Player Matchup

Charybdis
Charybdis
Blurryman
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 56L
1,321 Elo+
Party 2
Nox
Nox
Jabob8994
Nox
Level 44
God Stats
2W - 2L
1,737 SR
Queue Stats
35W - 60L
1,328 Elo+
Party 2
Bacchus
Bacchus
bahamut105
Bacchus
Level 5
God Stats
1W - 7L
1,211 SR
Queue Stats
1W - 11L
1,033 Elo+
Party 2
Team Averages
Level 31
1,483 SR
1,227 Elo+

VS

Team Averages
Level 48
1,360 SR
1,382 Elo+
Cthulhu
Cthulhu
CoreytheCreator
Cthulhu
Level 3
God Stats
2W - 2L
1,297 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Neith
Neith
Naviking21
Neith
Level 106
God Stats
1W - 1L
1,304 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 1
Chang'e
Chang'e
ashestoashes024
Chang'e
Level 34
God Stats
3W - 3L
1,478 SR
Queue Stats
9W - 22L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blurryman
Charybdis
11
0 / 5 / 2
7,894
564
7,486
12,518
4,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 0
8,599
614
9,031
11,988
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
bahamut105
Bacchus
12
0 / 4 / 1
8,307
593
5,846
14,830
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 14
9,240
660
6,119
9,742
6,773
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
15
5 / 1 / 9
9,900
707
17,185
11,127
4,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 4
10,908
779
11,665
12,205
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Blurryman
Charybdis
0
5
2
0.2
W
0
0
14
7
L
2
5
0
0.4
W
Neith
5
1
9
9.5
W
9
1
4
11
L
Bacchus
bahamut105
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
34,969
39,336
Taken
33,074
25,435
Mitigated
16,173
2,502
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Blurryman
Charybdis
7,486
3,721
0
319
12,518
4,318
0
5,520
6,998
0
24,920
W
6,119
263
505
2,438
9,742
6,773
265
5,424
4,318
20,279
0
L
9,031
1,074
0
587
11,988
4,555
0
6,047
5,941
32,595
0
W
Neith
17,185
7,412
0
3,456
11,127
4,452
601
5,522
5,605
0
40,502
W
11,665
821
2,659
7,352
12,205
4,948
387
4,988
7,217
40,370
0
L
Bacchus
bahamut105
Bacchus
5,846
410
0
1,596
14,830
16,562
0
6,217
8,613
16,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
30,048
108
Minions Killed
161
1
Camps Cleared
5
604,362
Distance Traveled
761,634
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,894
564
36
3
1
194,824
0
W
Cthulhu
9,240
660
30
2
1
274,992
1
L
Nox
8,599
614
59
4
0
194,896
0
W
Neith
9,900
707
58
4
0
249,089
1
W
Chang'e
10,908
779
73
5
4
237,553
4
L
Bacchus
8,307
593
13
1
0
214,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role