Player Matchup

Lancelot
Lancelot
AbridgedHero
Lancelot
Level 56
God Stats
1W - 3L
1,747 SR
Queue Stats
7W - 11L
1,592 Elo+
Solo
Cabrakan
Cabrakan
BIG C0UNTRY5
Cabrakan
Level 82
God Stats
2W - 1L
1,699 SR
Queue Stats
101W - 131L
1,364 Elo+
Solo
Ishtar
Ishtar
LordHokage829
Ishtar
Level 127
God Stats
8W - 5L
1,540 SR
Queue Stats
44W - 48L
1,396 Elo+
Solo
Nike
Nike
Petezilla01
Nike
Level 96
God Stats
7W - 5L
1,638 SR
Queue Stats
195W - 208L
1,429 Elo+
Solo
Scylla
Scylla
Vulir
Scylla
Level 104
God Stats
50W - 33L
1,678 SR
Queue Stats
446W - 419L
1,541 Elo+
Solo
Team Averages
Level 93
1,661 SR
1,464 Elo+

VS

Team Averages
Level 128
1,609 SR
1,411 Elo+
Tiamat
Tiamat
AndrewG2244
Tiamat
Level 129
God Stats
9W - 6L
1,709 SR
Queue Stats
102W - 115L
1,403 Elo+
Solo
Fenrir
Fenrir
DeathlordOmega2
Fenrir
Level 127
God Stats
2W - 2L
1,719 SR
Queue Stats
8W - 15L
1,404 Elo+
Solo
Cthulhu
Cthulhu
KIWI_Bibbily
Cthulhu
Level 160
God Stats
2W - 2L
1,586 SR
Queue Stats
137W - 138L
1,435 Elo+
Solo
Ishtar
Ishtar
LeBrownGamez333
Ishtar
Level 124
God Stats
9W - 1L
1,505 SR
Queue Stats
32W - 28L
1,368 Elo+
Solo
Aphrodite
Aphrodite
SUBWAYK1D200
Aphrodite
Level 98
God Stats
9W - 4L
1,526 SR
Queue Stats
49W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AbridgedHero
Lancelot
8
0 / 0 / 0
4,623
578
2,327
5,070
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
BIG C0UNTRY5
Cabrakan
6
0 / 2 / 1
4,016
502
1,555
5,171
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,975
497
2,413
3,975
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,485
186
0
0
0
Scylla
Vulir
Scylla
8
0 / 1 / 0
4,387
548
1,620
2,543
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 0 / 1
4,927
616
1,033
3,246
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 0 / 1
4,397
550
1,825
5,482
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
KIWI_Bibbily
Cthulhu
7
0 / 0 / 2
4,912
614
3,513
6,110
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 0
4,700
588
3,105
3,974
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
SUBWAYK1D200
Aphrodite
9
1 / 0 / 0
5,186
648
1,229
2,697
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AbridgedHero
Lancelot
0
0
0
0
W
Tiamat
0
0
1
0.5
L
Cabrakan
BIG C0UNTRY5
Cabrakan
0
2
1
0.25
W
0
0
1
0.5
W
Cthulhu
KIWI_Bibbily
Cthulhu
0
0
2
1
W
2
1
0
2
L
1
0
0
1
L
0
0
0
0
W
Aphrodite
SUBWAYK1D200
Aphrodite
1
0
0
1
L
Scylla
Vulir
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,915
Damage
10,705
16,759
Taken
21,509
7,976
Mitigated
9,255
4,905
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AbridgedHero
Lancelot
2,327
650
0
1,233
5,070
1,697
0
528
4,464
0
31,270
W
Tiamat
1,033
15
0
1,652
3,246
1,556
0
837
2,409
29,264
0
L
Cabrakan
BIG C0UNTRY5
Cabrakan
1,555
84
184
693
5,171
3,995
0
1,628
3,543
9,496
0
W
1,825
1,089
0
3,876
5,482
1,963
0
629
4,853
0
22,257
W
Cthulhu
KIWI_Bibbily
Cthulhu
3,513
331
326
2,493
6,110
3,665
0
730
5,380
14,839
0
W
3,105
1,781
0
1,041
3,974
1,281
108
745
3,229
0
31,010
L
2,413
1,511
0
2,330
3,975
1,399
0
1,885
2,090
0
20,713
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
SUBWAYK1D200
Aphrodite
1,229
85
0
1,645
2,697
790
669
234
2,463
23,817
0
L
Scylla
Vulir
Scylla
1,620
391
0
465
2,543
885
0
1,580
887
25,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,486
Gold Earned
24,122
177
Minions Killed
256
0
Camps Cleared
0
571,060
Distance Traveled
720,261
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,623
578
71
9
0
171,025
1
W
Tiamat
4,927
616
62
8
0
129,110
5
L
Cabrakan
4,016
502
18
2
0
131,783
0
W
Fenrir
4,397
550
48
6
0
172,681
0
W
Cthulhu
4,912
614
28
4
0
143,431
2
W
Ishtar
4,700
588
47
6
0
139,887
3
L
Ishtar
3,975
497
41
5
0
133,695
1
L
Nike
1,485
186
0
0
0
0
0
W
Aphrodite
5,186
648
71
9
0
135,152
1
L
Scylla
4,387
548
47
6
0
134,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role