Player Matchup

Izanami
Izanami
Dopey8446
Izanami
Level 92
God Stats
19W - 20L
1,487 SR
Queue Stats
332W - 322L
1,548 Elo+
Party 1
Nike
Nike
HsTBlaze
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 290L
1,547 Elo+
Party 1
Chronos
Chronos
SunlitSentia
Chronos
Level 160
God Stats
8W - 5L
1,608 SR
Queue Stats
361W - 206L
1,701 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,599 Elo+

VS

Team Averages
Level 112
1,599 SR
1,637 Elo+
Raijin
Raijin
NYgiants3145
Raijin
Level 109
God Stats
17W - 7L
1,803 SR
Queue Stats
490W - 468L
1,674 Elo+
Solo
Odin
Odin
kaeltas217
Odin
Level 147
God Stats
4W - 0L
1,795 SR
Queue Stats
299W - 242L
1,696 Elo+
Solo
Serqet
Serqet
tigerback12345
Serqet
Level 80
God Stats
1W - 1L
1,198 SR
Queue Stats
73W - 72L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dopey8446
Izanami
16
4 / 7 / 4
11,121
741
12,070
16,204
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
14
0 / 8 / 8
9,521
635
8,285
18,188
9,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
SunlitSentia
Chronos
15
5 / 7 / 4
11,023
735
14,272
15,266
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
12 / 2 / 8
12,567
838
23,474
13,527
7,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 15
12,539
836
11,755
22,526
23,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 13
10,989
733
7,408
13,354
7,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
9
Kills
22
22
Deaths
9
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dopey8446
Izanami
4
7
4
0.86
L
Nike
0
8
8
0.5
W
Raijin
12
2
8
8
L
Chronos
SunlitSentia
Chronos
5
7
4
1
W
6
2
15
6.75
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,627
Damage
42,637
49,658
Taken
49,407
21,937
Mitigated
38,299
6,630
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dopey8446
Izanami
12,070
8,054
0
2,191
16,204
6,164
141
8,870
7,185
0
51,294
L
Nike
8,285
1,023
0
1,764
18,188
9,434
0
9,234
8,740
0
24,502
W
Raijin
23,474
3,308
0
1,969
13,527
7,481
1,225
2,506
11,021
70,421
0
L
Chronos
SunlitSentia
Chronos
14,272
5,442
0
2,675
15,266
6,339
1,446
5,847
9,099
27,829
3,882
W
11,755
1,810
3,468
8,430
22,526
23,196
423
3,521
19,005
0
32,144
W
7,408
1,946
0
1,358
13,354
7,622
1,474
6,917
6,437
0
21,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
36,095
167
Minions Killed
166
6
Camps Cleared
7
688,248
Distance Traveled
813,920
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,121
741
99
7
2
218,488
2
L
Nike
9,521
635
24
2
1
245,578
3
W
Raijin
12,567
838
109
7
4
244,243
4
L
Chronos
11,023
735
44
3
3
224,182
2
W
Odin
12,539
836
25
2
0
306,995
4
W
Serqet
10,989
733
32
2
3
262,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role