401 SR
Queue Stats
435W - 433L
1,322 Elo+
Solo
Ishtar
Ishtar
Gibby0825
Ishtar
Level 49
God Stats
8W - 8L
1,425 SR
Queue Stats
45W - 55L
1,455 Elo+
Solo
Shiva
Shiva
LegacyLeyzer
Shiva
Level 30
God Stats
28W - 22L
1,630 SR
Queue Stats
78W - 100L
1,498 Elo+
Solo
Neith
Neith
OleMiCai
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
SacaTruco
Zeus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 0
6,272
896
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
AISUKOFi
Yemoja
12
0 / 0 / 3
7,681
1,097
4,206
7,451
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
SadSal
Horus
12
0 / 1 / 4
7,173
1,025
3,255
9,341
9,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
12
2 / 3 / 0
7,400
1,057
6,594
6,269
2,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
stillblvck
Cliodhna
12
3 / 4 / 1
7,654
1,093
9,758
10,220
5,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

311

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
8,244
1,178
7,800
5,313
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Gibby0825
Ishtar
13
2 / 0 / 5
7,984
1,141
10,537
6,249
2,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 5
7,453
1,065
6,440
4,770
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
OleMiCai
Neith
12
0 / 4 / 6
6,828
975
3,144
5,577
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
13
1 / 0 / 3
7,512
1,073
3,315
3,189
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
8
8
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
Yemoja
AISUKOFi
Yemoja
0
0
3
1.5
W
4
1
4
6
W
Ishtar
Gibby0825
Ishtar
2
0
5
4.5
W
1
0
5
3.5
W
Neith
OleMiCai
Neith
0
4
6
0.75
W
Zeus
1
0
3
2.5
L
Horus
SadSal
Horus
0
1
4
2
L
Artemis
2
3
0
0.67
L
Cliodhna
stillblvck
Cliodhna
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
31,236
33,281
Taken
25,098
24,406
Mitigated
13,145
6,051
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
AISUKOFi
Yemoja
4,206
926
1,062
911
7,451
7,210
0
1,974
5,410
9,253
0
W
7,800
2,494
0
1,249
5,313
2,428
0
979
4,334
16,514
2,521
W
Ishtar
Gibby0825
Ishtar
10,537
6,239
0
891
6,249
2,805
0
1,347
4,902
0
21,246
W
6,440
713
178
1,001
4,770
4,399
0
1,075
3,695
0
15,014
W
Neith
OleMiCai
Neith
3,144
2,074
0
70
5,577
2,264
0
595
4,982
0
5,354
W
Zeus
3,315
229
0
0
3,189
1,249
0
210
2,979
16,881
0
L
Horus
SadSal
Horus
3,255
1,009
1,194
1,306
9,341
9,052
0
2,376
6,834
0
5,851
L
Artemis
6,594
2,707
0
0
6,269
2,943
0
2,871
3,273
0
27,446
L
Cliodhna
stillblvck
Cliodhna
9,758
1,389
0
1,578
10,220
5,201
0
3,308
6,813
0
18,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
38,021
96
Minions Killed
122
3
Camps Cleared
7
546,882
Distance Traveled
592,192
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,272
896
0
0
0
5,768
0
L
Yemoja
7,681
1,097
7
1
1
137,386
0
W
Sol
8,244
1,178
28
4
3
125,224
0
W
Ishtar
7,984
1,141
33
5
2
141,342
1
W
Shiva
7,453
1,065
15
2
2
148,701
1
W
Neith
6,828
975
12
2
0
76,933
0
W
Zeus
7,512
1,073
34
5
0
99,992
0
L
Horus
7,173
1,025
6
1
0
146,488
0
L
Artemis
7,400
1,057
59
8
1
122,782
0
L
Cliodhna
7,654
1,093
24
3
1
134,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role