Player Matchup

Neith
Neith
Dwyne_Walton
Neith
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 55L
1,416 Elo+
Party 1
Sol
Sol
Noah_jay_bird
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,442 Elo+
Party 1
Charybdis
Charybdis
WhyYouMaidenless
Charybdis
Level 83
God Stats
77W - 90L
1,554 SR
Queue Stats
283W - 312L
1,580 Elo+
Solo
Team Averages
Level 118
1,446 SR
1,479 Elo+

VS

Team Averages
Level 130
1,581 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DrTouka
Sun Wukong
Level 106
God Stats
2W - 3L
1,661 SR
Queue Stats
208W - 294L
1,362 Elo+
Solo
Scylla
Scylla
M3CS1C4NO
Scylla
Level 124
God Stats
217W - 247L
1,581 SR
Queue Stats
220W - 256L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,332
733
4,757
5,539
2,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 1 / 3
6,774
677
4,436
7,036
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
12
2 / 2 / 3
7,165
717
7,173
8,761
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 1
7,523
752
5,451
4,873
1,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
DrTouka
Sun Wukong
11
0 / 4 / 2
6,740
674
4,056
9,803
6,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
M3CS1C4NO
Scylla
11
1 / 1 / 2
7,264
726
8,431
5,481
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
1
2.5
L
Sun Wukong
DrTouka
Sun Wukong
0
4
2
0.25
W
2
0
3
3.5
L
Scylla
M3CS1C4NO
Scylla
1
1
2
2
W
1
1
3
2.5
W
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
17,938
21,336
Taken
20,157
9,495
Mitigated
10,540
5,037
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,451
1,213
0
2,085
4,873
1,831
462
1,723
3,150
0
24,763
L
Sun Wukong
DrTouka
Sun Wukong
4,056
413
0
1,448
9,803
6,983
294
1,951
7,852
0
17,908
W
4,757
1,731
25
1,309
5,539
2,335
0
2,204
3,335
0
18,219
L
Scylla
M3CS1C4NO
Scylla
8,431
269
0
1,110
5,481
1,726
0
1,181
4,300
30,419
0
W
4,436
1,106
0
1,940
7,036
3,027
0
3,030
4,006
19,855
2,376
W
Charybdis
7,173
3,055
0
1,763
8,761
4,133
0
3,686
5,075
0
23,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,271
Gold Earned
21,527
123
Minions Killed
124
5
Camps Cleared
7
558,023
Distance Traveled
622,203
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,523
752
43
4
3
221,168
6
L
Sun Wukong
6,740
674
39
4
1
171,205
0
W
Neith
7,332
733
34
3
1
182,752
2
L
Scylla
7,264
726
42
4
3
229,830
2
W
Sol
6,774
677
39
4
3
190,596
3
W
Charybdis
7,165
717
50
5
1
184,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role