Player Matchup

Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Ajidus
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 2
Artemis
Artemis
AxellAir
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
DiamondDub
Kukulkan
Level 108
God Stats
5W - 7L
1,437 SR
Queue Stats
292W - 324L
1,469 Elo+
Solo
Ravana
Ravana
Faolen11
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,474 Elo+
Party 3
Team Averages
Level 47
1,487 SR
1,487 Elo+

VS

Team Averages
Level 84
1,546 SR
1,450 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
UltraPikmin
Geb
Level 121
God Stats
4W - 5L
1,600 SR
Queue Stats
273W - 312L
1,422 Elo+
Party 1
Bastet
Bastet
WeaIhtheow
Bastet
Level 99
God Stats
2W - 3L
1,445 SR
Queue Stats
175W - 197L
1,421 Elo+
Party 1
Janus
Janus
flyingmopdog
Janus
Level 100
God Stats
2W - 6L
1,465 SR
Queue Stats
230W - 248L
1,459 Elo+
Party 1
Achilles
Achilles
k3v0C
Achilles
Level 56
God Stats
3W - 1L
1,719 SR
Queue Stats
130W - 145L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 5 / 14
10,483
655
13,301
17,189
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Ajidus
Pele
20
12 / 3 / 12
13,974
873
28,057
21,310
11,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
AxellAir
Artemis
20
7 / 4 / 14
12,252
766
21,216
17,315
8,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DiamondDub
Kukulkan
19
4 / 2 / 17
11,763
735
19,056
8,265
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Faolen11
Ravana
15
2 / 8 / 16
10,283
643
8,287
14,646
9,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 9 / 9
9,923
620
13,360
21,120
10,765
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 5 / 16
11,272
705
14,764
24,070
29,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
WeaIhtheow
Bastet
17
7 / 5 / 7
10,418
651
13,246
19,187
9,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 14
10,905
682
16,425
11,784
6,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
k3v0C
Achilles
18
5 / 6 / 9
11,410
713
13,619
21,479
24,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
28
Kills
22
22
Deaths
28
73
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
5
14
2
L
Hun Batz
 
Hun Batz
4
9
9
0.94
W
Pele
Ajidus
Pele
12
3
12
6
W
Artemis
AxellAir
Artemis
7
4
14
3.5
W
Kukulkan
DiamondDub
Kukulkan
4
2
17
6.25
W
Ravana
Faolen11
Ravana
2
8
16
1.25
L
3
5
16
2.2
L
Bastet
WeaIhtheow
Bastet
7
5
7
2.1
L
3
3
14
3.33
L
Achilles
k3v0C
Achilles
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,917
Damage
71,414
78,725
Taken
97,640
40,999
Mitigated
80,841
29,292
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,301
3,650
1,197
3,534
17,189
7,649
1,738
6,352
10,630
22,371
0
L
Hun Batz
 
Hun Batz
13,360
1,121
1,654
1,944
21,120
10,765
396
7,249
13,679
0
19,800
W
Pele
Ajidus
Pele
28,057
5,340
1,064
9,947
21,310
11,355
763
8,520
12,593
0
62,756
W
Artemis
AxellAir
Artemis
21,216
9,813
454
5,682
17,315
8,757
3,296
6,403
10,609
0
36,966
W
Kukulkan
DiamondDub
Kukulkan
19,056
1,447
3,038
2,093
8,265
3,954
660
3,909
4,356
38,115
0
W
Ravana
Faolen11
Ravana
8,287
1,618
1,293
990
14,646
9,284
811
6,005
8,428
0
11,143
L
14,764
924
3,211
3,805
24,070
29,590
136
8,337
15,201
22,517
0
L
Bastet
WeaIhtheow
Bastet
13,246
2,575
2,186
3,870
19,187
9,914
269
5,649
13,476
0
20,032
L
16,425
1,007
1,683
1,049
11,784
6,413
763
4,269
7,435
49,301
0
L
Achilles
k3v0C
Achilles
13,619
2,949
3,271
5,129
21,479
24,159
295
5,809
15,492
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
53,928
197
Minions Killed
113
0
Camps Cleared
0
1,400,978
Distance Traveled
1,386,947
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,483
655
23
1
0
268,539
0
L
Hun Batz
9,923
620
4
0
0
273,144
0
W
Pele
13,974
873
82
5
0
316,224
1
W
Artemis
12,252
766
44
3
0
272,775
0
W
Kukulkan
11,763
735
39
2
0
284,835
0
W
Ravana
10,283
643
9
1
0
258,605
0
L
Geb
11,272
705
7
0
0
283,445
0
L
Bastet
10,418
651
20
1
0
320,610
0
L
Janus
10,905
682
65
4
0
247,571
0
L
Achilles
11,410
713
17
1
0
262,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role